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Discuss all things Destiny.
Edited by Whiteace: 7/17/2015 8:58:45 PM
232

Make an Exotic Perk

If you could make any kind of exotic perk. Be it weapon or armor. What would it be? Edit: 200 Replies thanks :) Edit: 300 Replies thanks again :) Edit: 450 Replies thanks once again :) [u]Weapon:[/u] Auto/Scout Rifle [u]Perk:[/u] Burning Spirit 3 random bullets in the magazine catch a target on fire and damaging a target increases weapon stability and reload speed. [u]Weapon:[/u] Auto/Fusion Rifles, Shotguns [u]Perk:[/u] Lasting Aggression Kills with this weapon grant additional ammo directly to the magazine, bullets over penetrate enemies and easier to aim while under fire. [u]Weapon:[/u] Hand Cannon, Scout Rifle. [u]Perk:[/u] Caution Backfire Weapon has 33% increase impact and reload speed, however every bullet missed causes damage to self (magazine size dictates how much damage is dealt to self). Notable Perks [spoiler][b][u]Monsta_Pickle007[/u][/b] [u]Armor: Warlock Boots[/u] Ahamkara's Legacy [u]Flavor Text:[/u] Much has been learned since their said extinction... [u]Perks:[/u] 1st Perk: Heavy Ammunition 2nd Perk: Birth of Freedom Angel of Light lasts longer (~6 sec) and allows the user to move in different direction while ADS. [b][u]Hockeysk8r07[/u][/b] [u]Armor: Warlock Chest[/u] (Sun Slinger) [u]Perk:[/u] Blessing of the Phoenix Allow self resurrection as long as Radiance is activated. If you activate the Fire Born ability and die within your Radiance timer you may active the Fire Born once again. [b][u]Grublious[/u][/b] [u]Weapon: Alpha Lupi[/u] (Rocket Launcher) [u]Perk:[/u] Alpha Halo Seeker Restores health of friendly guardians within blast radius, splits into light seeking rounds to give guardians a temporary overshield. A support item, like other Alpha Lupi gear. [b][u]Armour[/u][/b] [u]Armor:[/u] Warlock Gauntlets [u]Perk:[/u] Speed Demon Increase all hand movements and speed during the use of a super. Melee, grenade throw, reload speed, aim down sight and Nova Bomb animation. [b][u]Kallen99[/u][/b] [u]Weapon:[/u] Hand Cannon [u]Perk:[/u] Headache Critical hits have a chance (35%) to disorient enemies (like a titan flash bang grenade). I made it a chance because it would be over power if it happened every time in the crucible. [b][u]HappyPPDance[/u][/b] [u]Armor:[/u] Helmet [u]Perk:[/u] Black Hat Kills with grenades grant more energy towards your super, orbs generate more energy towards your super, and pick up an orb that you generate. [b][u]Allergy2pnut[/u][/b] [u]Armor:[/u] Hunter Helm - Visionary [u]Perk:[/u] Premonition Gives the wearer the ability to see enemies through walls up to 50ft [b][u]Acceptance[/u][/b] [u]Weapon:[/u] Auto Rifle [u]Perk:[/u] Overkill Landing rounds into a deceased enemy can cause the corpse to expload. [u]Weapon:[/u] Hand Cannon [u]Perk:[/u] Shooting Gallery Landing precision shots immediatly cools down this weapons trigger. [u]Weapon:[/u] Fusion Rifle [u]Perk:[/u] Kinetic Overcharge Causes rounds to slam into its target, halting the forward movement of enemies, and in some cases, pushing them back. [u]Weapon:[/u] Machine Gun [u]Perk:[/u] Entropy Rounds fired from this weapon are of random damage types. [u]Armor:[/u] Gauntlets [u]Perk:[/u] Cursed Pin All grenades aggressively seek it's enemy. [u]Armor:[/u] Boots [u]Perk:[/u] One of The Pack Increases forward movement speed while sprinting and allows for firing, as well as reloading, to take place while sprinting.[/spoiler]

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  • I like editing exotics. This is old but I'll still make the link because I'm a jerk and self advertise my ability to help out for fun. https://www.bungie.net/en/Forums/Topics?pNumber=0&tSort=5&tType=0&d=1&tg=Destiny

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    • Exothuric Chambre: Golden gun reloads every other shot, but grants a solar Landfall every reload, and gives one more shot.

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    • Exotic Sniper rifle: Ground Keeper A black sniper with dark green metal padding around it. The scope is on the side of the weapon. Mag size: 3 Impact: Medium (not rez-sniping) Fire-rate: Medium You choose which exotic perk you would perfer. Exotic perk one: Baited Ghost When you precision kill an enemy (50% of the time) the ghost will be trapped killing whoever revives him. Exotic perk two: Trap rounds Your bullets can be shot at a wall creating a trap explosion for passing by enemies.

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    • Exotic warlock boots- Jambeau of Lords Increase heavy ammo Exotic perk-Control freak Gives wearer +3 agility Capture zones and disarm mines 20% faster

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      • "Golden gun can be used like a lazer beam by holding down the fire button"

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      • Edited by Jeff the Cabal: 10/14/2015 4:54:58 PM
        Warlock Void helm: [b]Scrub overlord:[/b] Spawn in with a nova bomb ready. Nova bomb could be launched at the ground to take out all the enemies in that map. Every time you respawn, another nova bomb is charged. Warlock Solar helm [b]R3KT from the dead:[/b] Allows infinite self revive. Every time you revive, all he enemies around you disintegrate and die. Titan Arc Helm: [b]Tsunami of tears:[/b] Every time you spawn, a super is ready. Fist of havoc will kill all the enemies in that map and will leave behind a shockwave that last for 30 min on that map. Titan void helm: [b]Shield of Noobs:[/b] Ward of dawn cannot be penetrated by anything. Ward of dawn now moves along with you instead of staying in the same place. You can also shoot out of the ward of dawn. Everyone you spawn in, your super is ready. Hunter Solar helm: [b]Burning with rage:[/b] Every time you spawn, a super is ready. Your golden gun has unlimited time and bullets. One kill with the gun will kill everything in that map. Hunter Arc helm: [b]This is a knife fight:[/b] Every time you spawn, your super is ready. You have unlimited super energy. You can move around the map 3x as fast now and invincible. Every time you kill someone, everyone in the map dies along with the one person you killed Hunter void helm: [b]grasp of the mindless[/b] Shooting a bow at an enemy will tether all enemies in the map, regardless of distance from bow. All enemies tether will take damage over time that will stack up each time it is dealt. Titan solar helm: [b]the forum burner[/b] Hammers can be thrown at extremely fast pace, and will last much longer. While in this trance, all damage that is dealt to you will be immune, but the person who inflicted the damage to you will take the damage to output with. Warlock arc helm: [b]chaining you back[/b] When storm trance is activated, everything around the map will be chained lighting, and will take damage from the initial activation of the storm trance. When storm trance is activated, the map will be covered in arc power, anything inside the map will continuously take damage.

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        • Edited by Icedancer: 10/25/2015 1:07:09 PM
          [b]Trifecta[/b] Exotic Sniper High Impact [83] High Range [72] Low Stability [32] Low Reload [28] Medium Rate of Fire [58] Mag- 4 Perk 1- Casket Mag Perk 3- Fitted Stock, Skip Rounds, Hand Loaded Perk 2- Firefly Exotic Perk- All bullets in this weapon do different elemental damage (Kinetic, Solar, Void, Then Arc). If casket mag activates, then the bullets damage type is random.

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          • Hip fire: This weapon has bonus accuracy while firing from the hip.

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          • [i]Oven mittens.[/i] Kills with hammer of sol recharge your super to full. You are immune to all solar damage.

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          • [b]Trifecta[/b] Exotic Sniper High Impact [83] High Range [72] Low Stability [32] Low Reload [28] Medium Rate of Fire [58] Mag- 4 Perk 1- Casket Mag Perk 3- [Wait for me to think] Perk 2- Firefly Exotic Perk- All bullets in this weapon do different elemental damage (Kinetic, Solar, Void, Then Arc). If casket mag activates, then the bullets damage type is random.

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          • Edited by Cool Pretzel: 6/8/2015 5:37:21 AM
            Weapon: Fusion Rifle Name: FOCKIN LAZOR [i]i'ma firin mah lazor[/i] This weapon fires one giant laser bolt that does continuous damage to everything inside of it. It can be moved around while firing. It charges up to the sound of "i'ma firin mah lazor." This fusion rifle goes in the heavy slot. Magazine size: 1 First perk: hip fire Second row: extended lazor-this laser fires for twice the time, but has a small area of effect. Larger lazors-this weapon has a larger area of effect, but does not fire for as long. Balanced lazor-balances the stats between the two above options. Exotic perk: shoop da woop-eating a taco while firin (requires functional kinect sensor or Playstation equivalent) will release a Royal Rainbow of elements, dealing solar, arc, and void damage at the same time.

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            • [u][b]Titan Helmet (Defender subclass[/b][/u] [u]Last one out, hit the lights:[/u] Ward of Dawn follows the Titan around. If the Titan is the last living member of a fireteam, they are able to shoot out of the bubble. [u][b]Sniper Rifle[/b][/u] [u]Once more, with feeling:[/u] landing consecutive precision shots increases the damage of the next bullet by 25%. If all shots were precision shots, the gun gains a bonus to reload speed and stability that lasts 4 seconds.

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            • Killing an enemy with precision damage causes enemy's around to become blinded

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              • Exotic:Year 2 G-horn ( ͡° ͜ʖ ͡°) Exotic perk: Total annihilation Effect:When your rocket impacts with a enemy it releases a swarm of critical damage wolfpack rounds that shoot out sleeper stimulant lazers

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              • Gravity benders Throwing knife track targets in range

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              • Got another one Title [b]Super special good advice[/b] Flavor text- You didn't even hit the floor!?!? (Super special good advice to super good advice during live fire test) Exotic perk- [b]Super special good advice[/b] Almost all missed rounds are returned to magazine, full stability from hip with better crosshairs, apart all precision hits return shots directly to magazine

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              • Warlock exotic helmet The Phoenix "The fire that burns for ever" Exotic perk "burn scars" - while radiance is active solar damage is dealt in an area Warlock exotic Praxic heart Exotic perk grants song of flame Exotic scout rifle "Predator & Prey" Exotic perk would work like the "keen scout" Nightstalker perk. Granting tracking and enhanced radar. Exotic pulse rifle Call it something like "Violet Dwarf" Description "like a collapsing sun" Exotic perk "void projectiles have a chance to cause micro-implosions that deal damage in an area while slowing targets movement" (Let's make that chance lower in PvP so its not unstoppable in the crucible) Exotic hunter boots Exotic perk "invisibility granted while sprinting" (A shot gunners best friend as well as a pve escape tool) I've got a million of these.

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                • Edited by Polycube7102: 10/25/2015 2:53:57 AM
                  Title text-[b]Long Distance Relationship [/b] Flavor text- We'll make it work (Etched onto the scope) Exotic Sniper [b]note this sniper has two exotic options to choose from [/b] Design- imagine if Galajhorn, hardlight and black hammer had a baby, along the barrel are wires coursing (like the devouring maw helmet) with what element is selected, red with small flames for solar, blue and sparks for arc and purple and a misty effect for void Given perk- ability to change to all damage types including kinetic Exotic perk 1- [b]There will be no one else[/b] (Note acts differently in pvp and pve) (In pve)- precision killing a type of enemy gives extra damage to all enemies of similar type applies to only one type at a time, switch type by killing another type with a precision shot (ie. Kill a captain with a precision shot, all damage with the sniper is increased to all captains until you die and resurrect) (In pvp)- precision killing a guardian with the sniper gives extra damage with the sniper to that guardian only until you are killed, applies to one guardian at a time, switch guardian by precision killing another guardian (if the target guardian dies and respawns, the perk is still active) Exotic perk 2- [b]Holiday cards[/b] Landing a precision shot has a chance to set off a shatter grenade on the target [b]BUMP IF U LIKE[/b]

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                  • Git Gud - Exotic Warlock Chest Increased reload speed with sniper rifles Increased sniper rifle ammo I dealt with you for a year - Immune to all shotgun damage

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                    • I made a thread with a few ideas, edit it add I think of more https://www.bungie.net/en/Forum/Post/152978367/0/0 What do you think?

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                    • HAVE TRUTH SHOOT BIG ASS NOVA BOMBS

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                      • I'd love to see a pair of Titan boots that keep the Shoulder Thrust going as long as you're sprinting. Hell I'd be happy if they just combined the 2 current Titan boots and have the ST last a little longer AND add a little extra damage if activated in the air

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                        • Exotic hunter arms that greatly decrease the cool down of throwing knife after missing

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                          • Edited by jet_turbine: 7/17/2015 10:41:57 AM
                            1. Double barrel shotgun "1, 2, Freight train" [quote]WELCOME ABOARD![/quote] note: already has max impact and high caliber with sacrifice of range and clip size. also normal reload and screw stability. side perk: this weapon fires two shots at once main perk: [b]Pain Train[/b] this weapon pushes small to medium enemies backwards, causing additional damage to large or otherwise immovable objects. 2. Exotic hunter chest armor "Blade Runner" [quote]I am what keeps them all up at night. May you too hear my laughter and cease to slumber evermore.[/quote] note, this chest armor has a sword of crota on its back final perk "Nightmares" your blade dancer abilities no longer are fused with arc light as dark energies course through you, causing additional damage to your foes instead (Melee overrides and blade dancer now use sword of crota, throwing knives are small spectral swords.

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                          • Too OP vex mythloclast (pre-nerf) with thorn rounds that when finished with the DoT it explodes into wolf pack rounds ...each kill gives you an overshield and heals you.

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                          • Warlock chest armour Exotic perk: burn, baby, burn Whenever your shield drops all enemies in a 5 meter radius are set on fire. That should teach them shotgunners

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