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Edited by BumpUrRump: 9/28/2015 9:28:45 PM
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Yeah, I can't understand why they brushed off important issues like this. It makes no sense to hype new modes like Trials and Rift only to be infested with poor connections. One of the biggest problems I'm encountering right now is rage quitting. Bungie has made idiotic bounties that encourage rage quitters. Can't keep a high enough k/d? Leave and find another room! In addition, the mercy rule doesn't work often-- there have been plenty of times that I join a game and the other team has nearly the winning score and the team I'm placed on has one active person and about 10th of the points. Why did the match continue? Last example, I played an entire skirmish match by myself (1:3). Sadly, I almost won, but why was that long match allowed to continue? Bungie has made a fun game, but I'm starting to think that they're too incompetent of a company to maintain their product.
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  • Yea, the leaving issue can be frustrating especially in the 3v3 playlists. i tend to either run solo or only with my clan if i play pvp, when i do run solo its win or lose just play for fun even if i end up stomping :p The fun aspect is there too, i agree as you can see by my hours played. (I swear I get out of the house!). The incompetence is also there but there is no excuse for their ignorance on this matter.

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