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#Halo

8/18/2008 10:37:50 PM
450

Blood Gulch =/= Valhalla and =/= Standoff.

As a person who loves Blood Gulch, I'm not a fan of people incorrectly saying Valhalla or even Standoff replaces it. So I hope to end this argument with a very long post. WARNING! Not for those with short attention spans! _____________________________________________________________ Valhalla completely defies the themes of Blood Gulch, which automatically means it isn't the same thing. No matter how many things [i] look[/i] similar (i.e. the pelican on Valhalla as a cave or the river on Valhalla), a map can't replace another if the game play is nothing like it. Some people may not have noticed, but Valhalla has a hill in the middle of it. This blocks the views of one base to most of the other. In Blood Gulch, base to base snipers battles weren't exactly rare. This is because it was a level plain, where a sniper could shoot anyone almost anywhere on the map. Due to the hill, snipers are not the most dominant force on Valhalla usually. One theme of Blood Gulch destroyed. The next theme of Blood Gulch is vehicles. Valhalla has vehicles. So does Blood Gulch. I don't think Valhalla has any tanks though. Or ghosts [i]normally[/i]. Odd for a remake, huh? Not to have any of the things that actually made the map awesome. To vehicles again...there is also, again, the hill. The hill means that vehicular battles will never happen on a regular basis in MM. On Blood Gulch you just had plain open ground. Drive in circles hoping your gunner can outdo theirs, while dodging the sniper. The hill makes it so Warthogs rarely encounter one another. Mancannons are on Valhalla, teleporters in Blood Gulch. I know, 'they're the same thing practically!' Wrong sir! On this map, they are not. A mancannon on Blood Gulch would be devastating to the map, for any decent sniper could have a field day. Blood Gulch had teleporters due to the risk of going to the middle of the map with snipers on either side. This, again, is defeated by Valhalla's large hill. On Valhalla you can just mancannon to the middle of the map in relative safety, or even walk! This is, yet again, due to the large hill in the middle. On Blood Gulch, if you went near the middle of the map on foot, a sniper would likely pick you off. You can go an entire game easily on Valhalla without Vehicles or Snipers. If you tried that on Blood Gulch, you'd get laughed at and killed many times. Standoff has many of the same issues. Where to begin? Standoff ishow shall I put this [b]small[/b]. Blood Gulch was huge, and Standoff is not. The largeness of Blood Gulch is one of its best features. Both maps have a base. Oh, that must mean the maps the same! Standoff replaces Blood Gulch, just like Valhalla does (by the way, if both maps replace Blood Gulch, then you'd better start explaining how Standoff is the same as Valhalla), huh? Right Standoff has a single Warthog in front of each base. Blood Gulch has a warthog by each base as well. Blood Gulch also had a banshee, a ghost, and tank. Standoff also hasoh, never mind. Standoff has mongooses. I have little doubt that if Blood Gulch is ever going to be remade in Halo 3, that mongooses would be included. So there you go. Still, one theme of Blood Gulch is destroyed. Blood Gulch has tiny bumps that bounce you up and down while you drive in your hog. Standoff has rocks that you can crash into. Very similar, I know. Really though, the rocks also ruin the Blood Gulch experience. I don't even need to explain that part I don't think. To me, it is far too obvious. Standoff lacks the one weapon Blood Gulch centered aroundthe sniper. Standoff does not have a sniper, and I think it was a very good move by Bungie not to include it. In a map like Standoff, the sniper would dominate, and I mean more than in Blood Gulch. In blood gulch, you have a tank. Not only can you pick up chicks in a tank, but you can kill a sniper. Yay multi tasking! At last, some smaller points: 1. Valhalla was a spiritual successor. It was not supposed to be Blood Gulch. It was inspired by Blood Gulch. 2. There is a difference between thinking a map is good, and thinking it is not like another map. Standoff happens to be my current favorite Halo 3 map. Valhalla is a fun map as well, though I wouldn't say it was one of my favorites. 3. When Standoff was first shown, I believe the words Bungie used were 'it has a Blood Gulch feel'. Something to that effect... it doesn't mean it can replace Blood Gulch at all! All it means is that it has the same [i]feel [/i] as Blood Gulch. Bungie certainly got that right; it does remind me of it. Maybe that's why I love the map so much. Or it could be that Multi- Flag on Standoff with AR starts is epic fun! 4. Themes can be argued. Maybe some of you don't think the themes of Blood Gulch are snipers and/or vehicles. However, I firmly believe that these are the themes, and I believe most people would agree with me, whether they think Valhalla/Standoff can replace Blood Gulch or not. 5. I am well aware of the 'Bring Back Blood Gulch' group. I support the cause, but I just don't want to join more groups. Sorry fellas, but my support will be from the outside. Good group theme though, it's a good thing. There you have it, the reasons Valhalla and Standoff do not equal Blood Gulch. Please bring fire extinguishers for the flames when you enter the 'reply' screen, if you do reply. Thanks for reading. [quote] Quote due to it looking nicer than a 'edit' symbol. I've been desperately trying to avoided editing this post, because I feel the edit thing makes such a lovely post look sloppy. It couldn't be helped though. Turns out that with the New New Hawtness, it was impossible to reply to this thread due to the title I had. So I had to change the title. Apologies to anybody who tried- you should now have no trouble.[/quote] [Edited on 03.26.2009 6:23 PM PDT]
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#Halo #Halo3

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  • [quote][b]Posted by:[/b] Dr Steve people=/=care about what you think[/quote] People does not equal care what you think? You make no sense.

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  • people=/=care about what you think

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  • Tru7h.

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  • So much win in this thread

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  • [quote][b]Posted by:[/b] The Pret3nder God i m fed up of this forums, listen carefuly bungie are not going to remake blood gulch will uses all get that through your thick heads u dumbasses [/quote] Before insulting other people by calling them 'dumbasses' how about you take the time to actually read the thread you're insulting others about? I've said dozens of times that the point of this thread is not to bring back Blood Gulch. You're just, to put it bluntly, a lazy ass who can't even read, or at least take the time to. Try knowing what you're talking about before commenting about something next time buddy :). [quote][b]Posted by:[/b] paradox954 Valhalla and Standoff have their own awesome properties too.[/quote] I concur. Standoff is my favorite map in Halo 3 as of right now. Valhalla is all right as well. Nothing against those maps.

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  • Dude, nothing you have mentioned was a remake, or even a cheap copy of Blood Gulch, I agree that Blood Gulch was an awesome map map but Valhalla and Standoff have their own awesome properties too. I find 1 flag on Standoff awesome, assualt and territories are nothing short of amazing on Valhalla, However, I do want Blood Gulch back it is not only a great map but an iconic map in Red vs Blue, Blood Gulch was the number one map used. So yeah I want Blood Gulch back. But Valhalla and Standoff are not related to Blood Gulch in anyway and are their own different maps.

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  • [quote][b]Posted by:[/b] The Pret3nder God i m fed up of this forums, listen carefuly bungie are not going to remake blood gulch will uses all get that through your thick heads u dumbasses [/quote] no u

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  • God i m fed up of this forums, listen carefuly bungie are not going to remake blood gulch will uses all get that through your thick heads u dumbasses

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  • You are telling the truth. Valhalla is a nice map, but it will never replace blood gulch.

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  • very very intresting post OP. lots of points / pros and cons to all. and I agree fully. seriously. Blood Gulch should come back, and I do belive Bungie could do a remake very well, even though they say no. cover can be added, with trees, or other objects, like a grown over, abandoned version of it.

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  • The only "big" difference is that the hill in the middle of Valhalla stops the noobs trying to spawn kill.

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  • Sniper can be effective when you are on the hill. And when the enemy is on your side of it. Ghosts and tanks aren't very common in H3 to begin with. You noticed why in BTB, they ruled infantry so bad. Hill reduces that effect. You can put as many as you wish in Forge. The mancannon point doesn't tell me anything. Both give a fast and alternative transport. The maps are a bit different, so the methods of moving are different. Maybe Bungie should do mancannonless versions of maps, like Boundless and Epilogue. I'd like to see the new Narrows and Valhalla. Even Construct without lifts could be worth Forging. Result: The maps are not the same, anyone can see that. Valhalla is fine enough replacement for Blood Gulch though. It is similiar. Halo3, and 2, are just trying to make things more balanced and forgiving/challenging. All maps have more cover and obstacles. Blood Gulch matches were often fun, but often they also were very one sided - you could not leave the base due to having tanks and snipers watching the doors... Themes of it were snipers and vehicles, and they reigned bad. Halo3 on the other hand has little themes, all the maps share same themes. That's more balanced, although often boring. Just like MLG wants Battlerifles after Battlerilfes. Also: Blood Gulch was a big, open field. Coagulation had additional cover and new fashioned weapons, more comparable to H3 weapons. To have a real Blood Gulch remake there couldn't be Mongooses like you said. There also should be the super pistol, the long range shotgun, the effective grenades, the bulletsized vents on Scorpion driver seat, better just to stick with CE. The Blood Gulch remake would take a valuable spot of Prisoner, Wizard, Headlong, New map 1, New map 2... remake or new map. Maps that have no kind of replacement in H3.

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  • Perhaps. Then again, I'm not really talking about getting it back. I'm simply stating differences to correct the [i]in[/i]correct statements that Valhalla=Blood Gulch= Standoff.

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  • I want Blood Gulch! But would it play the same?

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  • If we could somehow put Standoff in the middle of Valhalla, instead of the hill, we might have something. Of course, we'd make it wider.

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  • [quote][b]Posted by:[/b] xVIPERx 415 Valhalla doesn't replace Coag/Blood Gulch, it is merely their successor.[/quote] Spiritual successor. Loosely based on. Not the same though, that's the key thing.

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  • [quote][b]Posted by:[/b] Headshot Jezus Why would I want to buy a game if the only thing to change is the graphics? I personally enjoy new maps, if I want to play on the older ones, I could load up XBOX Connect and play on that map. I want new experiences and new gameplay.[/quote]Really? Have you tried loading up XBConnect recently? Almost no one plays Halo: CE anymore. This is further limited by the fact that the game is designed for LAN gameplay. Lag becomes pretty bad at a significant geographical distance. New is good, but if the old is better, it shouldn't be replaced by the new. The best maps, at least, should be included in the sequels.[quote]Personally, Halo 3 didn't change enough for me. Halo 2 introduced many cool new features, a huge change in gameplay, and other features that changed how it was played. Matchmaking is just about the only reason to get Halo 3 for me, I don't use Forge or Theater, although I do appreciate what they are and how they are different. The only thing to change in H3 are the "equipment" which last time I checked aren't used in gameplay that often. They are useful in their situations, but it's not a huge change like the ability to dual weild or jack vehicles or lock on with the Rocket Launcher was. Those are gameplay changers. H3 just seems like more of the same.[/quote]Why would you want to play a sequel if all you want is a completely new game? A sequel should focus on keeping the old with the possibility of adding more. It should be more about refining what has already been done rather than trying to reinvent the wheel.

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  • its funny while people go the man cannon its head shot killing spree with out leaving the base!

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  • Why would I want to buy a game if the only thing to change is the graphics? I personally enjoy new maps, if I want to play on the older ones, I could load up XBOX Connect and play on that map. I want new experiences and new gameplay. Personally, Halo 3 didn't change enough for me. Halo 2 introduced many cool new features, a huge change in gameplay, and other features that changed how it was played. Matchmaking is just about the only reason to get Halo 3 for me, I don't use Forge or Theater, although I do appreciate what they are and how they are different. The only thing to change in H3 are the "equipment" which last time I checked aren't used in gameplay that often. They are useful in their situations, but it's not a huge change like the ability to dual weild or jack vehicles or lock on with the Rocket Launcher was. Those are gameplay changers. H3 just seems like more of the same.

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  • [quote][b]Posted by:[/b] miles82 I think that Valhalla was a good map but nothing could replace the love in my heart for Blood Gulch.[/quote] Coag did for me ;)

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  • I think that Valhalla was a good map but nothing could replace the love in my heart for Blood Gulch.

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  • Do people like the grand vast emptiness in Blood Gulch? I do like it, but would it work with the Halo 3 mechanics?

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  • Valhalla doesn't replace Coag/Blood Gulch, it is merely their successor. [Edited on 12.21.2008 6:13 PM PST]

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  • [quote][b]Posted by:[/b] burritosenior TU...you use vehicles on Valhalla? I envy you. I wish I was good enough with a warthog, but I just can't get a feel to do that most of the time, less I'm in a certain mood. Normally I just get my gunner a few kills and die. Ah well.[/quote] I do in social or squad battle.. I'm pretty good at escaping the missile pods in a hog :D

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  • completely and utterly agree, 100%. Tbh, it seems silly to me that they didn't ship the game with Blood Gulch/Coagulation due to; 1) a very popular map, which is a well known favourite to many. 2) Rooster Teeth. Although BG and coag were my favourite maps from H:CE and H2, I would love to see a new version of either Headlong (I think... Im on about the one with the big pic of the 'golden warthog') Ascension or Turf. I wouldn't mind Death Island either (although I haven't played it, I just always thought it looks good.) Chris EDIT: I be unclever [Edited on 12.21.2008 6:10 PM PST]

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  • I agree with everything. However, if Bungie is to give up Blood Gulch, it will be in the last map pack, like the Hang em High remake.

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