I believe that bungie needs to go back on the critical hit ratio nerf they had done awhile back... Ever since they had lowered that with auto rifles, things went downhill fast... It would encourage people to aim for head shots again. Hard light, for example these days does 16 to the body and 19 to the head with its beginning ballistics ( I use aggressive ballistics which bumps it up in impact alil). Otherwise, with the headshot multiplier restored it may go back up 2-3 points of damage and becoming at least alil more sustainable... For example, why use a low damage auto rifle when you can use the (full auto) pulse rifle Oversoul Edict that shoots so fast that it feels like an auto rifle but has a much better damage output thanks to its buff to pulse rifles? I love my Bad juju, I was using it for two months prior to the pulse rifle buff even being mentioned... And when the update hit I had two fully upgraded BJ's (ha!) and people were barely pulling out their dusty ones out of their vaults to replicate the ownage I had done to them... Bungie didn't balance anything by lowering Auto rifles again... They simply swapped the problem... I can honestly say that Auto rifles could possibly go back to their original performance from game release now with little hate, due to the other primaries being buffed over time. Auto rifles deserve a buff and need to be removed from the table as a potential target for follow up nerfs. After that, Bungie just needs to leave them the -blam!- alone... Thank you for reading, and please leave a comment for me to reply to on your thoughts. :)
Edit #1: As Bungie had stated in the news wire they had a bunch of revamping and weapon balancing amongst other things to take care of up to the release of the Taken King DLC, which if I might add, looks very promising. Hopefully Bungie will keep to their word and balance out the weapons over time until the Taken King DLC comes out (hopefully including an Auto rifle buff somewhere down the road). I hope that everyone that is in support of this post will continue to bump and support it until the buff to auto rifles is done. We can almost be sure that the balancing update they've spoken of will involve an Auto rifle buff. So please everyone, if you agree with this post, vote accordingly and leave a comment. We're so close to getting what we want and what auto rifles deserve... Thank you. :)
Edit #2: We have finally been heard by Bungie! Thanks to everyone for your support and I hope that you look for my name when on the Feedback forum again once we finally get the balances applied for any other concerns!!! And again, thank you ALL!!! :)
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Bring back the damage, but keep the range nerf
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They just need to undo the most recent auto rifle nerf
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Hand cannons are fine. The issue is AR is lacking. Nerfing the hand cannons isn't the answer. Let's bring other weapons back up.
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Full restoration my Monte Carlo now fires cotton wool balls instead of bullets
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Auto Rifles definitely need to have their critical multiplier restored to 1.5x. Damage also needs a 4-5% buff.
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Edited by StrawBerryLost: 5/2/2015 2:30:08 AMThis calls for a jellyhorn moment :) FREE JELLYHORN SAMICHES FOR EVERY ONE!!
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I also believe the Vex should be restored to its original greatness
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Edited by slimelink: 4/30/2015 11:45:42 AMNo. 5% should return, not 4.5. Also returning it back will be just the "op" weapon in crucible.
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Close range buff is all I need. Mid range damage can stay the same.
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NO not back to the game's release! auto rifles really were op in pvp, i guess restore them back to base game for pve only, but for pvp, id say 5% or so damage increase is whats necessary. suros doing 47 damage again will be far too op in crucible.
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Edited by N7-BADA: 5/2/2015 11:26:19 AMBumped and signed (back to original state)
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Bump.
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I remember when my suros hit 43 crit and my grim citizen 27
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I don't see what the big deal iis, auto rifles aren't TERRIBLE. They're just a little under par.
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[quote]I believe that bungie needs to go back on the critical hit ratio nerf they had done awhile back... Ever since they had lowered that with auto rifles, things went downhill fast... It would encourage people to aim for head shots again. Hard light, for example these days does 16 to the body and 19 to the head with its beginning ballistics ( I use aggressive ballistics which bumps it up in impact alil). Otherwise, with the headshot multiplier restored it may go back up 2-3 points of damage and becoming at least alil more sustainable... For example, why use a low damage auto rifle when you can use the (full auto) pulse rifle Oversoul Edict that shoots so fast that it feels like an auto rifle but has a much better damage output thanks to its buff to pulse rifles? I love my Bad juju, I was using it for two months prior to the pulse rifle buff even being mentioned... And when the update hit I had two fully upgraded BJ's (ha!) and people were barely pulling out their dusty ones out of their vaults to replicate the ownage I had done to them... Bungie didn't balance anything by lowering Auto rifles again... They simply swapped the problem... I can honestly say that Auto rifles could possibly go back to their original performance from game release now with little hate, due to the other primaries being buffed over time. Auto rifles deserve a buff and need to be removed from the table as a potential target for follow up nerfs. After that, Bungie just needs to leave them the -blam!- alone... Thank you for reading, and please leave a comment for me to reply to on your thoughts. :)[/quote] bump
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Funny how bungie claims they listen. There are hundred or thousands post about this subject yet not one word from bungie. I don't ever recall seeing anything about wearing your damn helmet I'm the tower yet they claim it was done because the community asked for it? Whatever.
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I don't care anymore, bring back the two hit Suros because now I have one.
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Oh look another one of these posts. Yes lets just go back to having auto rifles with scout rifle range because that was so great. God forbid they try to give you any variety in weapon choice. Lets just all use auto rifles.
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I prefer the critical hit increase. Aim for the head. Your patience and precision will reward you. That being said there are a lot of balancing issues at the moment that im sure will be analyzed when Iron Banner is over.
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Same damage and range as pulse is good for me.
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Edited by UltraNoahXV: 4/30/2015 12:20:06 PMBump(How do you Bump on App?) I want the Auto Rifles restored to the damages during the Iron Banner before they nerfed Suros. Thats where I got that.
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Bump Bump Bump that's the sounds of the fifteens while they hitting in my trunk
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The only reason they stuffed up was cause so many people were complaining about guns like vex and suros in PVP! They tried their best to give people what they wanted and now you guys complain it's sucks cause a lot of you have those weapons now compared to when you's didn't.. The same thing will happen to hand cannons and shotguns soon, they'll never making it perfect only cause people will always complain about something.. They should of left it how it was when the game released, when PVP was actually enjoyable..