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#Halo

8/18/2009 8:30:54 AM
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Halo as a Christian Allegory

Only in the last decade or so has computer entertainment started to mature into something truly worthy of being considered an art form. To some, this idea is still ridiculous. How could a medium that prides itself on virtual, bloody battlefields and fat, Italian plumbers be an art form? There are many different factors that could play into this argument, such as the very beauty of the virtual worlds themselves or the narratives that are growing ever more complex, putting other mediums to shame. Video games are reaching a point where they are achieving a great level of complexity. Truly, this is the exception and not the rule in the industry, but can't the same be said for Hollywood or the New York Times Bestsellers list? The main point of this article is to point to and flesh out a particular game franchise that is very near and dear to my heart: Halo. I think that looking at an example of a game that can provide entertainment and something more is a way to give validity to the industry. The Halo franchise is a shining example of how something very mainstream can be something very deep, well made, and rewarding for many reasons. Millions and millions have played this massive property, and yet few have taken into account the subtexts of the story as a whole. I believe that there are many parts of the Halo narrative that point to the scriptures. I would even argue that the developers of the game intended the story as a Christian allegory. Perhaps they used this symbolism to craft an epic story and not as an evangelism tool, but the evidence is there. There is far too much to simply blow off and assume mere coincidence. I've done some research, and I can't find anything on the web that lays these Christian symbolisms out in any sort of a coherent manner, so here is my attempt. There's no denying that Christ is truly the focal point of the entire Bible. He is the fulfillment of the many Old Testament prophecies and a direct influence (in human form) on the events of the New Testament and its writers. His sacrifice and the salvation it provides is THE reason for the gospel. It only makes sense to look for this Christ-like figure in the Halo universe and you don't have to look far. The Master Chief, the main character and hero of the franchise, fits this description very well. One thing that is often overlooked is the character's real name. We don't know his last name; we only know his military serial number, 117. Thus, he is often referred to as John 117. Prior to the release of Halo 3, the conclusion of the saga, the slogan "BELIEVE" became associated with the franchise. The main character, the Chief, was to be the hope and inspiration for all of mankind as evil was bearing down on them. This is where his name comes into play. This is John 1:17 (note the resemblance to John 117) from the NIV translation: "For the law was given by Moses, but grace and truth came by Jesus Christ." This verse, and thus, the Master Chief's name, is clearly a reference to the saving work of Christ. So what is he saving us from exactly? Well this is where things get complex, and I may lose some of the less fanatical Halo fans with all of these technicalities. Best start with the name of the franchise, which has religious undertones in and of itself. Halo is named after the many installations (known as Halos) that are scattered throughout the fictional universe. It is discovered relatively early on that they are designed for one purpose: to cleanse the galaxy of a life-ending threat. This threat is called "The Flood." The Flood is a seemingly ancient race of aliens that are parasitic in nature and reanimate those that they slay in battle. They multiply at such an alarming rate that they are basically impossible to destroy entirely, and many civilizations have fallen to them. They are savage and brutal, and operate as a hive mind, linked directly to their "leader", the Gravemind. The Gravemind seems to be a representation of sin itself, and even says so about halfway through the second game. He tells mankind that he is "A monument to all their sins" and his very name seems to point to the idea of death in sin, also known as Total Depravity. He also has certain characteristics of the devil and false prophets/ angels because he often begins his statements with the phrase "Do not be afraid." He often references himself as earth's "salvation" and "peace", which is no doubt a deception. He even corrupts the Master Chief's artificial intelligence, Cortana, at one point, and makes her spew out false prophecies like "There will be no more sadness, no more envy, no more anger." The Gravemind has every intention to destroy mankind through the power of the Flood. Now back to the Halo installations. They were built by a now seemingly extinct race known as the "Forerunners." The rings, when activated (there are 7 of them, one of many 7s throughout the game) destroy all sentient life within the galaxy's radius, leaving the flood to starve from lack of suitable hosts. Interestingly, the technology of the Forerunners gives the Master Chief and all of humanity a chance to stop the flood, but at a serious cost: death for all (perhaps indicating that we are all headed towards death without a savior?). John the Baptist is often referred to as "the forerunner" in the gospels, so it makes sense that these Forerunners would aid the true savior, the Chief, through their past accomplishments (not to mention the many warnings of the Flood, (a.k.a. sin) that they left behind). This is where yet another Biblical reference comes into play: the Covenant. The Covenant is a unified group of alien species hell bent on activating the Halo installations to bring about "The Great Journey". They are religious fanatics through and through (their ships even have religious names like "Truth and Reconciliation" and "Seraph"), and will stop at nothing to "cleanse" the universe. They ironically worship all Forerunner technology and consider it holy. They are blissfully unaware that activating these rings actually leads to mass extinction and not to true salvation from the Flood. The hierarchs of the Covenant are called "Prophets" (ironically named "Truth" and "Mercy"), and throughout the course of the series they are proven to be corrupt, irrational, and ignorant of the truth about the Halos. It seems to me that the Covenant is representative of the "law" because of their inability to provide true salvation through their endeavors. Because we are saved through faith and not works (remember, the creators of the game tell us to BELIEVE in the Chief) the law is not enough to save us, therefore the Covenant's activation of the Halos is not enough to provide TRUE salvation. So how does one activate all of the Halos? Via the Ark. The Ark is a giant installation located at the center of the fictional galaxy that connects all of the installations together and can ultimately end all life, and therefore end the flood. This is where the Noahic covenant comes into play. In Genesis, God promises to never again destroy the earth with a flood by taking up a covenant with Noah. The Ark, therefore, is what saves all of sentient life from the Flood by instead destroying everything that the flood could consume. The Covenant wish to activate the installation and believe that this work will truly save them. Just as a belief which relies solely on the law, is not enough to provide true salvation, so is the activation of this false "Ark" not enough to truly bring about peace. The Ark leads to destruction and is not the true way to defeat the Flood (sin). In other words, the Covenant and their crusade is a false and empty one. So either way, mankind is doomed right? Well, no, of course not, that would not make a very good video game story. Nor would it make a very encouraging life story. The only way for the Flood to be truly stopped is to annihilate the Gravemind himself. Well, it turns out the Chief does just that by descending into the pit of the flood itself on The Ark. This pit is representative of the death that Christ had to go through to be the ultimate sacrifice for out sins. Now in order to fully eliminate the Flood threat, the Chief has to actually perform the work that he was trying to prevent all along: activate the installation (a.k.a. perfectly fulfill the law, or the mission of the Covenant) out of range of mankind and sacrifice himself while destroying the Flood once and for all. So he descends, fulfills the works of "the law" and sacrifices himself in the process, ensuring TRUE salvation for all mankind. Upon completion of this task, the Chief's last words with his long-time helper, Cortana are "It's finished." Tetelestai, which means "It is finished" in Greek are Christ's final words before dying on the cross. And finally, he says "Wake me when you need me." as he floats in the dark void of space alone. This seems to indicate an eventual "resurrection" of the chief in the future. Just as we think the battle with the Flood and the ensuing explosion was the death of him, we see that he did in fact survive and will one day return again. Lastly, Cortana sends word to earth of what happened to the Flood so that mankind will know that the Chief has done his job and will live on. This seems very representative of the work of the Holy Spirit, pointing to a finished salvation and a still-living savior. The series concludes at a memorial service for the Chief back on earth, as the surviving human race "believes" that he is truly out there. The last thing we see is the inscription "John 117" on the side of his memorial and the screen fades to black, a final reminder of the Chief as a Christ figure. Whether or not all of that was truly intended by the script writers at Bungie I may never know, but it sure does line up well. Hope this has been eye opening and maybe even a little entertaining. Comments?

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  • Edited by Danniel Campbel: 5/4/2015 4:15:26 AM
    I always loved this franchise since I first played it with a friend back in 2003 for both the “good” and bad. I enjoyed its epic story line, being the “good” guy, and the loads of bloodshed to be had for being a war game. And since I was the good guy and the bad guys were aliens, I was “justified” for the bloodshed I happily ensued. As I got older and grew in obedience to Christ I felt more guilty about killing for fun, so I figured that if only killed the aliens trying to kill me, as well as the ones that were trying to waste my fellow Marines and civilians I wasn’t pretending to commit murder in God’s eyes. But the bad guys being called the Covenant and the Flood always irked me. Whenever those names knawed at my mind I’d excuse it away saying “the Covenant are just portrayed as delusional fanatics”, or “those filthy creatures are just called the Flood because the parasites come in swarms”. Things like the pyramid symbol with the eyeball in the middle is something seen on UNSC buildings in Halos ODST and Reach, but I excused it away saying, “I’m not illumanati. I don’t worship the Devil.” I even threw a plasma grenade on those symbols to “shake” the guilt. It was really only until I found out recently who the Flood really were that I came to the conclusion of what they really mean. The Flood are originally the Precursors, individuals who proceeded the Forerunners. The Forerunners nearly wiped them out in a war, and the few they spared turned themselves into an infectious dust and sent themselves on ships to infect the Forerunners. The plague, however, as you see throughout the series, does not just corrupt the Forerunners, who are supposedly long dead before the Combat Evolved, they corrupt all life period. And what do sentient beings become if enough of those slithery infections posses you? You become a mindless grotesque husk, or zombie if you will. If an area becomes corrupted with the Flood enough, a being called a Gravemind will grow, which is really a Forerunner conscience incarnate, and all sentient consumed by the Flood will obey him. In the Cortana level of Halo 3, when running through the flesh/slime drenched cavities of the now Flood infested High Charity, the Gravemind constantly seizes your mind taunting to give up your pursuit of her. In one of his chides he actually tells you, “I am salvation.” I couldn’t help but feel in my soul that the Gravemind is depicting God. “How does a being who turns other living beings into zombies supposed resemble God.” Because its an old lie that we human beings have been preaching since Adam and Eve first rebelled against God; that somehow God “limits” our potential. Bill Nye said recently that he believed certain people, particularly Christians are slowing the progress of mankind. Think about it Adam. Why would Bungie and 343, give these creatures that name. Well since the Precursors made themselves into that plague as their wrath on the Forerunners, wouldn’t that be symbolic of the flood, God’s first display of grand wrath on rebellious mankind. Remember when when Master Chief reads some of the data files stored in a Forerunner facility that said that they tried to rescue as much sentient life as possible before the activation of the rings? Well the facility you read that on is the ark. Just as God had Noah build an ark to protect him, his family, and all the life God had him gather from the His flood, so does Halo have the Forerunners’ “ark” act as a their protection from the "Flood" wrath by sparking the universal scorch that starve their creators’ wrath to death. Though God was the one who told Noah to build the ark, some believe, as mentioned in the recent movie of the account in Genesis 6-8, Noah, that fallen angels helped Noah build the ark to help save him, his family, and other life from God’s wrath. Why is this “little” tweak to the flood account important? An interpretation that states that it was man’s idea to protect himself from the wrath of a “malevolent” God fits perfectly Halo’s depiction of the purpose of the Forerunners’ rings. This thought of God is not new, but quite old, and Gnosticism is a current belief that fosters this thought. Gnostics believe that those who receive special knowledge of the universe will be saved from the mindless husks that our “evil” God trapped us in. As you pointed out, Adam about John’s tag number 177 that it alludes to John 1:77 in Scripture, “[Jesus] to give knowledge of salvation to his people in the forgiveness of their sin.” Thus Cortanna’s solution to the Flood, who symbolize God and His judgment is not the devouring fire that comes from the rings' activation, but secret knowledge she stole from the very Forerunners who crafted them. She's a depiction Sofia in Gnosticism, the goddess who brings man the secret knowledge of "salvation". This also leads us back to the Covenant. This galactic empire is called delusional on many occasions in the game, because they lack the secret knowledge from the very the Forerunners they worship. What is my point for bringing all this up. Again, as I mentioned before, what do sentient beings become when they get consumed by the Flood; mindless husks controlled by a malevolent being. Mindless husks. It’s funny how Satan works, especially through those who willingly serve him to deceive us into hating Christ and the desire to follow Him. They always give a little bit of truth so we could accept the fallacy they’re feeding us. Sure, we indeed start off as mindless husks, thanks to Adam and Eve's disobedience, but that fault is not God's but the Devil's and our parents being deceived by him. We weren't meant to die, and we were ingrained with a conscience to teach us right from wrong. But thanks to Adam and Eve sinning against Him, being fooled by the Devil, we are born evil and dead cut off from God and are born with a desire to rebel against our Creator, though Jesus through His death and resurrection provides the only atonement for our sins. It is through the Satan that we are sinful zombies that are slaves to our sinful nature, not Christ. See how deceptive the father of lies is. Consider this Adam. John 177, with help of others, destroys two of the Forerunners rings. Though the Covenant call these destructive rings Halos; the game’s title is called Halo, too. In the opening menu screen of the game it sounds like monks singing, so its not a mistake for the developers to get you to see the religious symbolism behind the rings. So when the Chief blows up those “halos”, though halos are not Christian in origin but in fact satanic, what is he really destroying. And as for the Flood: Do heroes in zombie movies reason with zombies to come over to their side? No, they kill them because their dead and unreasoning making negotiations with them is a lost cause. Besides, who would want their brains eaten out by them anyway? The same fate is to be dealt with those consumed by the Flood since all they want to do is kill you or consume you. Well, if the Flood symbolizes Christians and the God they follow, that makes us zombies and Jesus the Gravemind. If the best thing you can do for a zombie is kill them, shouldn’t Halo be interpreted as an allegory of the destruction of Christ and His followers, rather than allegory uplifting Christianity?

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