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originally posted in: Deej, Gear Ascension is mandatory
Edited by beachedas25: 8/25/2015 9:36:50 PM
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What deej really means by boring is unprofitable for bungie. If we have nothing to chase we have no reason to buy the next dlc in their view and they are not being creative enough (or too stingy) to give us other reasons to play (ie enough content). If there was enough other content other than chasing new weapons that would be whats used to sell dlc but they are onto a cheaper way to drive dlc sales. Making real content I gather is more expensive than just adding more weapons as content. For one they would have to hire a decent story teller given their good one walked out on them. I also think the speculation that the game was chopped up to sell as dlc is making more and more sense as we see what is happening with the game. I dont even think they have had to create this content from scratch. It was already done. All they have had to do is figure out how to package it and sell it to us. This for me is where their problems of weapons being too powerful comes in. Imagine if everything had been released at the beginning there would not have been this problem but then the game would not have been as profitable either. The result is we get a mess of balancing patches and new ingame economies to try and make this business model work. Its proving it works well too and is highly profitable for them but its not good for the player as the quality of the game we are getting is sacrificed for maximised profits. I have no doubt if destiny was released as intended pre activision with original story tellers story and vision we would have had a 10 out of 10 master piece. What we got was a 6/10 shell of that with the remaining 4 out of 10 sold to us as dlc. This isnt even really a conspiracy but known business practice taught in any university round the world. This is just the first time we have seen something of this kind in the gaming industry of this magnitude. The lengths they are going to to maximise profits and minimise costs is something I have never seen in gaming but given its success unfortunately this may become more common. My hope is that there will be enough of a backlash to this game and to their business practices that no other gaming company would even dare to try impliment anything like this again. Their should always be a balance of quality and profitability. Destiny is in my view far to weighted on the profitability ledger of this scale. We need to exert our weight and influence on this scale in demanding quality over profitability by not supporting it.
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  • Activision saw that Destiny was becoming more and more popular as development continued. And with Advanced Warfare scheduled to launch in the fall of 2014, they realized they had a problem. If Destiny was more popular, they wouldn't be able to hock their cookie-cutter title as easily. The solution? Sabotage Destiny. By forcing Bungie to release a pared-down version of the game, they ensured that CoD players would abandon it for their over-hyped franchise. Bungie's response? Continually tweak and update the game, using player feedback to make changes. Of course, this was what they intended to do all along, but the DLC forced them to do it more frequently.

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  • I agree. Release dates are purposely targeted at times to not interfere with cod release dates. My guess is ttk is about 1 months content so the people are bored of it in time for cod release.

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  • Edited by Lord Ookami: 9/10/2015 10:36:32 PM
    That would make sense. I bet Destiny would have been much better had Bungie stayed with Microsoft, or at least partnered with EA or some other macro-company.

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  • Yeah. The story writer went to microsoft so thats where im putting my money now. Not only for that reason but i suspect his influence there is going to come through in some of microsofts upcoming games. I just feel like microsoft is putting the effort in to win back customers at the moment whereas sony has got a bit complacent. The backwards compatibility and games with gold is really standing out as pretty big pluses for xbox now. The sony partnership with activision is also off putting. I hate their shitty business practices with their games plus the in built lag in their multiplayer and lack of dedicated servers. Im curious to see if 343 pull off stable servers with halo 5. That could get me back into fps multiplayer if they do.

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  • Bungie also lost Mike McDonnell (sic), the genius behind Destiny's soundtrack, due to Activision's interference.

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  • I think hes started up another gaming company too. Will be interested to see what games hes working on now. Im really interested in sea of thieves by rare at the moment. I love my pirate games so a pirate mmo if they pull it off would be a dream game for me.

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  • Yup this

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  • This.

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  • It's such a shame. I had such high hopes for a game, and hearing it was going to last 10 years, I was glad to know I would quit it before it quit me, like a lot of games that get ruined by cheaters, shit servers, or just get turned off. I was right. It happened a lot earlier than I imagined though. If I see some reviews for TTK and it looks decent, maybe Ill get it around xmas. Chances are close to 0% at the moment though.

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