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10/5/2015 6:22:09 AM
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What i don't get is that a bladedancer has less damage resistance than a ranged super
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  • Edited by Scoottrullo456: 10/5/2015 5:05:17 PM
    So if they nerf it, Titans get better grenades, chain of woe, gunslingers trance, blink, QuickDraw, fleet footed, invis, scavenger, and a ranged melee we can throw, and a more mobile, controlled jump right? They look for balance in the class as a whole, not the -blam!-ing super alone. Stop trying to make it the same as golden gun or arc blade because you're salty. Nobody wants a copy of another class we've been playing for a year. You obviously don't know shit about balance either.

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  • Im salty? Ok then I simply was asking y a close quarters super has less damage reduction than a range super wich does require u to aim the damn hammer. Who said anything about class nodes and perks or melee's

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  • Because you have to take the entire class into account, not just the super. It's just ignorant, but that's pretty popular around these parts. Why don't Sunbreakers get perks that compliment the class outside of the super?

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  • [quote]So if they nerf it, Titans get better grenades, chain of woe, gunslingers trance, blink, QuickDraw, fleet footed, invis, scavenger, and a ranged melee we can throw, and a more mobile, controlled jump right? They look for balance in the class as a whole, not the -blam!-ing super alone. Stop trying to make it the same as golden gun or arc blade because you're salty. Nobody wants a copy of another class we've been playing for a year. You obviously don't know shot about balance either.[/quote]

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  • Exactly

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  • exactly

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  • They are more agile and have blink and in vis plus great passive perks.

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  • Arc blade also does not even requiring aiming. Just spam a button.

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  • Because hammers don't track and explode with a huge AoE effect from across the map?

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  • Oh wait... They do lol

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  • Edited by sergantsnipes05: 10/5/2015 4:26:29 PM
    This tracking thing has been wayyyyyyyyy over blown. You probably would have hit them anyways it's not like a rocket or axiom bolt.

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  • [quote]This tracking thing has been wayyyyyyyyy over blown. You probably would have hit them anyways it's not like a rocket or axiom bolt.[/quote]

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  • If they use that setup. I main a Titan and can honestly say that the tracking isn't terribly great. You say it like it's a truth rocket and follows you everywhere lol

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  • It's because it's way more mobile.

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  • You can chase someone around the map and hopefully kill them once you get close enough to be 1 shot by a shotgun with an attack that often enough takes 2 hits to kill or you can hit them from range even if they are around the corner with the option to rush them knowing you can't be killed 1v1 up close. Which is better?

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  • Bingo

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