Why does everything have to be raid related?
You people do know there are plenty of players who have never touched a raid and plenty of new players everyday that prolly won't touch a raid for a few weeks?
I do however agree , I think the bounties should reward more than 100 points towards a faction and no less than 75 . I also think that maybe if they do have higher difficulties they should reward something like 250-500 points towards faction rep or reward legendary engram's where its rng'd between three different options. Kinda like exotic bounties.
Example: you turn in the bounty , xander asks which engram would you like and the options are ; heavy weapon , helmet or gauntlet . the next time it'll be different
The bounties should be difficult but do able for everyone. Like
Complete 15 tiger or ROC strikes in a day
+150 vanguard
+5000exp
Complete 3 tiger or ROC strikes without dying in a row
+175 vanguard
+8000 exp
Defeat 20 majors or ultras of differing races without dying. (This may be worded wrong but it would be hard the way I see it in my head)
+200 vanguard
+5000 exp
Complete a raid with a full fireteam
+100 vanguard
+4500 exp
+3 strange coins
Complete a raid on hard with a full fireteam
+150 vanguard
+5500 exp
+3 strange coins
+1 legendary engram
I've got plenty more but I think its possible for bungie to make the bounties more random and plentiful also make them more rewarding which is why I think some people don't even bother to do them
Edit
Find and kill Randal the Vandal using only your melee
+350 vanguard
+8 strange coins
+8000 exp
English
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Only 2 of these 5 are raid related. The others are strikes. These are Legendary though, so they are supposed to be harder. I like the Randal the Vandal one though!