Fully agree that bosses need to be given additional abilities for strikes atleast. I'm an old school wow raider, and thinking about the amount of abilities that trigger on certain phases of boss fights, need some form of these idea's implemented.
English
-
Yeah. Also, adding character to bosses through additional abilities and dodge animations can help negate some of the ridiculous bullet sponges they are now. You offer challenges in other forms than just absorb shit loads of damage, send waves of enemies, and dodge 1 or 2 abilities that do the same shit from the boss. It's very linear at the moment in strategy.