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#feedback

9/15/2015 10:55:27 PM
217

Official Feedback on The Taken King - The Gameplay

The one about gameplay. So what are your first impressions of the gameplay in the missions, Strikes, on patrol, and any other PVE experience you have done? What do you think of the enemies, are their new attacks and abilities interesting? What about your new abilities, how are you liking the new Subclasses? Are you enjoying the new mechanics in missions and strikes? Consider this the place to let us know about general sandbox gameplay for PVE, I will have a separate thread for [url=https://www.bungie.net/en/Forum/Post/153921176]PVP feedback[/url]. Tell us what you think.

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  • Edited by GraciousEel761: 9/17/2015 9:12:43 PM
    I'm not a big fan of the cooldown tiers. In fact, its basically the only thing I find very bad thus far. [url]https://www.bungie.net/en/Forum/Post/147921488/0/0[/url] The Dreadnaught is a really cool zone. Its small, but really cool. The new strikes were really cool, although I didn't like the Fallen S.A.B.E.R. very much. The other two were actually really good. Not that I hated the old strikes or anything. I feel like there is a lot of stuff that is very unintuitive with regards to the Dreadnaught and its chests. I still don't know how to charge the Agonarch rune, or how to get runes in the first place. Otherwise, I would have a bunch by now. I feel like the game has completely departed from the single player experience. There is a ton of stuff that needs to be done with a fireteam. I feel like people who play with their friends would do it regardless of whether or not the quest/bounty specifically asked for it. Incentivizing it is a mistake in my opinion. I would much rather find people in the zone and help them, rather than find a fireteam to do world PvE.

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