So the new melee abilities all sound interesting. From the Titan's ability to explode enemies, the Warlock's even lengthier range and the Hunter's unique smoke cloud attack....but what are your thoughts?
Anything you'd have like to have seen done differently? Any ability you think may be OP or UP? And overall, which sounds like it'll be the most fun for your playstyle and your favourite overall?
I main a Titan and I'm looking forward to creating a Sunspot with an overshield with my melee, or dishing out major AoE damage through explosions on hit! But I also would have liked a bit more range - perhaps a straight, as opposed to a hook.
The Warlock I can't comment on as I don't play one (yet), though extended range did surprise me a little for this class!
And the Hunter with smoke? Interesting. Lots of tactical potential there, though I hope it would take a smoke plus two melee attacks to down an enemy...else it may seem a little powerful. But definitely the most unique - almost sounds like it should've been a grenade!
So what do you guys like, dislike and want to use the most out of the three?? Sound off!
Legend.
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Edited by ViralEnsign: 8/24/2015 3:37:31 AMSunstrike. If you aren't breaking skulls with your own fist and burning what gooey lump of misshapen flesh is left over to ashes then you aren't doing it right. Thought for the Day: If something is worth doing, it's worth overdoing!
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We all know people will be crying nerf for the Stormcaller melee since it has increased range and then you can increase that range and then make that chain to a nearby enemy. Oh the salt shall flow.
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1 Reply4 words for ya: [spoiler]SMOKE WEED EVERY DAY[/spoiler]
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1 ReplyI love my Titan and can't wait to use a hammer but the Hunters and Warlocks subclasses just seem to good once again compared to the titans.
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I wonder if the Titan can use his teammates sunspots as a way to get a shield as well. That would be awesome. Or even if it was the enemies sunspot. Slowing the damage done by it because it also gives you a shield.
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Warlocks new melee reaches farther then before
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I just want sunstrike to have flames on my fist like storm fist
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Thunderstrike's range and chaining capability make it better.
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Warlock melee range too good
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Trex arms FTW.
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3 RepliesTitans should headbutt and drop kick instead of shoulder charge
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For thunderstrike, the perk itself is a more further range than usual. But another perk that increases the range even more? My god, its beyond felwinter's sniper.
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Overall, I'm pretty content with Stormcaller. I look forward to killing people with a shove lol.
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9 RepliesWarlock melee doesn't have increased range
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5 RepliesTitan melee is a joke right now. It's ridiculous that the Titan is seen as the melee close quarters class yet we have the worst melee
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The last thing warlock melee needs is range, common Bungie. Meanwhile Titans are back in the prehistoric age with their little t-rex arms just swinging away at nothing.
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1 ReplyThunderstrike because two bitchslap hands are better than one.