Imagine this: a pvp game mode with the relic, the sword, and the scorch cannon... All with infinite or recharging ammo / duration.
[b]Relic > Scorch cannon[/b]
The relic has a cleanse bubble which can block scorch cannon shots
[b]Scorch cannon > Sword[/b]
The sword will be lacking at range and the scorch cannon should be able to take out the sword user from a distance, the sword has no way of defending itself.
[b]Sword > Relic[/b]
The sword has slightly longer range and faster attacks which also deal an AOE, and the potential for combos.
I think it's a relatively even fight between the three of them, and it would be hella fun... Possibly in a griffball like gametype?
What do you guys think?
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