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originally posted in:ReClaim Gaming
Edited by True Reclaimer: 8/23/2014 10:04:18 AM
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TOP 10 THINGS - Bungie MUST FIX in Destiny!

[b]TOP 10 THINGS Bungie MUST FIX in Destiny![/b] [I]Hope DeeJ or one of the other Bungie crew actually read this![/I] 1. [b] Waypoints[/b] - When pressing the point button you should be able to set a waypoint that everyone can see, and have it appear on HUD with a range (in meters). These waypoints should also change depending on the object. Waypointing a Fallen, HIve, etc should give a red "ENEMY" waypoint, green "LOOT" for item drops, yellow "CHEST" for chests, purple "VEHICLE" for pikes, interceptors, etc, blue "GHOST" for dead ghosts, and white or grey "WAYPOINT" for everything else such as the ground, a roof, walls, etc. All waypoints should be removable by clicking the waypoint button a second time and not disappear automatically unless 5 minutes pass without response. These may also be useful in PvP with a much quicker half life of around 5 seconds, allowing teams to "tag" important things like enemy snipers, ammo, hiding spots, etc. 2. [b]Increase Freeroam cap to 6 players[/b] - After running with a 6 man team in Crucible, sometimes we need a break and want to head to freeroam to run around and chill out. Or maybe one of us found a cool thing and wants to share. Or maybe we all want to partake on a full scale dead ghost/treasure hunt. It sucks to boot 3 of our friends out especially when we have 5 players and 20 mintutes to kill waiting for our 6th man to join us for an event like Iron Banner. 3. [b]Enable Single Player[/b] - Many times I was paired with noobs or kids that rushed ahead and ignored chests/loot when going into strikes. Or even worse the kids that were idle or hid from battle, just there to steal exp and rewards. Enable the option to run strikes and set them to solo, invite only, friends only, and public. 4. [b]Enable RANKED and SOCIAL modes, or Disable team splitting[/b] - Tired of having my 6 man fireteam split up and forced to fight each other. More often than not when this happens kids sabotage their team to help their friends. At least stop this in Ranked matches. Id prefer not to see it at all, ever. 5. [b]Shared LOOT drops[/b] - when an engram, weapon, or consumable drops it should be universal, AT THE VERY LEAST to your fireteam. It should not disappear after pickup, but rather turn translucent so that players can set waypoints on the loot for their friends. 6. [b]Loot Chest Rework[/b] - These chests have set respawn locations which is nice, except when they spawn in unreachable places. They should be openable from any angle just by approach rather than the very Zelda-like walk up to the front and manually open. They need longer half lives as they disappear way too fast, so they can be shared with teammates. They need better gear most importantly, scaled to the players currently equipped gear and level. Gear that has stat effects should be all that chests give such as an uncommon rifle with a fast reload perk. And increase the amount of glimmer, even if its random. For example one chest gives 130 while another gives 870. 7. [b]Realtime In-game mini-maps and large maps[/b] - Allow pressing a button or two simultaneously to activate maps with realtime data such as player location, vehicles, objectives, waypoints, etc. Many Guardians get lost in Destiny. This need not be the case. Also infinitely more important than a button to "wave hi". 8. [b]Player Names on/under Ships in Load Screens[/b] - Bungie... why would we buy ship skins if nobody knows that's our ship? Come on now. 9. [b]Spawn Next To Team after Join In Progress[/b] - The worst part of freeroam or accepting an invite to a mission is spawning at the first part of the map and having to travel manually while fighting annoying enemies solo until you reach your team by then they either failed or completed the objective. Please fix this to at least spawn in the same general area or at one of several visible LZs (landing zones). 10. [b]Inventory Rework[/b] - first allow players to view all items and gear in a players inventory (not bank, keep that private). If my friend has 4 exotic rifles a legendary shotgun and fusion rifle, 25000 glimmer and 200 ether seeds Id like to see please. Second keep item levels always visible. I hate how it disappears how can I know what to store for my other guardians? My level 8 hunter views a level 6 gun the same as a level 8 yet my level 1 Titan sees their true level. Also this helps when comparing gear with other players. Third show how much glimmer the gear is worth and what youll receive by breaking it down BEFORE you break it down and are sorely disappointed. Also give a warning prompt when trying to dismantle Exotics or Legendries to prevent accidents. Lastly- show a number indicating if you already own the gear and how many. Bungie you made a good game. [b]With these tips it will be a GREAT game.[/b] Together we will reclaim Destiny and become Legend. [i]True_Reclaimer[/i] [url=http://www.bungie.net/en/clan/99100]Reclaim Destiny[/url] [u]Rise. Raid. Reclaim.[/u]

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  • The biggest flaw of the Game is the soootight FOV. It is way to small for a speedy game like this ?

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    • 1.Agree it's useful. 2. agree 3.They partnered with Activision. No single player for you. 4. good idea. 5. I think trades are disabled during beta for some reason that should be a given going live though. 6. Minor gripe 7. I disagree too many people want to go it alone either learn the map or befriend those that do I like the mystery of having no map and going by my own knowledge. 8. Partially agree I think a button press should show them. I usually could care less. 9. Got bigger issue that we have to start a group in orbit or from the tower we can't invite, a ship comes to us and drops him off. More that a little uscky when you seen them do it in the E3 demo. 10. with permission sure

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      • Not sure about 10. The equipment I'm using should be public (I'm using it afterall it's right in front of you), not sure about anything else. The rest all seem like sensible points for discusion at the very least. 1,7,8,9 are all things I'd like to see. The others I'm less bothered by. 3 is an interesting one. I want to get a fireteam auto-built for a strike as I like playing as a group but don't have many console gamer buddies (more PC focused). I do want better groups though. Nothing worse than an AFK'er or someone who's not there to take part but just to cause trouble. I'm not so worried about people not knowing what to do, hopefully they'll get voice chat to be more ubiquitous and that will help there.

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        • Edited by Kylestien: 7/22/2014 10:13:44 AM
          [quote]1. Waypoints - When pressing the point button you should be able to set a waypoint that everyone can see, and have it appear on HUD with a range (in meters). These waypoints should also change depending on the object. Waypointing a Fallen, HIve, etc should give a red "ENEMY" waypoint, green "LOOT" for item drops, yellow "CHEST" for chests, purple "VEHICLE" for pikes, interceptors, etc, blue "GHOST" for dead ghosts, and white or grey "WAYPOINT" for everything else such as the ground, a roof, walls, etc. All waypoints should be removable by clicking the waypoint button a second time and not disappear automatically unless 5 minutes pass without response. These may also be useful in PvP with a much quicker half life of around 5 seconds, allowing teams to "tag" important things like enemy snipers, ammo, hiding spots, etc. [/quote] Agreed. [quote]2. Increase Freeroam cap to 6 players - After running with a 6 man team in Crucible, sometimes we need a break and want to head to freeroam to run around and chill out. Or maybe one of us found a cool thing and wants to share. Or maybe we all want to partake on a full scale dead ghost/treasure hunt. It sucks to boot 3 of our friends out especially when we have 5 players and 20 mintutes to kill waiting for our 6th man to join us for an event like Iron Banner.[/quote] Also agreed. [quote]3. Enable Single Player - Many times I was paired with noobs or kids that rushed ahead and ignored chests/loot when going into strikes. Or even worse the kids that were idle or hid from battle, just there to steal exp and rewards. Enable the option to run strikes and set them to solo, invite only, friends only, and public[/quote]. Not a fan of the wording here of which I disapprove, but ultimately, agreed. [quote]. Enable RANKED and SOCIAL modes, or Disable team splitting - Tired of having my 6 man fireteam split up and forced to fight each other. More often than not when this happens kids sabotage their team to help their friends. At least stop this in Ranked matches. Id prefer not to see it at all, ever.[/quote] Agreed, though I don't see how the teams can be sabotaged aide from just not killing the foes. [quote]5. Shared LOOT drops - when an engram, weapon, or consumable drops it should be universal, AT THE VERY LEAST to your fireteam. It should not disappear after pickup, but rather turn translucent so that players can set waypoints on the loot for their friends.[/quote] Your wording here confuses me. Do you mean that loot should drop the same for each guy, but still be on separate loot streams EG everyone can get a House Banner from the foe, or do you mean that look should be shard between guys. If the former I support, if the latterf I do not since I don't like loot being stolen from me. i also suggest you word this better either way. [quote]6. Loot Chest Rework - These chests have set respawn locations which is nice, except when they spawn in unreachable places. They should be openable from any angle just by approach rather than the very Zelda-like walk up to the front and manually open. They need longer half lives as they disappear way too fast, so they can be shared with teammates. They need better gear most importantly, scaled to the players currently equipped gear and level. Gear that has stat effects should be all that chests give such as an uncommon rifle with a fast reload perk. And increase the amount of glimmer, even if its random. For example one chest gives 130 while another gives 870.[/quote] I agree with some of this but not all. Open from all angles? Support. Longer shelf time for allies? Support? Better gear? Support (Well, sort of I will explain in a sec.). more Glimmer? No. You see, while I can't confirm this myself it appears chests have three types: Steel or metal or whatever, Silver, and the 5 gold ones. The former 2 spawn, the latter do not. I would say balance it depending on type of chest; Small glimmer and white/green for normal, Blue and more Glimmer for silver, and lots of glimmer an d purples for Gold. [quote]7. Realtime In-game mini-maps and large maps - Allow pressing a button or two simultaneously to activate maps with realtime data such as player location, vehicles, objectives, waypoints, etc. Many Guardians get lost in Destiny. This need not be the case. Also infinitely more important than a button to "wave hi".[/quote] Agreed. Maybe the Ghost could bring up a real time holographic map? [quote]9. Spawn Next To Team after Join In Progress - The worst part of freeroam or accepting an invite to a mission is spawning at the first part of the map and having to travel manually while fighting annoying enemies solo until you reach your team by then they either failed or completed the objective. Please fix this to at least spawn in the same general area or at one of several visible LZs (landing zones).[/quote] Support if on a fireteam or accepting a mission. Not on your own. This is mostly a personal preference however and i would not mind other landing zones in normal explore. [quote]10. Inventory Rework - first allow players to view all items and gear in a players inventory (not bank, keep that private). If my friend has 4 exotic rifles a legendary shotgun and fusion rifle, 25000 glimmer and 200 ether seeds Id like to see please. Second keep item levels always visible. I hate how it disappears how can I know what to store for my other guardians? My level 8 hunter views a level 6 gun the same as a level 8 yet my level 1 Titan sees their true level. Also this helps when comparing gear with other players. Third show how much glimmer the gear is worth and what youll receive by breaking it down BEFORE you break it down and are sorely disappointed. Also give a warning prompt when trying to dismantle Exotics or Legendries to prevent accidents. Lastly- show a number indicating if you already own the gear and how many.[/quote] Agreed 100%

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          • Bungie should also add the opportunity to disable the annoying auto-aim feature in the game settings

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          • Edited by Trevius: 7/22/2014 11:22:55 AM
            Great post, hard to find any constructive feedback in here, almost every post are whining childs and stupid requests like "I want my sparrow to instakill everything with missiles". So, about your post: 1. Agree 2. Absolutely agree 3. Meh 4. Superdooperly agree 5. This. Some rare drop like House Banners etc should be fireteam-shared. 6. Yeah, you should be able to open chests from almost any direction. 7. Agree. Don't understand why it isn't there already, just like points 8 and 9, they seem like a rather logical feature in any game like this. 10. That's the only point i don't agree, I just dont like people sniffing in my stuff. I have more than enough with the companion app. Edit: I would add an 11th point, and I think it's rather important. 11. Please, please add voice chat in pvp-cruicible, I hope that it is already noted or that they didn't want to add it on beta and we will see it at launch, but it is odd that in a game based on teamwork you can not even speak with your team

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            • I agree with all of this!!!! +1

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              • Great post ! I support options 2, 3, 4 and 9

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                • Great post! All of them are good!!

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                  • I agree with all these points except for #10. Well said!

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                    • My biggest issue is you calling people "kids" like its a bad thing. I guarantee my 12 year old nephew is more mature then most 18 year olds out there. Stop using "kid" as a slur. Its disrespectful. Other then that, I like the points. Could help improve upon whats already in place.

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                      • The only thing I want them to implemant is proximity chat. Other that that, everything else is great.

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                        • 1. agreed 2. agreed 3. agreed 4. Sure 5. long as everyone gets it too that would be kinda cool. 6. I feel like when a chest is opened, everyone on the fireteam should benifit no matter far or close. 7. Not sure why a map wasnt added in an open world game, this is basic stuff. 8. Sure I guess it wouldnt hurt. 9. Good idea 10. No way, stay outta mah stuff!

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                        • Edited by Arctic Junkie: 7/22/2014 12:25:51 PM
                          Agree with 1, 7, kind of 8, 9 and 10.

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                        • agree with averything except #10.

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                        • I have seen plenty of adults do the same, no need to generalise all kids. In terms of your ideas, wouldnt want to see any of them added to the game. The only reason you want waypoints and maps is so you can search the whole map individually and the lock the loot while your squad joins you. If you are a team then stick together. If you loot a chest with one item and some glimmer in there, then you should have the option to trade the item. Don't see why the items should magically multiply because there are more people standing there.

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                          • GREAT POST! This is really good feedback that should be considered! Agree with all, except for 10 which should still be considered with limitations! If I had anything to add: 11) [b]HUD Display[/b] - Please move this an inch or two closer to the center of the screen, the current location makes a user look away from the action. 12) [b]Changing Classes between games[/b] - I think having the ability to change Guardian after each game should be made available. The current setting forces a user to change character and going back to orbit. This is a long tedious process. Otherwise, I feel there isnt much incentive to build up each Guardian Class.

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                            • Agreed.

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                              • I agree! I would really like to play with more the 2 firends. Are there ever going to have a strike that requires more multipule fire teams?

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                              • Bravo, dude! These are all great suggestions!

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                                • 1) Change the fire-team cap. Make it more party oriented. 4 player? 2) Add a higher level cap in the beta so we can test out the advancements 3) Hand cannons, if they are staying the way they are, need to have a faster reload speed 4)(Probably going to happen) add more subclasses for more originality 5)Let us keep our characters because we have put in way to much time. 6)Make the bosses drop loot. 7)Make pulse rifles just as good as the rest. 8)Decrease the tanky ness of the intercepter. I murder everyone while in it. Like everyone. 9) Decrease the amount of times we et super in the crucible? It's lame how no matter how good I'm doing some noob can smack the ground and kill me. 10)Once again, increase fire team size so we can play with more friends.. Just make the mobs scalable so if we have 4 or 5 ppl there is more and harder guys making it even. 11) More advancements with more skills We want to keep unlocking skills it's fun

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                                  • [quote]1. [b] Waypoints[/b] - When pressing the point button you should be able to set a waypoint that everyone can see, and have it appear on HUD with a range (in meters). These waypoints should also change depending on the object. Waypointing a Fallen, HIve, etc should give a red "ENEMY" waypoint, green "LOOT" for item drops, yellow "CHEST" for chests, purple "VEHICLE" for pikes, interceptors, etc, blue "GHOST" for dead ghosts, and white or grey "WAYPOINT" for everything else such as the ground, a roof, walls, etc. All waypoints should be removable by clicking the waypoint button a second time and not disappear automatically unless 5 minutes pass without response. These may also be useful in PvP with a much quicker half life of around 5 seconds, allowing teams to "tag" important things like enemy snipers, ammo, hiding spots, etc. [/quote] Euhm... I agree it might be easier but that's not the purpose. We should all roam this desolated planet scavenging for loot. [quote] 2. [b]Increase Freeroam cap to 6 players[/b] - After running with a 6 man team in Crucible, sometimes we need a break and want to head to freeroam to run around and chill out. Or maybe one of us found a cool thing and wants to share. Or maybe we all want to partake on a full scale dead ghost/treasure hunt. It sucks to boot 3 of our friends out especially when we have 5 players and 20 mintutes to kill waiting for our 6th man to join us for an event like Iron Banner. [/quote] Agreed [quote] 3. [b]Enable Single Player[/b] - Many times I was paired with noobs or kids that rushed ahead and ignored chests/loot when going into strikes. Or even worse the kids that were idle or hid from battle, just there to steal exp and rewards. Enable the option to run strikes and set them to solo, invite only, friends only, and public. [/quote] Unless I misunderstand you already can. Just change your social settings. [quote] 4. [b]Enable RANKED and SOCIAL modes, or Disable team splitting[/b] - Tired of having my 6 man fireteam split up and forced to fight each other. More often than not when this happens kids sabotage their team to help their friends. At least stop this in Ranked matches. Id prefer not to see it at all, ever. [/quote] Sabotaging is never cool, but you fight for your own k/d ratio. In regards to teams shifting, I like that idea. Three man fireteam never changes but the other three do. So if you have a diff team of extreme noobs and you lose, you can just remain in the lobby for the next game with your team without having to face the same odds. So this would be a maybe. [quote] 5. [b]Shared LOOT drops[/b] - when an engram, weapon, or consumable drops it should be universal, AT THE VERY LEAST to your fireteam. It should not disappear after pickup, but rather turn translucent so that players can set waypoints on the loot for their friends.[/quote] I point toward loot. Also, everybody gets their own loot. Not sure if that means I cannot see the loot my team gets, but everything you get you deserve. Bungie elaborated on their loot system and it's a fair system. It works from the idea that you show off your stuff because you did some cool shit. [quote] 6. [b]Loot Chest Rework[/b] - These chests have set respawn locations which is nice, except when they spawn in unreachable places. They should be openable from any angle just by approach rather than the very Zelda-like walk up to the front and manually open. They need longer half lives as they disappear way too fast, so they can be shared with teammates. They need better gear most importantly, scaled to the players currently equipped gear and level. Gear that has stat effects should be all that chests give such as an uncommon rifle with a fast reload perk. And increase the amount of glimmer, even if its random. For example one chest gives 130 while another gives 870. [/quote] All players get the chest. It dissappears for you, but so far my whole team benefits if someone finds a chest, even if it takes forever for the other to get there (e.g. Golden chest on ground floor against Sepiks Prime) [quote] 7. [b]Realtime In-game mini-maps and large maps[/b] - Allow pressing a button or two simultaneously to activate maps with realtime data such as player location, vehicles, objectives, waypoints, etc. Many Guardians get lost in Destiny. This need not be the case. Also infinitely more important than a button to "wave hi". [/quote] Again... No. Get your ass on that spareow and explore guardian. [quote] 8. [b]Player Names on/under Ships in Load Screens[/b] - Bungie... why would we buy ship skins if nobody knows that's our ship? Come on now. [/quote] Absolutely agreed [quote] 9. [b]Spawn Next To Team after Join In Progress[/b] - The worst part of freeroam or accepting an invite to a mission is spawning at the first part of the map and having to travel manually while fighting annoying enemies solo until you reach your team by then they either failed or completed the objective. Please fix this to at least spawn in the same general area or at one of several visible LZs (landing zones). [/quote] Agreed [quote] 10. [b]Inventory Rework[/b] - first allow players to view all items and gear in a players inventory (not bank, keep that private). If my friend has 4 exotic rifles a legendary shotgun and fusion rifle, 25000 glimmer and 200 ether seeds Id like to see please. Second keep item levels always visible. I hate how it disappears how can I know what to store for my other guardians? My level 8 hunter views a level 6 gun the same as a level 8 yet my level 1 Titan sees their true level. Also this helps when comparing gear with other players. Third show how much glimmer the gear is worth and what youll receive by breaking it down BEFORE you break it down and are sorely disappointed. Also give a warning prompt when trying to dismantle Exotics or Legendries to prevent accidents. Lastly- show a number indicating if you already own the gear and how many. [/quote] Seriously what's wrong with you? A players inventory is nobody's business but their own. Second it takes 5 seconds to dismantle an item. You dismantle it accidentally, you're stupid. I do agree with keeping a lvl indication in there, but a lvl 6 gun is significantly less powerfull then a lvl 8 gun, so just reading what's on your screen is an option for you [quote][b]With these tips it will be a GREAT game[/b][/quote] don't be cocky.

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                                    • These are good suggestions but exploration with six seems a little big. But I agree that single player needs to be an option....too many people spawn and it bothers me while I explore (ie trying to shoot or run me over with sparrow). Also if you don't have playstation plus you can't join people, yet they can still see you and continue to ask you to join their game...

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                                    • I disagree with almost every point you make. Your suggestions seem to want Destiny EZ mode, I say go play bin wevils or hayday. I like my games to be challenging not spoon fed to me

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                                      • Yes to 6 man teams for exploring but no to everything else. Loot is individual so I'm cool with that. Point 8 would spoil the gorgeous emersion experience. Dismantling legendary weapons gives you extra stuff you can upgrade other items with and takes a sec to do so you can't really do it by accident.

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                                        • I can only back suggestions 2, 8, and 9 the rest well...meh

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