I'm definitely looking forward to the new strikes, and I'm hoping that the reworked ones aren't just simple enemy replacements.
PoE I think failed because as a horde mode, the maps were just too small and it wasn't about killing enemies really. I think back on firefight and still really want to play it. I think on poe and just get annoyed.
One thing I'm also hoping is that nightfalls introduce some new mechanics to whatever boss fight we have. The current method of adding burns and shields is ok now, but not really worthy of the new strikes.
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With you on the Firefight comment. I had some truly epic moments in ODST and Reach while playing that gametype. And it never got old either because no two engagements were the same.
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I almost immediately disliked poe because it's the same thing 5 times in a row. So if you hit all characters at 32 and 34 alone, that's 30 times of going into a room and killing stuff I've been killing for a year.