full raids? as in, a new exotic primary weapon, a full set of raid armor and weapons, and at least 6 checkpoints?
with a new relic, new game mechanics, and a new story with it, using old races of enemies or new ones!
my idea:
[spoiler]vex based, takes place on mercury:
weapons:
exotic primary:
Rose: exotic handcannon, looks like thorn, but has rose petals on it.
stats:
rof: same as thorns
impact: same as thorns
range: 48
stability: 12
reload: 46
mag size: 7
bonus perk: hidden hand
first perk: final round
perk tree:
high caliber rounds
speed reload (+9 reload)
small bore (maxes out impact, plus 7 range, reduce reload speed and stability both by 4)
exotic perk: bloom
rounds over penetrate targets, precision hits cause the gun to have no recoil
(when a precision hit is attained, you twirl the gun in your hand once, evenly distributing the upwards momentum, and resulting the gun to end up back at the level the gun was before the shot. when rounds hit targets they release rose petals)
legendary set:
these look similar to the vog weapons, but are made from chrome and have blue glowing lines instead.
fusion rifle:
arc dmg
stats:
CR: 24
impact: 72
range: 46
stability: 42
reload: 38
mag size: 6
first perk: hipfire
perk tree:
skip rounds
armor piercing rounds
explosive rounds
second perk: hidden round (launches another volley with each charge, always procs like praedyth's timepiece)
sniper:
dmg: solar
stats:
rof: 18
impact: 18
range: 70
stability: 54
reload: 48
mag size: 4
first perk: third eye
perk tree:
skip rounds
hammer forged
armor piercing rounds
second perk: luck in the chamber
shotgun:
stats:
rof: 35
impact: 28
range: 4
stability: 16
reload speed: 30
magsize: 5
first perk: hipfire
perk tree:
armor piercing rounds
hammer forged
high caliber rounds
second perk: outlaw (procs if any damage on a kill is precision)
rocket launcher
stats:
rof: 30
blast radius: 56
velocity: 62
stability: 48
reload: 35
magsize: 3
first perk: tracking
perk tree:
war head
perfect balance
field scout (from 6 max to 9 max)
second perk: full auto!
machine gun
stats:
rof: 75
impact: 20
range: 30
stability: 52
reload: 58
magsize: 24
first perk: feeding frenzy
perk tree:
perfect balance
field scout (+12 magsize)
explosive rounds
second perk: reactive reload
autorifle:
stats:
rof: 75
impact: 25
range: 34
stability: 38
reload speed: 46
magsize: 36
first perk: glass half full
perk tree:
skip rounds
rifled barrel
increased reload speed
second perk: head seeker
pulse rifle
stats:
rof: 78
impact: 18
range: 62
stability: 56
reload: 48
magsize: 18
first perk: focused fire
perk tree:
skip rounds
armor piercing rounds
high caliber rounds
second perk: full auto
scout rifle:
stats:
rof: 46
impact: 54
range: 86
stability: 38
reload: 42
mag size: 15
first perk: range finder
perk tree:
high caliber rounds
explosive rounds
send it
second perk: shot package (perfects accuracy from any distance, basically a sniper scout rifle)
hand cannon:
stats:
rof: 10
impact: 92
range: 24
stability: 58
reload: 34
mag size: 10
first perk: outlaw
perk tree:
armor piercing rounds
custom optics
send it
second perk: head seeker (two body shot one head shot if body shot is first to kill in pvp
just to give you guys ideas for weapons. I will be describing the actual raid later.[/spoiler]