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Edited by BanditNation: 11/14/2016 4:53:35 AM
39

Fallen Raid Idea: The Angelship

Great idea!

153

Good idea.

99

No opinion.

92

Bad idea.

20

Horrible idea!

35

[i]Assault the Angelship Linuk-Fel. End the Kell of Angels' life.[/i] This is a Raid idea that I'm proposing to the community for a later DLC or game. The Angelship is a Raid that focuses around my Fallen House, the House of Angels. Here's a link to the post, if you want to read up about the House itself: https://www.bungie.net/ga/Forum/Post/113363163/0/0 The Expansion: https://www.bungie.net/en/Forums/Post/195045397?sort=0&page=0 First checkpoint: https://www.bungie.net/en/Forum/Post/192233176 Second Checkpoint: https://www.bungie.net/en/Forum/Post/192233709/0/0/1 Third Checkpoint: https://www.bungie.net/en/Forum/Post/192234327/0/0/1 Fourth Checkpoint: https://www.bungie.net/en/Forum/Post/192236750/0/0/1 End: You reach the Dock of the Angelship, showing Saturn and the Dreadnaught. There are two chests on each side of the window that give a guaranteed piece of Raid gear, whether it be a [url=https://www.bungie.net/en/Forums/Post/215038859?sort=0&page=0]Raid armor piece[/url], weapon, or the Raid Exotic.

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  • Update: Added a new mechanic to the Raid

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  • Update: Made some minor/major parts in some Checkpoints

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  • Update: Tweaked the Raid Exotic

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  • Update: Added the Raid Exotic

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  • I have a feeling that every fallen expansion will be prison of elders, which basicly is a fallen raid.

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  • Not bad! But whats the raid exotic? Every raid, incase u havent notice, has an exitic. Touch of malice, vex mythoclast, the auto rifle i firgot the name of, whats the exitic for this raid?

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    • Update: Allowed all of the threads to link to the next part

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    • Not bad so far :)

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      • Update: Finished the final fight

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      • Update: Changed the first three Checkpoints, the fourth is in progress

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      • Update: Gave each Checkpoint its own thread

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      • Update: Made small changes to better fit the Angelship rooms

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      • [i] [/i]

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      • Maybe... House of Night?

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      • I'd like to note that no Kell to this day has ever taken more than 3 guardians to kill.

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        • In this Raid, why not gut the entire House's Leadership in one fell swoop? Replace the Walker with a Prime Servitor that has an Overshield powered by four Pylons, giving him immunity. The Prime also has an insanely Large Health Bar. Throughout the fight, it will remain in place and continuously spew out Servitor Artillery that is much stronger than that of Sepiks or Kaliks Prime, at a faster rate, as well as having that Close Range Attack, now a One Shot. If a player is killed by the One Shot attack, the Servitor will heal itself by 1/6 of its total Health, or back to full if it hasn't yet taken that much damage. The Players need to take a Disabled Prime Core that spawns in the room, and place it inside a Pylon. The Paths between Pylons takes you past an opening within Range of the Prime's One Shot Attack, but the opening is shielded both ways by a force field. Each Pylon is guarded by a smaller, Yellow Health Servitor with its own Immunity Overshield, a host of other ads, and an opening for the Prime to Terrorize the team from afar. The Core is very heavy and slows down the Player carrying it by a considerable amount, but it also grants them insane Regeneration. The Core can fire a Servitor Attack that drains the Players Super Bar, or fire a Super Attack with a Full Super Bar that compares to a Servitor Artillery Blast with a massive AoE on impact to help with ads. This Super Attack in the only thing that can Drop the Overshield Surrounding the Yellow Servitor, who is then subsequently melted by the rest of the team. Placing the core inside a Pylon will cause the Pylon to give it's part of the immunity Shield to the Disabled Core instead. This causes the other pylons to briefly malfunction, dropping the Prime's Overshield and granting an opportunity to DPS it until the Pylons readjust and Power the Shield and force field again. The team then takes the Core from the Pylon they used and repeat the process, however the Core Carrier now has a buff that grants them the Immunity Shield instead of the regeneration for 30 seconds (although you can still flinch when you take "damage") which extends outward in a 3 meter radius and becomes permanent when the Players Super Bar is full. Non Core Carriers inside the Shield will receive the Regeneration Buff inside the Shield and the Immunity Shield for 15 seconds if their Super is Full, even if they leave the Core Shield. The Prime will no longer Stagger after the first DPS Phase. Each subsequent Pylon receives additional reinforcements as the Pylons get transferred from the Prime to the Core. Once all four Pylons have been transferred from the Prime to the Core, the 3 meter Immunity Shield becomes permanently bound to the Core, regardless of whether or not it is being carried. Carrying the Core with a full Super Grants a buff that increases the Damage done by the players to the Prime while they are in the shield. All of this is on a 6 minute Enrage Timer. When Enraged, the Prime will leave it's post and actively pursue Players to hit them with its One Shot attack, and it's Servitor Artillery Fires much more frequently and travels much faster. The One Shot will over trump the immunity Shield of any Player that isn't the Core Carrier In addition, any Yellow Health Pylon guard Servitors remaining no longer stagger under DPS. On Hard Mode, neither the Prime nor the Guard Servitors can be staggered under any circumstances. The Force Field covering the opening that's within range of the One Shot Attack is now entirely disabled. The Prime also becomes Enraged once all four Pylons are transferred, regardless of the Timer. The 6 minute Timer now spawns a massive amount of ads as well as enraging the Prime.

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          • Dismantle mines...yeeeeeeeeesssss?!

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          • Hell yeah!

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          • Good idea but WHERES THE CHEESE???????

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            • Sounds like a giant strike to me. No mechanics. Also, no jumping puzzles sounds like a boring raid

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              • I don't like the name House of Angels. That name implies that the fallen not only have heard of Christianity, but have also adopted names and titles from the Bible...I just don't picture fallen as bible thumpers.

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                • It should be house Judgement, not angels

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                • Edited by [BG] -=GHS=- Windu: 10/31/2015 11:29:31 PM
                  Edit - thought it said strike not raid

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                • https://www.bungie.net/en/Forum/Post/169326999/0/0

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                • Update: Added mechanics to the first three fights

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                • This just strikes me as odd. Does mean that Saturn is the giant parking lot of Destiny. Next there'll be a giant Cabal ship up there as well.

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