Well, frankly, you have alot of confidence if you think a majority of players who have stuff would give it away freely, I have to doubt that. Also, I dont see how generosity would ruin the game, if you have everything, then you got the experience of it. Why would you say on one hand you would give away stuff for free, but then on the other that a player who wants said item for free instead of "earning" it breaks the game?
It just doesnt make any sense, the game isnt broken for you if you have everything. For the players who dont, you seem to think that if they dont get it through rng then that implicates the game as broken, even though you said you would be one to gift those items. If anything it would bring everyone up to a more equal footing, even if we use your scenario that a majority would do this.
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maybe your missing the point of my argument. for me everyone having everything doesn't break the game. the fun of this game is based on doing activities in hopes of something awsome to drop. thats how i got so much play time out of it. if i woulda just bought everything instead of playing for it i wouldn't have had half the fun or play time i have into this game. i can tell you right now since i have nothing i want i don't play this game near as much or get near as much enjoyment out of it. Ive done maybe 3 or 4 crotas since i got the last thing i needed from it and i havnt done vault in even longer.
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It doesnt sound to me like I am missing your point. If this game is only fun because of chasing loot, maybe you should stick to playing those crane games with stuffed animals inside. Using one of those games as an example, I see it as, you could choose to spend as many quarters as it takes to win the stuffed animal you want. Keeping in mind you may pull up a bunch of them you dont want. Or you can pay a set amount for the exact one you want. Your reasons for this game being interesting or fun, are not the same as mine, and may not be the same for alot of others. Chasing loot doesnt exactly make it fun for me, I enjoy playing the raids, crucible, etc. for what they are, not what I can get. The loot is just an added bonus. So, maybe in your opinion, a trading system would break the game, for the reasons you enjoyed it. For others, it would be a way to make the game better. I can't help but get hung up in the duality of your argument though. Even if you do have everything you want, from grinding for ever, you could just choose to withhold the extra's so others can "enjoy" the grind. There is no precedent set but the one you choose that dictates whether or not you give items away. That being said, that grind is one of the most talked about -blam!- ups this game has. To each his own though, no reason to drag this out further.
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lol i quit reading after crane machine cause your shit makes no sense. if you want a game with half the play time you get now go for trading. theres a reason it wasnt implemented and people much smarter than you decided it and sided with me.
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Love to hear those smarter people, they may actually have an argument. Get one of them, your stupidity has gotten old.
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Edited by Shottah: 7/5/2015 2:30:00 AMi can tell your 14. i gave a good reason why trading shouldnt be allowed you just chose to find it irrelevant and ignore it. just cause you ignore it doesnt mean its not a viable reason. muted till you grow up
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28 actually, and your reason was people like you would break the game if there was a trading system. Also you said the grind was fun, so your argument sort of fell apart there. Later scrub!