JavaScript is required to use Bungie.net

#feedback

Edited by TraderShadow: 8/29/2015 11:52:48 PM
291

World Boss and High Level Patrol

Yes, world bosses and high level patrols

3197

No, World Bosses and High Level patrols

48

Whats a World boss?

220

I support World Bosses. I also support higher level patrols. New World Type Bosses should be made. Edit 1: Please read the whole post before commenting please. And they should do like Star Wars the Old Republic did it, have them in specific areas on the map, and not Random, instead having a "Button" of sorts that activates the World Boss. Much like the pile of bones in the Ol' Loot Cave. But it would require increasing the patrol Guardians from 3-6 but preferably 9. World Bosses in most games are meant to be taken down by very very large crews, basically they are meant to be taken down by all players in the current world. And on say an earth patrol, you really dont want to be hashing out with a World level boss with a bunch of level 5's at your side. Oh!! Even better idea!! A new Patrol button, World Boss Patrol, party size 6, Level Requirement of 32, This way all people in the instance are at least 32. Once the "button" is pushed an alert goes out to all people on the planet. "The World boss has been awakened, backup your fellow Guardians!" Giving all players in the instance time to get there, and it will require a minimum of 14 players to take him down within a decent amount of time. 6 players could do it, but it would take forever. And not some silly bullet sponge, A legit boss. A giant Ogre, bigger than Phogoth. An even more powerful Gatelord. And no Gimmick crap. No Death Containment bubbles, setting fire to the world, none of that. Minor enemy spawns little peons that normally spawn there, all red bar. No Yellows. Also the Bosses should be Red skull bosses, something 3-6 Guardians simply cannot take down by themselves. Areas for them to have their Spawns: Moon -Hellmouth, MF climbs right out and onto that platform. Venus -Over where VoG Starts, MF either A. Smashes right out of the Vault, or B. Cutscene of a Giant Vex gate opening at the bottom of the cliff and he climbs up. Earth - Forgotten Shores, A. Comes up out of the ocean right there starts wreaking Havoc. B. Ketch Lands and drops off the Big Bad. Mars - Mars is a Tough one for me as im not sure of a very good place for a world Boss there. But there is all my idea for it. and i apologize for the length. Please add you comments and ideas below. I feel like this would breathe a lot of new life into patrols for higher level players. Once the level caps increase a third Patrol option should be added increasing the levels of all enemies on the planet again including the level of the world bosses. Edit 2: For those of you who dont know what a world boss is, there are some great videos on youtube, and information to be found on google to give you much more in depth idea of what this is, normall i would provide all that information but it would make this post far too long. Edit 3: I would like to tie in this post to this as it could make a Good reward, or tie it in with something else as a reward. https://www.bungie.net/en/Forum/Post/132380341/0/0 Edit 4: I would also like to Tie this post in done by @Dead Arashi. It would make a great tie in, and the Currency in his post could be a main drop from the World Boss. Here is his post. https://www.bungie.net/en/Forum/Post/128964822/0/0 Edit 5: By instituting a lvl 26 and up patrol they could bring back the Blades of Crota and have them there, and by instituting a 30 and up, you have a place for wolves, by instituting 34 and up you have a place for the new TTK one. Appalled i hadnt thought of this before as it keeps special things from each expansion relevant to the player and providing them places to do it while leveling through that expansion. Edit 6: A lot of people are telling me they are adding something similar to world bosses in Court of Oryx. Until they reveal this i will not say it is a world boss, but i will say player activated events is a start. Hopefully if it goes well, they will add more in an update to the other worlds. I hope it is done right and is epic but i am reserving full opinion until i physically play one. If they do and its right i hope this post gains even more support and grows even more, maybe we can get it all that we want here!

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • This is actually a damn good idea. You have my bump, keep this post UP THERE!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • Bump!

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Love the idea of world bosses. Probably something harder than what has been encountered on ESO, though.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Yes. Just yes.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • World boss would need some mechanics to make it challenging (bullet sponging time consumers lose their appeal after a while). Nothing stupid like detainment bs, was thinking more like AoE moves that one shot guardians inside the radius, or subtle crowd control moves (like gutrot's mechanic, but not everyone at once). Also make there be a reason for controlling who the boss is aggro towards (don't have an idea for this, besides a presence of crota kind of mechanic)

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      4 Replies
      • 983, almost to the 1000 mark Guardians!

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        2 Replies
        • *Crota uses self res and climbs out of hellmouth*

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • This basically sounds like a bullet sponge tho.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • Just jumped the 900 mark on positive votes Good work Guardians!

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            4 Replies
            • Yea kinda like when enemy moves against each other on high lvl patrols like lvl 30+ patrolling for example there should be continued enemy's always trying kill u like when they move against each other would make people want to play more and able have some good fun trying out weapons you wouldn't usually use perhaps.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Edited by XaveBoy: 7/4/2015 4:49:45 AM
              I dont know if world bosses are good idea with these small planets.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Woo 803 Votes!!! Keep it up Guardians! We really need these higher level patrols, not to mention the World Bosses and Decommissioned Pikes, Even if it is for no other reason than to add more variety.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              2 Replies
              • Don't worry they won't listen :)

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • Guardians we are 1 vote shy of 700 votes for this idea! I swear this must be a record. Most postive reinforcement for and idea, with no complaining on the forum. And yet not a single moderator or bungie guy has taken notice. But fear not the Light remains strong in this place! We will continue to Bump to become Legend!

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                2 Replies
                • Woohoo Just passed the 600 Positive votes mark!! Keep it up guardians!

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  8 Replies
                  • 1
                    I enjoyed the Wolf packs.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    6 Replies
                    • Cool idea would suck for lowbies though.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      1 Reply
                      • Wuts a World Boss?

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        3 Replies
                        • Yes

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • Please also add a like to it so it can stay up there!

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          2 Replies
                          • Bump

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • Great idea!

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            1 Reply
                            • Also guys we have hit 540 votes in just 4 days! I mean imagine if everyone that voted liked too!

                              Posting in language:

                               

                              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                              2 Replies
                              • So with all this fuss going on right now i am going to take a bit of a break with the forums, i really hope you guys continue to bump and support this in my absence. I am currently growing increasingly annoyed, not with Bungie or destiny, but with the forums and the disgustingly childish amount of people on it. You guys in here though, you guys give me a lot of hope for this community!

                                Posting in language:

                                 

                                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                2 Replies
                                • Mars the hearts avenger boss [spoiler] Patrol would need to be segmented into two difficulties, one for high levels (with free disk campaign completion required), and one for well....everyone else (due to spoilers). The guardians would arrive on Mars and suddenly be met with overwhelming vex numbers which would force them into a portal. After traveling through the portal they would find themself at the heart of the black garden except this time there would be the broken bodies of the three minotaurs you battled the first time and all the plant life in the vicinity would be scorched with void energy and be dead, suddenly a ball of darkness would appear where the vex where originally worshiping it would begin to pull parts of the broken minotaurs toward it, and here's the trick players would need to find cover and prevent themself from being pulled into the darkness (which would result in immediate death and preventing that player from participating in the fight for the full duration) also to increase difficulty any players pulled in would make the boss more powerful by giving it more abilities (attacks obtained from consuming are as follows voidwalker=projectiles cause a void to be temporarily left where they hit, sun singer=a new attack which sets targets on fire if it hits, gunslinger=charge up precision ability one shot kill, blade dancer=arc energy waves, striker=area of effect fist attack, defender=can summon a temporary shield providing invincibility) after the darkness pulls in the parts of all three minotaurs everything will go dark for a second then standing where the darkness was would be a massive Minotaur seemingly made of darkness sharing traits of the three original minotaurs, it would be called renascentiam, heart avenger. You would need to survive a period of time until this appeared on your screen "renascentiam summons darkness energy" at that point you would need to throw grenades or use supers on darkness clots that would spawn around the arena so that it intercept ths flow of darkness and renascentiam absorbs light. After doing enough damage with this a new mechanic would appear it would be heralded by "renascentiam calls forth sacrifices" at this point a number between 3 major goblins would spawn (one precursor, one descendant, one of the stereotypical bronze vex) and begin making their way to renascentiam if one reaches him he heals, two would create a debuff called "the darkness grows stronger" that would cause guardians to receive a health penalty along with ability recharge speed loss it could only be countered by killing all three of the goblins on the next wave and having one player pick up a unique drop from each creating a pool of light that would cleanse each player once the disappear, if all three reach Him at once it kills all the guardians. In order to damage him in this stage players would need to kill the sacrifice but instead of using their drops to recover the carrier would use them to activate a super which would create a ground bound wave of energy which upon striking renascentiam would temporarily reveal his core (the only part that could take damage) allowing players to fire on him. Rinse and repeat and he eventually dies. Lot of reading there, I really need to post these boss fights as a new feedback thread....[/spoiler]

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                  6 Replies
                                  • Ok, so I promised I would try to dredge up more ideas, so here goes... [quote]The Vex Leviathan[/quote] [spoiler] On Venus, evil stirs... Patrolling the burnt tropics of Venus, we frequently spot the data conduits littering the billion year old ruins. Those bars of light that attest to... Something you can't quite grasp. Ghost can see more, and decides to try sifting through the xenottobytes of data streaming past every second. Diving into the stream, ghost keeps a steady update. But so does something else. This is precious data, not easily parted with, and the caretaker of the vex mind is displeased at your intrusion. This is a threat, a challenge to be taken up immediately... And dealt with permanently. You scoot around Venus, scanning for a location. You can pick it up in the caverns beneath you, moving from one data source to another, searching for you as you search for it, and every data stream seems to bring you closer. Suddenly, the much anticipated, yet dreaded call. "Got it. You may want to move back." Connect to the same data stream as it, and it will come charging out of caves, caverns, gorges, even vex gates. Whatever is closest to you. Built? Grown? Or even a testament to time immemoriam, this [i]thing[/i] is the stuff of nightmares. A mass of legs and bristling with every manner of electronic instrument. Think black widow, robotic, about 20 more legs with a body the size of a skiff alone (and just as ugly). And it's PISSED. The first danger to notice is this thing's speed. It will dart across the battlefield far faster than any of you. So give it distractions. Use your sparrows. Use your glides. Keep it flitting from target to target. It's weaponry is startlingly basic. A laser mounted on it's underbelly whines, builds, and spits out the fires of creation, immolating three guardians in a blink, those unlucky enough to not spot the warning. Scatter guns pick away at shields and hammer into the sides of rabbiting sparrows. But by far the most deadly danger is what has come to be known as the Temporal Transition, or "T-Time", coined by some of the European guardians. This monstrosity has the ability to swap in its own timeline. That is, it will physically change places with a past or future version of itself. It has fought countless battles, using this switch to save and survive. Be prepared for anything, as the Temporal field is unstable. It will drag with it anything it may have been fighting at the switch. So in the blink of an eye, you may find yourself suddenly fighting the same screeching horror, only this one is ablaze with skiff-fire napalm. Or an ogre, locked in battle. Or a full compliment of Cabal. Be watchful. Be prepared. Anything too close to the leviathan at the switch is lost to time. You can blind it, you can wound it, you can blast off a leg, and it will die. But be prepared - the Temporal versions may have these injuries or they may differ, but they are just as dangerous. Use this knowledge to your advantage. Find the device that allows the transition, and destroy this creature. For good. [/spoiler] Comments VERY much appreciated.

                                    Posting in language:

                                     

                                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                    1 Reply
                                    6 7 8 9 10 11 12
                                    You are not allowed to view this content.
                                    ;
                                    preload icon
                                    preload icon
                                    preload icon