If I speak to people that have been doing the raids for the majority of the time, they speak about hundreds of shards and energy. Not to mention their reaching Level 32 earlier and having weapons generally superior to counterparts in the Iron Banner, or via crucible drops.
Its an unreasonable im-balance in player performance/acquisitions.
I think Destiny would do well to either: (1) close the gap by greatly increasing the rewards for playing in crucible; or (2) just straight out announce that destiny is a Raiding & Nightfalling game and the Crucible is just an ancillary activity, so if players prefer the crucible, they should look to another game developer.
EDIT: The reasons for Raiding or not-raiding are inconsequential.
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Edited by KennYMcOwnage: 2/25/2015 5:14:15 PMPvp Players don't Need to be level 32, the level doesnt matter. The most people play With Blue weapons or exotics. No need for RAID weapons. And the Main Part of the Game is [b]PVE, not PVP[/b]