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Edited by BNGHelp0: 10/11/2015 2:54:16 PM
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Charged Agonarch Rune (bugged)

I have a fully charged Agonarch Rune that I charged legitimately but the terminal in the founts won't recognize it. The message still reads "requires charged agonarch rune" even though I clearly have it in my inventory. I have tried logging out and back in by switching profiles and also by turning the Xbox off I also have tried moving the rune to the vault and then withdrawing it. All have made no change and I desperately need the fragment you get from it. Edit: Apparently this is bungie's hotfix solution to a very profitable farming glitch having to do with transferring your charged rune after activating the event to get the chest at the end over and over again. This isn't the first exploit having to do with transferring the rune you could also charge it three times a day by swapping it to other characters. So my question is why was this thing even transferable in the first place??? None of these glitches would even be possible if this item was character bound. Honestly it seems like a very lazy fix on bungie's part to just break the quest chain so abruptly like that for all of their gamers most of which who have no knowledge such an exploit even exist just to stop a few people who are abusing a careless mistake on their part all the while barring countless people from any hope of getting all the calcified fragments required to get the touch of malice. This was a very detrimental change to the game seemingly with very little thought behind it just as there was very little thought put into the making of the rune in the first place. Edit2: Do NOT discard your charged rune the problem is not with the rune we all just have to wait for bungie to find a solution to the farming glitch before we can use them!

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  • A majority of the people commenting on this post are so ignorant it hurts. It literally made the migraine I've had for days worsen. Games do not fix themselves magically. They don't go in, type in a few words, and BAM, everything is fixed. Patches take time, more time than people care to realize. There are also some options that cannot happen, like altering a chest to change the drop rates of Engrams. That in itself must be a ridiculously large amount of code, and to cut it out in order to put it back in would simply hamper and possibly hinder a patch from getting out. As for the people complaining about the new wait time, this apparently became an issue about 2 days ago. Honestly, you could have done this rune with plenty of time before this happening. There was no need to wait this long. And even if you did, all you need is patience. Bungie is bettering the game with this fix, and taking 2 days to do so won't kill you. Even at the worst possible scenario, where a patch isn't released Tuesday, everyone can go and beat the Antiquated rune for their final fragment. I'm sorry to say, but this game doesn't revolve around your singular experience. If you are one of the people waiting for this patch to come out, take it as a lesson to do things like these runes faster. I'm not meaning to belittle anyone's pain here. I had an entire weeks worth of time myself where I was on hold getting fragments because of a glitch that I encountered. I understand what it's like to have to wait. But running to these forums and making a billion posts saying your rune is broken, or that Bungie doesn't care about the fan base is simply ignorant, and idiotic. TL:DR; Wait out the extra two days, occupy yourselves with another quest or something. Don't come here and complain endlessly for things that you had in your control.

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