I see a lot of these "my K/D is better" post in threads especially when it's a troll war. I noticed a lot of these high K/D players are campers who tend to play only control. Now I have no problem with protecting a point but I am noticing a pattern. My play style is passive/aggressive and that is reflected in my offensive and defensive stats which are about even. I simply go to were the fighting is. My k/d is not great but I'm sick of campers claiming their greatness. If your defensive kills are double your offensive kills that's fine but anyone can sit back and wait while the skilled do the hard work.
Edit: Over 100 replies and only one troll post. Wow. I'm glad to see such positive ways of thinking. Thank you. I live by the code: "Fight hard, fight fair, die in glory."
Edit: 200 and going strong. Nice!
Edit: 300 with almost no trolls. I am impressed with all the great feed back. Some of you have agreed or disagreed with me but I appreciate all the respect shown.
Edit: Over 400 replies. I like to thank all of the guardians who have taken the time to respond. Over 400 replies with only 3 trolls I think that maybe a record. :)
Edit: Over 500 replies. Holy posting guardians Batman! What impresses me the most is the well thought out debts I'm seeing.
Edit: Over 600 replies. Thanks you guardians you guys are great.
Edit: Over 700 replies. Roadhouse!
Edit: Over 800 replies. I think I'm going to have a heart attack. "Guardians down" :)
Edit: Over 900 post!!! I really don't what to say but I am humbled by it. Thank you
Edit: 1000 post!!! Ain't nothing but a G thing.
Edit: 1100 post. Your input has been great.
Edit: 1200 replies. Sweet! Dude! Sweet! Dude! Sweet!
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Thats what stats are for. You can see what weapon people use in the crucible and see whether they camp with snipers or get in the enemies face with shotguns/fusion rifles brah.
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I honestly don't look at the stats. I just turn on the game find some friends to play destiny with and have a good time.
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The k/d doesn't make the player. The player makes the k/d.
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PTFO or GTFO
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Looking for crucible team on Xbox one
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K/D ratios can be misleading. Take for instance the type of gamer who never really played many FPS games before. They decide to pick up Destiny and end up getting demolished in the crucible. But eventually they get better and end up averaging 2.5+ ratios every game. Problem is that they sucked in the beginning so their overall k/d ratio may only be 1.0. Someone that looks at this stat may think that they are a bad gamer but when in reality they are simply victims of stat averaging. Also, take the older gamer who has kids that play on their characters. I fall into this category. When I play I normally hit a 2.0+ ratio but my young son likes to play on my account. He usually barely averages a .5+. So my overall k/d ratio reflects this, it does not reflect MY skill level.
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1. High kills/score per minute/game 2. Kd 3. Everything else Thats how i would rank importance in this game.
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Not really. If a person only plays Rumble, then high k/d means they are good, but most matches are team games therefore damage dealt to enemies is more important than actual kills. Let us not forget the assist too. They are not tracked so they are often forgotten. One person can run in a room almost kill the entire enemy team, then let his team fire the final shots into the enemies, does that make him a bad player?
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Edited by RebornV3: 2/27/2015 3:19:33 AMIn most games K/D is everything and is the absolute way to tell the good players from the bad. But in Destiny K/D doesn't mean squat most people I know me and my friend included purposely do bad and stay in the 3-6th places just to get loot why would I put all the effort and carry my team and get nothing while mister 0.23 with 1 kill and no caps gets Gally um no I'll just sit back make sure my team wins while still ending up below 3rd place and getting all the loot.
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What if a player kills 3 and hides in a corner like a coward
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No, objective play is what makes a good player. The way one helps their team makes a good player. Camping in an obsolete part of the map with a shotgun does not make a good player.
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K/D is usually a good indication of one's skill. You'll never know though, unless you're down in the trenches with the person.
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Does k/d make a better person?
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I wouldn't say k/d makes you a better person. K/d+a would be a more accurate number. W/L ratio mattes as well. When it comes down to it being a good person to others is maybe more important. Help that 27 with the nightfall or fresh VoG on normal =p
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I'd say win percentage over k/d
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I just play clash all the time, its lots of fun :)
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Player makes kd kd doesn't make player
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In short, yes. Even in control you are never going to find a good win % with a negative K/D.
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K/D depends in free for all K/D matters, but in games like Control it doesn't matter. You're defined by how you work with a team.
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Idk... I mean... I usually am a passive aggressive guy and when I camp I definitely doing something and getting decent kills... But some games I run in all cocky and go like 18 and 25 and that's why my K.D is so low... I usually tend to sort of camp B flag but that's because it's do hard to recap. But I don't brag about how bad or good I am...
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You got it backwards. Good player makes the k/d.
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Sitting in a corner sniping, and then quitting as soon as people realise that you're a K/D Ho, does not make a good player.
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Judging by some posts k/d makes you a better person
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Yes, if you can't stay alive how do you contribute to the team
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I would say yes. What else are you going to go by realistically? A higher k/d (over time) shows that a player can take out multiple targets before being taken down. Obviously this leads to a higher chance of winning in simple death match games, but it also means a player is more effective at attacking and defending objectives. You need kills to do any of it.
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If this was just cod or battlefield then yes k/d would be a factor. Since this discussion is about destiny, k/d does not play a big role in measuring the worth of the individual player. With the co-op value of pve for campaign, strikes, raids, and bounties, I feel a better player is measured by the amount of Time spent helping others.