Why would you even suggest that shooting through walls be an actual game mechanic?
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It was actually in the game and was fun mind you before it could shoot through 4 walls and is insane! And should be reduced but not to an extent of nothing at all which means other weapons (primary's) can't even clip things before are pointless and can't go through many enimies now and is redundant as a perk now
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Take PVP out of the equation for a sec, Shooting irritating mobs in nightfalls or Swordbearer at Crota that just hide like hell behind walls is definitely something that should be allowed if i brought the proper weapon with me and came prepared.
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Edited by haphazardlynamed: 2/28/2015 5:05:11 AMGood point Plenty of times I 've sniped the swordbearer out from behind those rocks with armor piercing Also at deathsinger, sniping the wizards thru the floor to get them to come out Pretty sure that won't work anymore Shotguns got different effects for pvp vs pve, why not here too?
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Edited by haphazardlynamed: 2/27/2015 9:44:11 AMobserve functionality of real world anti-material rifles common feature in many other fps Fun as heck