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#feedback

Edited by Utsuro Bune: 6/8/2015 3:27:12 PM
27

Trials of Osiris: "Losing" for time-out

Really, Bungie? In your desperation to make a PvP game mode where people won't cheat to win a simple prize, you've made one huge mistake, and that's losing *NO MATTER WHAT* if you leave the game. I have flawless Internet, but the fact that a fraction of a second loss of connection boots me out of a game and makes me take a loss when I have literally two wins left until I reach Lighthouse, is stupidly unfair. it's just unfair and thoughtless for you to overlook players that actually DO have connection problems just to keep cheaters from trying to get away from the loss. Seriously? No one is being attacked with leaving the game Bungie. So why make it this way? It's a win win situation. A person leaves without a loss and the other team wins. This is a problem, and it is cheating to get out of a loss, but not big enough for you to unfairly punish bad connection players for this. Please patch this now. [i]EDIT:[/i] Also, note that mercy DOES NOT prevent a counted loss on a passage coin if you time out. This is another flaw with this system which further values my point.

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  • I'm going to preface this by saying my wifi knowledge is limited. I would like to see disconnects not count as a loss or a win just a tie, but there is a stipulation I need clarified for it to work. With all its animals and plants to choose from can bungie seriously not tell the difference between a pulled cord and a disconnect? What are all these different errors for if they can't even differentiate the root cause

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