No I agree with a slight nerf. But I wish that dragons breath flame stuck to targets
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I honestly think they should be running a balance pass on mob and boss HP and fixing mechanics. I'm tired of some enemies taking a year and a half to die due to "zomg damage sponge" and others biting the dust within 15 seconds of combat. Think 35 skolas vs nightfall Taniks. I want actual mechanics which prevent "burn cheesing", because you know... you KNOW the burn-cheesers will simply move to the next weapon.
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Yeah that's true