...BUT: When I run a Stormcaller with max armor and an armor increasing chestpiece, it's gotta be the same. And I also want that health regen after a kill.
Same goes for the bladedancers. Yes, they have regen, but increase their armor until you can't oneshot them with a high-impact sniper-headshot.
Let the titans have their OP super, but give the other classes one aswell and we won't have to nerf anything.
How about that?
Edit:
Obviously the solution is to down the sunbreakers armor so that a high impact sniper (1000yardstare) can headshot kill them during super.
I originally wrote this, because I didn't want to have the same discussion as in all the other nerf posts.
Titans act like we wanted them nerfed until they are "crap" like a defender, which is clearly not the case. All it takes to be appropriate is a little less armor. That's it.
Edit 2:
Really guys? You think it's appropriate to need the exotic Black Spindle? -.-
Edit 3:
I'm aware that Titans only have that much armor if they run max armor plus chestpiece. Someone wrote a good comparsion. Titans OHK my Stormcaller, while my super takes about 4sec to kill them. Stormcaller needs a damage buff.
Idc about armor or health regen, the Stormcaller ttk is just way to high. People have ages to counter me.
Edit 4:
We all know you have to wear a chestpiece... Not a big deal. Regular perk on almost every chestpiece nowadays. It's not like you're sacrificing anything.
We also know that you have to spec health regen. So what? Not a big deal if it does what it does...
Edit 5:
Also Sleeper Simulant is no acceptable solution. See Black Spindle...
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HoS is the only thing sunbreakers have going for them, though. Almost all of their upgrades are for their super. They get to be super awesome every 5 minutes or whatever but are below average for the rest of the time.