[quote][b]Posted by:[/b] Dr Syx
[quote][b]Posted by:[/b] ajw34307
Halo 2 wasn't supposed to provide closure, it's the bridge to Halo 3 - its primary job is to raise the questions/plot points that need answering.[/quote]It was originally supposed to provide closure and you still can't count it as being a positive for Halo 2 over Halo 3. People were extremely upset over the ending to Halo 2 because of this. Hell, I didn't even feel like Master Chief progressed much in the story at all and I'm not alone in that. I had an absolutely hollow feeling at the end of Halo 2. It didn't leave me excited; it left me pissed off.
Halo 2 wasn't designed to do this. It wasn't a grand scheme in Bungie's design for the trilogy. It was a screw up. They didn't have enough time to finish it so they gave us all they had completed and began work on Halo 3. You can't use closure as a negative on Halo 3 when Halo 2 didn't have it. Definitely when it was [i]meant[/i] to have it.[/quote]
To me, It felt like the ending to Halo Two was basically saying "To be continued"....Except fading to black without actually ever saying "To be continued".
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.