JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

Forums

5/22/2015 4:26:30 PM
27
Memory space of console is not the problem..... not with something as simplistic as the vaults page.... if that was a problem for consoles, then never-mind the vault, we couldn't even do a raid, or walk in the tower. Only Logical problem is on Bungie's end (with variables, and the sheer mass of accounts, that adds up to a lot of memory space) https://www.bungie.net/en/Forum/Post/121604001/0/0 This is storage space for non variable weapons. That said, If there was weapon customization / combination, we wouldn't need more vaultspace as we could collapse like weapons with different elements into one with just the perks we use, rather than having a multitude of weapons for different scenarios.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • If that the case then why don't they just get another server? They could attach a mobile server in their office to help prelaunch updates and help distil certain issue revolving around characters, they could even repurpose one of their many test servers to do this. Many player including myself have had characters deleted or entire items missing from our characters and vaults and this would help reduce such issues.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Money, Destiny screams about money-grabbing... cutting corners... Aside from that, I have been hearing about how the game loads way to much at any one time, ... the way destiny is set up is the problem, so many ways to make it more efficient...

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • yeah, but its too late down the pipe to correct it, you can only mitigate the issues at this point.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Well as far as the vault goes, they can correct that so we all have more items without leaving last gen consoles behind (assuming that people were correct in claims about how the vault takes up ram when used)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Indeed, I just explained how they could, and the OP's post could help the combination out a lot, but having additional servers could really help the matter, but they would have to add trading to the game to help balance out sustain foreseeable issues.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I would just prefer they reduce what loads in the tower (if his thoughts on the problem are right) and implement checklist storage (if what I assume the problem is, is correct) Both solutions would help.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • so basically, Separate banks + Trading servers = Problem solved.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Trading is not needed, separate banks not needed... (assuming you mean dividing the vault) Bungie needs to focus on efficiency, that is all they need to do to make the game more enjoyable for long term players :P

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Trading is not needed, separate banks not needed... (assuming you mean dividing the vault) Bungie needs to focus on efficiency, that is all they need to do to make the game more enjoyable for long term players :P[/quote] Adding them would increase efficiency.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • No, it would just add another system, I am talking about data/ram... software programming efficiency (if they make tower and reef, as examples, more efficient, then we get a boost to vault space) Adding trading, is adding one more thing to their overloaded system, separating the vault, is one more annoyance for casual players. (I assume very little ram gets used while hanging out in orbit, so wth not put the vault in orbit, your vault as part of the ship why not? then more space)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • adding a transitional server would literally take the data use and hand it over to another server, making room for other processes and there for more efficient due to the fact you would lose less items from your vault and you could track packages, but with this concept you would be able to add trading, which is something I feel this game needs, how many exotics do you think I have salvaged? Answer too many, and its not like they are gonna make it to were I can only get ones I don't already have, so it stands to reason is the only way to correct this issue. It also provides a alternate route to acquire better gear, likely taking longer but would provide the player a choice to be part of an activity or to farm for hours to get the desired materials to purchase the gear they need. Honestly Destiny needs an overhaul, it needs to stop being "Space CoD" and start being the next mass effect/halo cross over....I want people to compare the game to firefly, star wars, and guardians of the galaxy, but in a good way not a sarcastic one like they do now. The game should be a MMO RPG with FPS qualities not a FPS with MMO RPG elements, its just killing the game. I just need to face one more arena and I have once more done everything in the game....so yeah...this transfer server is the first step to pushing the direction I want the game to travel, and I am likely not the only one.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Agree, starwars, halo (at least what I played of halo, which was half an hour.. maybe an hour) .. those would be good comparisons (was disappointed by modern day weaponry in game, I was hoping for scify :P, at least here are antiques, ...) That text block is discouraging to read through, just so you know, (try breaking up paragraphs like that a bit...) Again, it is one more system for Bungie to maintain :p, Do not disagree with you, but I wonder what they can handle, Agree with MMO-FPS argument as well...

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Memory space of console is not the problem..... not with something as simplistic as the vaults page.[/quote] The vault is not an island. The vault is an extension of the social area. When you go to the tower, it loads the map, vendors and inventory, other NPC's, your character and personal inventory, other player characters and their equipped inventory, AND your vault items. It also has to set aside a bit of space for incoming ships. It is why your vault is instantly accessible. It is also why when you exit the vault, you don't have to wait for the social space to reload. If it did not, you'd have to wait for your vault items to load.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You have a good connection, I have to wait for vault items to load. (not very long, but I do have to wait) Console space again is not the problem, the problem is bungie's programming (they refuse to be efficient)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Let's assume for the moment that you are correct, that the vault items load when the vault is accessed. Does the tower go away? Is the vault the only thing in memory at the time? The answer is obviously no. How then are you certain that the issue is simply an arbitrary item restriction due to data limits?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Pardon, I will rephrase that, Console limitations are not the problem, Destiny was not designed with Xone or PS4 in mind, they just expanded to Xone and PS4. The problem is Bungie's apparent inability to plan ahead and design their in game coding and mechanics to be more efficient (Assuming that Destiny was planned to have expansions) The vault, should simply be coded more efficiently, only rendering the absolute basic data needed, only pulling up stats when you ask it to. Simply put, lets just say it loads the vault at arriving, that is wrong, it should load the vault when accessing, therefore, you could have pages, to load more storing space/separate space from original page (assuming it is because of ram space) Lastly that I can think, the tower is divided into 4 zones... If vendor stock is loaded on arrival, it should only load when accessed... ... I cannot continue typing... I seem to lost my mindset, might get it back if you reply :p Summary: For console ram argument. Anything that contains excessive details, if loaded upon arrival, should not load those details till you are interacting with them (vendors & storage) The Vault, you usually know what you have, should not load every detail about your weapons, unless you are comparing directly.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by BEANBURR1T0: 5/23/2015 3:43:23 AM
    Yes, code can be optimized, but optimized for what? If they move everything from eager loading to lazy loading, that would certainly free up some resources. But at what cost? This is a game. At it's heart, it is a user interface. The user experience cannot be discounted so easily. Watching your ship fly into orbit while everything loads has to be more enjoyable than watching spinning "loading" icons in place of vendor and vault gear while they load every time you access them. We don't, and can't know what testing Bungie has already done in this area and what balance of compromises they've deemed acceptable.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • How do you like this? remove the vault from social spaces, place it in orbit (I assume not much is loaded when in orbit, seems like a decent location to put the vault so it can be expanded)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by BEANBURR1T0: 5/23/2015 10:00:55 PM
    That is a possibility. I would definitely expect orbit to be less resource intensive. Not sure how I would feel about disconnecting the vault from other activities like bounties, the Cryptarch and the Postmaster, but it may be a necessary tradeoff.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Hopeinmo: 5/23/2015 6:35:02 PM
    You could have a favorites page on this new vault, that puts items into view at social areas, and if your also talking about depositing, I will bring up a function in Runescape that was a wonderful idea, a deposit box, where anything you get can be dumped into your bank(or vault as it may be) as long as there is room in it. Edit: Having a branched off area in social space specifically for the vault is another idea, the tower hanger, vanguard hall, tower north, are examples of separated parts of the social spaces (they all load separately, only one at a time) (It would likely be instanced maybe, so no other players, maximize storage capabilities... maybe allow fire-teams, maybe)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Clearly there needs to be a limit. I'm starting to think perhaps it is designed the way it is on purpose. Perhaps Bungie wants us to have limited space. I honestly cannot understand why they built the vault the way the did. Its illogical to me. Thanks for your input!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The limited space is on there end, no one can logically argue against it, cause all the space what we have takes up? multiply that by the number of destiny accounts that exist, then add all the guardian inventory spaces, it adds up :P It was on purpose, to save their space.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I think you are correct. Although I can definitely tell load times takes longer with increased players in area, or even a simple heavy ammo load during combat. If there is a lot of explosive combat hapoening around it can take minutes some times to even load the page.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Everything happening has to be confirmed with other consoles/ communicated between them, and some in game laws are governed by bungie's "servers" (i assume theres more than one based on the disconnection message) not sure which aspects.... :P Bungie needs to understand that efficiency is important,(and start working to be efficient) cause not everyone is going to buy a drag racer (thats an example, holy bleep! do those things suck back fuel)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Exactly! People don't get it. I paid for these games several times, months ago, and have yet to play a complete game. And now, they have to REMOVE features I prepaid for? Because they can't work within their own constraints? Back in the day, we used compression and only grabbed superfluous code when we needed it. We didn't load up EVERY stat each time you merely open inventory or vault. I am not dumb, quite the contrary. I know exactly how to fix this for every player on every platform. Make features optional in settings. Disable readouts = less raid & PvP lag. Load stats only upon close inspection = more vault space and faster swap times. Disable comparison feature = even more vault space. Simply stated: there are better ways to address issues. Someone@ Bungie should be fired. It can work, but can Bungie?[/quote] PS I was upset at the time...nobody should be fired. I was wrong to say this.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon