How many times did you get killed in online PvP by a hand cannon when you were using an auto rifle? That might be the reason to all this lol
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[quote]How many times did you get killed in online PvP by a hand cannon when you were using an auto rifle? That might be the reason to all this lol[/quote] I used a HC alot in the crucible and got several kills, then i switched to autorifle and get alot more kills. Even tho i was used to the hand cannon and could get the job done. It was horrible in compaired to the other primary weapons for pvp
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Youre right, but not in the way you think. I got killed too [i]few[/i] times by the HC, not too [i]many[/i]. I [b]Want[/b] it to be Buffed. And I never claimed to be a masterful player.
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Lol I actually never got killed by a hand cannon in PvP because there were not even a viable option with the auto rifle, and at long range scout rifles. I'll humble myself to say I'm not the best player but I can pull my wait and than some for my team(not the best but still pretty dang good). Plus I play competitive. I like to mess around with the hand cannon for the aesthetic look on my hunter but mainly stick with a scout rifle. I want to see either a precision damage in crease on the gun because right now the scout rifle is beating it. Or a rate of fire increase a little bit with a extra shot in a msg. Something slim those lines.
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See, thats exactly what I am trying to point out. There are two paths to take here. One is to increase the critical, turning the 5 shot HC into a 2 hit kill (with headshots) OR; improve the other systemic performance areas. The latter of wich may be the more likely. The former would be the most attractive to HC users.
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Agreed. I like to use the Hand cannon for aesthetic looks for my hunter but it would be nice to know that the gun will actually do something now.