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originally posted in: The Destiny Idea Thread
Edited by Nightingale: 3/31/2015 3:32:09 AM
4
Shadow's Lance "I once saw a Guardian take a Lance into battle and impale a Captain's head on it. This is my Lance."—Shadow (what I call my hunter) Stats Void Damage Rate of Fire-12/20 (think Thunderlord) Impact-17/20 Range-16/20 Stability-12/20 Reload-17/20 Magazine-74 Rounds per magazine. 450 Rounds total. (Looks- http://section8.wikia.com/wiki/AR-548_Scimitar?file=AR-548%20Scimitar%20image.gif also has sight exactly like strangers rifle's sight) First Tree Same Perks as Thunderlord First Ability— The Lance—Precision kills with this weapon cause the enemy to explode, sending Void Shards (glass like shards summoned from the void) into enemies around the original target. Upgrade Damage Second Tree Explosive Rounds-Rounds explode on impact, causing damage to enemies around them. Field Scout-Maximum ammo capacity Perfect Balance-This weapon has extremely low recoil. Upgrade Damage Exotic Perk Tip of the Spear Each kill with this weapon grants you more ammo, faster fire rate, and more stability/accuracy. Upgrade Damage Upgrade Damage Upgrade Damage Upgrade Damage w/Exotic Shard More in comments of this \/
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  • Edited by Chroniclerope: 4/1/2015 1:49:11 PM
    I'm sorry, it's just that the basis of the weapon is exactly what you would want, and be the only weapon you would use. Try to add some limitations, and make the weapons great at what they should do, not just an all vaporizing weapon. Try something like this for design. Think originally. Exotic weapon ideas. Make sure to credit me if you like them Omnipresent "It feels like being a god some times" Design- Appears to be an overly large sniper rifle of Fallen make, but with a Vex eye scope and an always charging fusion rifle part. Detailed description- Research on scavenged weapons and Vex axis minds by the warlock council Obsidian Cathedral, the weapon produced from their efforts combined all available technology of the council. Using material dispersion and vex hive minds, this weapon can't be stopped by anything. Function- Operates off heavy ammo. 4 round clip-20 reserve ammo Low fire rate Impact bar crossed out with yellow and black hazard bars Range extremely high Reload low Perks- Armor piercing rounds as a hidden trait Perk 1- keyhole "opens a temporary rift in materials, allowing bullets to pass through all obstructions" Select 1/3- Faster reload Perfect balance Oversized rounds Perk 2- Omnipresent "using vex communications and tracking, all enemies visible to you or you allies will become outlined through walls and remain visible for 15 seconds after losing sight of the enemy." --------------------------------------------------- This weapon features two hand cannons as a set. [b]Romulus and Remus[/b] [quote]Named after the founding twins of a long ago empire, these weapons are inseparable[/quote] [b]Weapon design: [/b] Identical with a carved design of a mother wolf on the side, they appear to have a hammer forged look to them. The only variation between the two will be its color, with one being gold with silver designs, while the other has silver with gold designs. [b]Mechanics:[/b] Because the guardian is holding two weapons, hip fire is the only shooting option. Both triggers will fire the guns respectively, and recoil will affect each hand separately.(if that's not too much to ask for). When swapping to or from this weapon, the guardian will twist the guns apart and spin them to ready.(like TLW). And vice versa for storing them. [b]Perks:[/b] Hip fire: increases accuracy when firing from the hip. Tree perks: Perfect balance Send it Flared magwell Lead by Example: kills with this weapon provide a damage boost to you and your allies.(crowd control mechanic)

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  • Edited by Nightingale: 4/1/2015 8:14:44 PM
    I'm going to balance them soon.

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  • Wolf's Shadow "Can you hear the Wolf cry...." Stats Solar Damage Rate of Fire-15/20 Impact-13/20 Range-14/20 Stability-16/20 Reload Speed-19/20 Magazine-10 Rounds (Looks-Hawkmoon and instead of hawk themed, wolf themed. Mini wolf head similar to Gjallarhorn's on the grip and wolf carvings into side of barrel instead of hawk carvings and the entire gun is midnight black with silver sparkled on the grip and in various places on the gun) Barrel Attachments (first tree) Same as Last Word or Thorn First Skill—One With the Shadows When crouched with this weapon you immediately turn invisible until you stand back up. Upgrade Damage Second Tree Hammer Forged–Increased range and stability Explosive Rounds-Rounds explode on impact, dealing damage to enemies around it Field Scout-Maximum Ammo capacity Exotic Perk Shadow of the Moon—Precision kills cause enemy to explode (no interference by explosive rounds) and also trigger invisibility until you fire again. Adds +2 Agility to your character and increases slide distance. Upgrade Damage Upgrade Damage Upgrade Damage Upgrade Damage w/Exotic Shard

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  • Shadow's Wrath "When my fury is fully unleashed upon the world...it will not be ready for it."—Shadow Stats Void Damage Rate of Fire-9/20 Impact-17/20 Range-19/20 Stability-15/20 Reload-14/20 Magazine-6 Rounds in magazine. 24 Rounds total. (Looks like this- http://foodoman.deviantart.com/art/Future-Sniper-Rifle-386196499) First Tree Same perks as Ice Breaker First Ability Wrath—When you kill an enemy with precision damage, they explode into a massive firestorm, causing solar damage over time and/or killing enemies nearby the original target. Upgrade Damage Second Tree Fitted Stock-Increases weapon stability Explosive Rounds-Rounds explode on impact, dealing damage to nearby enemies Flared Magwell-Reload this weapon even faster Upgrade Damage Exotic Perk Fury—Killing an enemy with a body shot causes them to explode into a massive arc storm, dealing damage over time or killing those too close. Upgrade Damage Upgrade Damage Upgrade Damage Upgrade Damage w/Exotic Shard

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