The only one I've seen in Crucible and Iron Banner since the update is the Suros Regime. I don't really care if they are changed for PvP because I have Red Death and the Vex but I would like to see them improved for PvE. There's no reason they should be ineffective against thrawls.
-
I'm lucky enough to have a Silimars Wrath Stability/Crowd Control/High caliber. But still, it barely holds it's own. While the kill times are close, even as a full armor striker Titan with decent accuracy. Bungie doesn't take into account the fact that using an auto rifle means getting in closer, which means you get shot a lot more. Auto rifles (especially low impact/high rof) therefore should have a slightly faster kill time than all the other weapons to conpensate for the greater risk that comes with using one. All autos needed was a range/stability nerf, coupled with a damage BUFF to help them keep up with the higher dmg coming from mid-long range from pulse/scouts. Where's the "close range chainsaws" of which bungie spoke??