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Edited by Captain Fabulous: 7/24/2015 5:10:22 AM
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Solo Flawless Raider: Guide

(EDIT - added vids of earlier sections) MINIMIZE RISK Took me about a day to put this together. Have been able to solo each section with most of my characters, but it ended up being the titan defender that had the most risk free end-to-end run. I practiced each section until I could do it at least 4 times out of 5. Crota was the only bit that was a bit riskier but I worked out a decent way. See vid. Set up: Max agility all the way through. Alternate between Armour and Blessing of Light a few times. Spike grenade throughout. War machine, Bastion, Untouchable throughout. Pre Abyss: MIDA Black Hammer Song of Ir Yut - pop a heavy HOS14 Jump = increased control Let your super charge before starting. Abyss - Very easy, success = 95% RUN. As soon as you land. RUN. Going quick stops the exploders getting in position. The first three lamps are the only hard bits to get past if you wait. Pop a bubble at third lamp, smash thralls. Then run, pause at lamp if you need, run Top of first rise = full mag of MG down the hill to recharge super Switch back to MIDA, run, lamp, run Super if you need. Usually about once. In the bubble reload the MG (will be quick from the war machine perk) use a spike grenade from time to time to clear your tail. Top of second rise = pause to lower weight and another clip of MG Run past the last couple of lamps. super on the plate, smash thralls Jump on the rock, BH the Ogre. Done. https://www.youtube.com/watch?v=pWFUd7WHglo Bridge - Very easy, success = 95% Change jump to Increased height and swordbreaker Activate the plate, shotgun the red dude, nick his sword, fly across gap as per 1,000,000 tutorial vids Change to Fatebringer, Black Hammer and GHorn Change to blessing of light and increased control (no more set up changes rest of run) Hiding behind the lamp/pillar, shoot thralls, then jump up to Ghorn Ogres and land safely behind pillar https://www.youtube.com/watch?v=OiBJ0zN6Jjs Corridor - if you die here question yourself, seriously BH first shrieker, run away like a girl shoot some thralls, run along a bit, pop bubble, Ghorn second shrieker, hide in nice safe bubble Jump lots to the end https://www.youtube.com/watch?v=qf7PhkLfx_g&spfreload=10 Ir Yut - Tricky, success = 80% Have 7 Ghorn + less than 2 minutes cooldown on synth I switched to WOC, but could stick with FB Run in, don't jump, run up left stairs and you should get behind the Knight upstairs without agro. 2 x Ghorn at the witch. SHOOT EARLY, need to hit her quick or she starts waving around and that can end your run. Strafe right and 1 GHorn into Shrieker. Starting to get hectic in there and just outside so be aware of what's around you. Lots of jumping to get out (for me this is the only risky bit, practice this first witch and shreiker) Over on the other (quieter) side - Ghorn the witch twice, again - SHOOT EARLY. DO NOT TRY AND GET THE SHRIEKER. Get straight out, running the long way around the column. This just adds risk for no gain, you get swamped inside here by a couple of knights. Outside, BH the two knights and the shrieker, run away and hide. Pop a heavy. Chill. Normally have a good 20-40 secs before she starts her shiz. take pop shots at ads if you want but doesn't gain much. When Thralls start coming, she's about to start, get ready to run in. DON'T GO TOO FAR IN, just in the joining corridor bit is fine. Pop your bubble, jump out and GHorn. Done Mop up ads - takes FOREVER. I switch to ruin wings + aeroplane hat for heavy (helpful for Crota) GET THEM ALL - about 50% of the time I get one knight stuck over on Crota's platform, if you leave him he can ruin your run https://www.youtube.com/watch?v=1qL8V5WaJwY CROTA - tricky, again I got it to about 80% success. See vid for my strat. MINIMIZE RISK Bait the sb back to the Ogre room, don't try to do anything fast, or surrounded by thralls, bring him to ground you control Keep his health low until Crota moves to the platform above you to the right. Kill sb, jump straight up in the corner, (You need the raid boots with agility perk to make the jump, or change your setup to increased height) drop sword (hint, HOLD triangle to go straight to GHorn in one) 2 x in his face, start running and pick up the sword as soon as you fire the 2nd R1 (close the gap, very quick) 3 x R2 if you have time (It takes EXACTLY 4 runs of R1 R2 R2 to get him down, which is EASY, but if i can get the extra R2 in I do, as sometimes the sword goes) Get out of there, jump and swing away high and slightly back towards the centre, I found this stops him instasmashing you (if you go straight back he squashes you 50% of the time) Move in a bit, drop sword, jump up while reloading to avoid lasers, repeat 2 x ghorm and smash THE OGRES COME NOW (which is earlier than 'normal' - but this is actually good) Get in position, get them as they come out of the towers. Use remaining ghorns and bhammer to kill them. You now have loads of time and perfect safety to take a synth, go bait the sb again, and repeat. no rush, minimum risks. https://www.youtube.com/watch?v=Tn_ZVk_xpo8 TL:DR = Don't take risks, take your time, recharge heavy.
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  • Edited by Mormn Aslt Vhcl: 8/2/2015 8:32:58 PM
    Warlock: Always have max agility with Crota boots. Use radiant skin if you run Sunsinger. Abyss; Equip sun breakers (and use 2 solar grenades) and wait for sure before you start running. Pop super and throw grenades on the first 2 lamps as you run through them. Get to the third lamp and put another solar grenade on it (stand in the solar grenades). Also have flame shield equipped and just keep running lamp to lamp, varying between using your melee, grenade, weapons if it's pretty clear, and your super if in dire need. Once you get to the plate put a grenade on the plate and stand in it until the lamp blows up then jump on the Rock and snipe the ogre. *or just do all of this part with voidwalker blink (Mida/icebreaker for agility) and cheese this part. Bridge; use HoPF, Claws, or Ram for the rest. Start the plate and kill the swordbearer. Jump across the bridge (tutorials on YouTube) i usually do the one where I swipe to the right side and jump up the rocks, it's considered harder but I'm better at it. Then get behind the left lamp and start killing things with your primary and grenades. Once ogres come out just snipe them with icebreaker, no reason to risk with rockets. Hallway; Snipe the first shreiker and run away. Then move on a bit and snipe the other one (or use a rocket) and run. Then run and jump through the hallway. Deathsinger; Equip a solar grenade and throw 2 grenades up at the crystal underneath before you even start this part. When damage numbers come up that means you pulled out the Wizards already. Re equip better grenades (firebolt or fusion, firebolt can't kill yourself with) Synth if you have no rockets, but if you have any at all, don't synth. Go out (don't jump by the Knights just run by them) and you'll find each wizard around the opening of the boomer towers but underneath. Snipe/grenade/shotgun the left wizard, then run in and rocket the left shreiker. Run to the other side and kill the wizard with anything then rocket the right shreiker. Run out and synth if you need to. Quickly clear the Knights and acolytes on the right side and slowly move into ir Yut, snipe or shoot her every once in a while when clearing adds. Then when the timer starts or you cleared the adds start rocketing and sniping her. Once killed run out to the boomer tower. Kill EVERY add, if you don't they will be there for Crota. Just take your time and make sure to clear everything, don't stand near the crystal until you are ready. Crota; Do the heavy ammo glitch, or synth and wait until your other synth is almost ready. After the glitch (or before if using synths) equip a shotgun (preferably fast RoF like found verdict), a scout/Handcannon, and a Gjallahorn. If you don't have a Gjally you can do the fusion grenade method (on YouTube) which is much harder but doable. Kill every add in the crystal room and run out from the left side. Run straight to the chalice and stand on that pedestal (pick up chalice). Grenade the swordbearer as he comes out and kill him with your shotgun. Pick up the sword and run to the right Rock. Stand towards the right side and drop the sword, fire 2 gjallys at Crota (hip fire, proximity will help) and take the sword and run up and get 3 hits in then run back to the rock. Reload and fire again. Try to get 3 more hits in but 2 is ok. Then get out of there and run back to the crystal room. (Only 10 hits on Crota is needed). Wait for Crota to move back to the middle them run out pop radiant skin and shotgun/grenade the swordbearer. Rinse and repeat the downing process and you should have just flawlessed Crota solo as a warlock! No Gjally, black hammer, icebreaker, or Fatebringer is needed. They just help.

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