How is Forza 6 compared to 5? Do all the cars seem to understeer more than they should? Is there as much or more customization? How many cars and maps? Is Oculus Rift a possibility for it? Are the old muscle cars more mean sounding than in 5? Graphics?
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I didn't play it, but what I saw of others playing looked good. It's beautiful (as expected) but also sounded great. Each car has a definitive sound and feel to it. The developers said that was really important to them. Realism was their goal.
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Sweet. Sounds like they are fixing some of the issues I have with Forza 5. Thanks.