Campaign: B overall good
Good contained story that makes sense. But no cutscenes.
Gear: C mixed bag
New good legendary weapons, but mixed bag losing perks like field scout, and full auto on pulse rifles.
Some of the best scout rifles the game has ever had are from HoW.
The PoE weapons all have "dead" fallen only perks making them the worst in the game.
PoE armor is generally considered some of the ugliest armor ever put into the game i.e. Titan PoE helm.
ToO armor and weapons on the other hand are considered some of the best.
Endgame: C mixed bag, should/could be better
PoE: the static challenge arenas of levels 32, 34, 35 make PoE boring in the long run.
The idea behind PoE was the modifiers could and would change. But the rounds except for skolas' modifiers are always exactly the same.
A system that was made so it would not become repetitive has become repetitive because it does not change. The modifiers are not random. It is not procedurally generated.
ToO: great idea but magnified every issue pvp had and became the game of thorns.
Matching for connection was good but the issue of weapon balance was made all the more poignant.
As a endgame activity it was really unforgiving to casual players.
The rewards and reward structure though for ToO is one of the best in the game if you can manage the 7 wins.
HoW overall grade C moments of great design obviously not taken far enough. But disappointing rewards from PoE and the newly missing perks hold it back.
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Edited by HeartStrong07: 7/26/2015 10:30:35 PMYou are were I am at ..., I am a little more generous with the B- / C+ ... I do love my NA3D1 Salvation State, but truly miss full auto on Pulse Rifles I truly appreciate this statement "As a endgame activity it was really unforgiving to casual players." Dead on, not good for the game long-term.