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Destiny

Discuss all things Destiny.
Edited by Chillz Out: 6/19/2015 4:51:28 PM
136

Getting Destiny amongst the Competitive Scene.. will it ever be possible?

So first of all I understand that I am preaching to a crowd of people that will most likely disagree with my opinion. Can I ask that you just give it a thought with an open mind? I really enjoy destiny. However, the crucible just.. well, frustrates me to no end. And it's not just the lag that does it for me.. it's the game mechanics. I'm quite a competitive person when it comes to gaming. Now, it really, really shits me off that destiny is such a 'button mash to win' game. The game can't attract a competitive scene simply because it's very hard to scale players on legitimate skill - but rather how often they popped bladedance, how quickly someone managed to swipe-snipe headshot. How accurate someone was with a nova bomb (range = ridiculous) I would like to propose destiny offer a crucible game type for the more skill-focused players rather than the constant action, boom, blaze KD = 1, 'whats that you're on a 9:0 kill streak.. oh wait some noob on the bottom of the leaderboard just killed you with a titan slam" attitude. I propose a game type that offers the following: - No supers. Seriously. GTFO - OR supers that are rewarded on a killstreak - COD like system - Drastically reduce the head 'hit box' (which is currently so forgiving I dont even get a sense of achievement from headshots) - Weapon balance - Shotguns.. wtf? Thorn.. wtf? Machine guns.. wtf? - Remove the heavy ammo drop, or limit it to one drop a game (randomly timed, randomly located), or limit the ammo from the ammo drop) The minimap! for christs sake hide us from the minimap when we are not firing/sprinting! I would much rather play crucible under these conditions. Now I know the typical answer is going to be, "just play COD, Just play CS" but I see so much potential in Destiny. A quote I saw on reddit earlier this morning - It's the worst game I love. TLDR: Quit with the vanilla mode crucible and give us a challenge that rewards skill Notable points: - supers should not be removed but each player should have 1 per game only -custom game types are a must -support via sponsorship, general marketing is required -seems to be a consensus that shotguns, blink, thorn are OP -a game mode that only supports legendary gear, exotics banned -ToO a step in the right direction but still misses the mark

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  • But it literally follows the same formula of Halo which is a game that put competitive gaming on the map, it began MLG's broadcasting. It's semi-vertical gunplay, steady shot snipers, one shot-shotguns, 2 hit melee. The only real difference is gearing and super abilities. The radar has always been a motion tracker but with all the one hit twitch supers it pays to know where people are at all times. Don't like that? Try an Inferno playlist or start using a hunter spec'd for invisibility. How can you say the game isn't competitive? I hear some of the things you are saying with the weapons but really? Try spending less time comparing it to COD and more comparing it to where it really came from.

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