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originally posted in: Another Sunbreaker post.
10/6/2015 8:40:19 PM
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If and when they ever nerf Sunbreaker, Stormcaller should be right behind it.
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  • Hmm I personally don't see Stormcaller as an over powered super. It's like Blade Dance where using it in a bad situation can screw you over real bad. I've been surprised plenty of times by how quick a Stormcaller dies. One year 1 Bad Juju clip is all it took me yesterday. They can rack up a lot of kills if they use it well, but die easily if they're focused by more than one player from a distance. The thing is.. Stormcaller will always seem like a bad choice to competitive players while Hammer of Sol is as good as it is. Nothing compares to Hammer of Sol. Especially not while it can regenerate health after it took so much ammo to bring it down. Who knows though, maybe you're right and it is overpowered. Maybe I just got lucky.

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  • Blade dance you can only kill 1 person at a time. Stormcaller can clear an entire room in about 2 seconds, even if he can't see all the targets! All he needs is one target to start the chain. I get tons of double kills not even seeing the other guy I killed or have any idea where he was. Spread out teams are even easier, I just run through and kill them one by one. 1v1 is a joke if they don't have their super. I agree that sunbreaker > stormcaller, but I'm saying if you nerf the armor and regen from SB, then Stormcaller is by far the next most powerful super. I don't like this power creep. One shot kill super is cool, but not 5-10 seconds of one shot kills. I kinda wish there was a "reduced super" mode where you might only get your super once per match. Instead we get mayhem, which just illustrates exactly how OP all of the new supers really are. I don't play Hunter but I don't hate the nightstalker super as much. It's more like void bomb (but better) and has great PVE utility.

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