I think it was meant to be more like a standard sidearm than a hand cannon. Though I agree, I prefer the perk that prevents captains from using their abilities. Stopping those annoying teleports are golden.
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Yea, I got tired of that crap. It's like trying to kill Harry Houdini.
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Ohh, I haven't tried that perk yet. Sounds useful. I'll have to give it a go. At least we know that one isn't broken