I'm talking about lightning grenades. These things have a big radius, high damage, but their most overpowered feature, they go off IMMEDIATELY after hitting a wall. The closest comparison is a hunter trip mine, which has a short 1/2 second or so delay before it will explode. Anyways when thrown properly these grenades are impossible to dodge because of this and IMO, just a hair overpowered. Keeping everything the same except for a slight lag before the first pulse would put it more in line with other grenades.
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Bit you stupid