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originally posted in: Patrol needs a content injection
Edited by one motive24 7: 4/25/2015 1:11:11 AM
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[quote]With every expansion, patrol gets more and more boring and tedious. Patrol is the only activity that SEEMS to remain untouched after an expansion. There are a load of things that can be done to make it better. Increase the difficulty for example. Have 2 different patrols on each planet. The first would be the standard and the second would be the same difficulty as the weekly and nightfall. It could even have modifiers in it! So much more could be done. Edit: Improving patrols would most likely improve the quality of the game as a whole because it would be one of the few things with actual replayability. Edit: I'm seeing some AMAZING things. I'm truly impressed with a lot of you. We all have good ideas. Patrol seems to not be on the front of Bungie's agenda. Let's make our voices heard. Even a whisper is louder than silence. I think this is an important issue...what do you guys think?[/quote] Wrong, wrong, Wrong!!! You guys are looking at it all wrong, we are supposed to be the saviors of the universe right, well what or who the hell are we saving, seriously think about. There is nothing on these planets, I mean nothing worth saving. Here the gist... bad guys spawn out of cave... "no guardian to shoot at, no problem we'll just wait right here. Hey look a guardian, quick shoot..." guardian kills them all, then they just respawn from the same damn cave and stand and wait. If bad guys had an objective like say "let's destroy that little town of farmers" the farmers call for help, the speaker sends out a bulletin to all for help. Think "Mass Effect" with its side mission. One of the best games ever. The more towns everyone saves, the bigger they grow these people that take on the missions, the smaller the towns become. BOOM!!! You now have a real reason to patrol. BTW, the town can give stuff as a thank you
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