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4/5/2012 3:15:34 PM
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[quote][b]Posted by:[/b] tsassi2 [quote][b]Posted by:[/b] Simjon4two [quote][b]Posted by:[/b] tsassi2 Didn't Jason Jones jump out of Halo as soon as Halo 3 was complete?[/quote] He actually already jumped out of Halo as soon as Halo 2 was complete. He just looked at the missions of Halo 3 when they were nearly finished and gave advice how to improve them. Jaime Griesemer wrote this in his résumé on his blog: [quote]Unannounced Project, Game Designer          2008 - 2010 -  Participated in very early stages of project planning -  Designed and built multiple gameplay prototypes in a modified version of the Halo engine -  Helped to secure publisher funding partially on the basis of these prototypes[/quote] So Bungie is working on their new game at least since 2008 and Jason Jones probably even since 2005.[/quote] The planning phase could've indeed been started in 2005 already. But the team working between 2005 and 2010 must have been small. Most likely ranging from Jones by himself to five people at max. On the other hand, they most likely got quite a substantial increase in size when Bungie got to finishing Reach and all of the programmers, animators, designers and artists weren't needed with Reach anymore. In light of this information, I'd personally estimate something like: 2005-09: Jason Jones + 0-4 other people (varying at times) 2009-10: 10+ people 2010-: the whole Bungie team But whatever it is, they seem to have been planning this for a long time now. I wouldn't like to make baseless assumptions, but just the sheer time spent on it makes me think the game will be amazing. I should probably keep my expectations lower as I have only seen less than five seconds worth of development video that didn't even have textures.[/quote] No reason at all to keep expectations lower.. This is Bungie we're talking about. It will be awesome! I just want to know how Activision fits into their overall equation...
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