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8/23/2015 2:47:32 AM
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Lego, Halo and The Division info please? I'd like to know about aspects of Lego that could be fun for my younger cousin, how well the new ADS system works in Halo 5 and how strategic The Division is.
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  • The Lego Marvel game looks like a typical fun family game. Each hero had their own powers and it has the silly charm of the other games. Halo was a ton of fun. The ADS is just a reskin of what older games had. Putting it on the thumb stick felt just like other Halo games. The only place it's noticeable is with the BR, and that's not an issue. I suppose also with the Magnum and guns that didn't usually have it, but I never used it much with those. They also made it more visually traditional for the Sniper Rifle and DMR. I played PvP. It's not like Battlefield where a headshot kills right away. It's more like Destiny or something where it takes a bunch of shots to take someone down. However, the unique perks, varying areas and cover, along with the different weapons gave it a good strategic feel, especially when coordinating with your team.

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  • I'm really looking forward to Halo. I was on holidays the day it started, and got back two weeks later thinking it had ended. I only realised that the alpha / beta was still open on the last day.

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  • Cool. Thanks for the info, I appreciate it.

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  • What do you mean by unique perks?

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  • I played as a present "class" made for the demo, so everyone had their own perks. However, in the full game you can choose whatever you want. There are a good amount of perks and they are do things to change the way you play the game in an interesting way.

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