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#feedback

1/4/2015 1:19:34 AM
2

Storage limit and characters in general

Dear Bungie, I just wanted to say thank you for creating such a great game! I find myself endless playing it with my friends for endless hours. It was a well put together game, but with everything in life. There's always some form of flaw. I got the game a month after it released. So naturally I was a little beyond the other Guardians. With time though I managed to acquired the right items to keep up with my friends and the other former Guardians patrolling around. I then wanted to start over again and making another playable character; since you have the option to play as three different classes. While achieving some awesome items from the Raid an some other cool things. I've started to run out of space to put everything. The capacity to hold items on your playable character is just isn't cutting, but then there's the vault that you gave us. That was nice for about a few days. When we can only hold 200 of certain items, but hold 1000+ of another. That's really confusing, own behalf of the other Guardians. We would like an increase in the ability to hold more items. An to store more in the vaults. Something else that I've notice that has been nothing other players as well. Is the fake that we have to change characters all the time to see what items they have and constantly exchange items from the vault. We'd like to have the ability to just see from a menu what we have an move them around. Instead of changing characters, waiting for it to load and all the junk. It's just so time consuming! If you could maybe fix some of this. We'd greatly appreciate it. Sincerely, The Guardians

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  • didn't read but yes.. we need storage

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  • Thanks for the kind post. It's been hard with the last several posts to stay positive. I was enjoying Destiny up until right before TDB dropped. Material exchange removed and then commendations added really choked the life out of the game for me. I was fine avoiding PvP until they made it more fun like Halo. I was fine doing patrols, beacons, public events, story, etc. while waiting for TDB. Right before the release it was headed the wrong way. Planetary Materials started to queue up but I thought TDB would be a lifeboat. TDB dropped and I felt like Bungie just doubled down with a big F-U to the way I enjoyed playing Destiny the first 3 months. Now I just check in, do a few bounties, public events and leave to play Diablo 3 and DC Universe Online again. I really wanted to enjoy Destiny like those other games but unlike DCUO, it just doesn't have the things to keep me interested. DCUO was made in 2011 and still has me playing it almost every day since Day 1. They also never removed a core feature since Day 1. Maybe Bungie will learn from these types of mistakes but I doubt it. For some reason they didn't keep the favorite Halo PvP stuff, show disdain to farmers and PvE players in leu of PvP, mock the community and claim they want to make a game for the players. Well, I'd rather have a game and play it my way and not be forced to play it one way or their way. Open world should be based on open and not controlled. Forcing PvP, PvE or any other solution to play and access the default vendors is absurd. Destiny is becoming more like Donkey Kong. Too bad it doesn't have a big story like that did. At least it copies the forcing you to go up the ladder to reach the next level routine pretty well.

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