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#Halo

3/2/2011 7:35:57 AM
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Post your ideas for ODST 2!

Only the hardcore ODST lovers come here, so it's up to us to turn this thread into a hypothetical compilation of what [i]could[/i] have been a sequel to Halo ODST. Let's come up with a plot, some key gameplay elements, modes, etc. and share them here. I'll keep this thread updated and gradually organize it as our design progresses. I'll start by listing some things we can go off of: [b]Story:[/b] New Mombassa wasn't fully explored in ODST, so we could say that there were other ODST's in this city that fought in the battle in a different way. We could experience the story from different "Echo Team" who encountered Buck and his squad at some point during fighting in the city. Echo has their own mission to complete within the city. Or we don't even have to do it during this point in the city. The ODST's can drop in before the carrier goes into slip space and help the chief in old mombassa. The ODST's don't even have to be in the city--we can drop them to a completely different battle. Heck, we can even drop them on Reach and have them assist in the battles there. What about Harvest? Though if we drop them there, we lose the urban feeling, which was great and could be expanded on. [b]Gameplay:[/b] > The ODST's can now Sprint at all times. > VISR mode now does infrared and thermal modes, in addition to its night vision > You also have a standard flashlight in case VISR is too glaring > Assassinations are possible for ODST's as well (pioneered by Buck!) > You can pick up biofoam like equipment to heal yourself and your teammates later on > Compass comes back off course--anything to add to the detective feeling [b]Features[/b] > Fully customizable ODST's > Firefight is back (pretty insane...) with ODST inspired modes > New "Battle Bro" mode for 2 that gives you specific missions to complete > Actual multiplayer mode with various styles of gameplay and tactical combat > OPERATION--Invasion-style gameplay, except ODST's have to complete objectives and elites/brutes have to stop them > Play as Brutes and Elites [Edited on 03.02.2011 10:17 AM PST]
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#Halo #Halo3 #ODST

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  • im number 500

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  • odst 2 is unlikely but it would be awesome. Maybe they could make it in 2013.

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  • odst is blam!

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  • [quote][b]Posted by:[/b] Scottamus5000 [quote][b]Posted by:[/b] DarkFRANCESCO -In the main menu you can choose to do the campain as elite or odst -New odst visor colors -New weapons -When you begin firefight you start in the drop pod base -Play as all tipe of enemies(covenant,flood etc...) -You can fight with Master Chief in the last mission -New effect for the armor Hope yuo enjoy guys!:)[/quote] That would bo so bad ass. To fight along invincible and stunning Master Chief as he treks through Halo 2 New Mombasa[/quote] Maybe not changing visor colour, partly defeats point of armour, in aesthetic terms in comparison to say, spartans or marines

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  • Still think you should be able to do like a SW Battlefield style map, in like another new section instead of firefight, kinda what they were going to do with reach with the global battle thingy, where there is for example, UNSC and Covie ship in air and you can go down in pelican, drop pod etc. (and steer it) and then battle in the ground below, having scorpions and such dropped of by pelicans or such. Personally I would like a campaign where you create your ODST and play as him like in Reach, and also have more ODST Drop pod scenes as well as choosing starting weapons, squad members, specialty etc.

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  • [quote][b]Posted by:[/b] Dark Rush z28 Wouldn't it be something if it was also a prequel like Reach? Perhaps even in New Alexandria? Just an idea. It doesn't always have to be far in the future.[/quote] I think that would be really cool.

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  • Maby they can do games like the books (The fall of reach,the flood,cole protocol...)

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  • Wouldn't it be something if it was also a prequel like Reach? Perhaps even in New Alexandria? Just an idea. It doesn't always have to be far in the future.

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  • [quote][b]Posted by:[/b] DarkFRANCESCO -In the main menu you can choose to do the campain as elite or odst -New odst visor colors -New weapons -When you begin firefight you start in the drop pod base -Play as all tipe of enemies(covenant,flood etc...) -You can fight with Master Chief in the last mission -New effect for the armor Hope yuo enjoy guys!:)[/quote] That would bo so bad ass. To fight along invincible and stunning Master Chief as he treks through Halo 2 New Mombasa

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  • -In the main menu you can choose to do the campain as elite or odst -New odst visor colors -New weapons -When you begin firefight you start in the drop pod base -Play as all tipe of enemies(covenant,flood etc...) -You can fight with Master Chief in the last mission -New effect for the armor Hope yuo enjoy guys!:)

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  • [quote][b]Posted by:[/b] A 3 Legged Goat Only the hardcore ODST lovers come here, so it's up to us to turn this thread into a hypothetical compilation of what [i]could[/i] have been a sequel to Halo ODST. Let's come up with a plot, some key gameplay elements, modes, etc. and share them here. I'll keep this thread updated and gradually organize it as our design progresses. I'll start by listing some things we can go off of: [b]Story:[/b] New Mombassa wasn't fully explored in ODST, so we could say that there were other ODST's in this city that fought in the battle in a different way. We could experience the story from different "Echo Team" who encountered Buck and his squad at some point during fighting in the city. Echo has their own mission to complete within the city. Or we don't even have to do it during this point in the city. The ODST's can drop in before the carrier goes into slip space and help the chief in old mombassa. The ODST's don't even have to be in the city--we can drop them to a completely different battle. Heck, we can even drop them on Reach and have them assist in the battles there. What about Harvest? Though if we drop them there, we lose the urban feeling, which was great and could be expanded on. [b]Gameplay:[/b] > The ODST's can now Sprint at all times. > VISR mode now does infrared and thermal modes, in addition to its night vision > You also have a standard flashlight in case VISR is too glaring > Assassinations are possible for ODST's as well (pioneered by Buck!) > You can pick up biofoam like equipment to heal yourself and your teammates later on > Compass comes back off course--anything to add to the detective feeling [b]Features[/b] > Fully customizable ODST's > Firefight is back (pretty insane...) with ODST inspired modes > New "Battle Bro" mode for 2 that gives you specific missions to complete > Actual multiplayer mode with various styles of gameplay and tactical combat > OPERATION--Invasion-style gameplay, except ODST's have to complete objectives and elites/brutes have to stop them > Play as Brutes and Elites[/quote] Dude. This is the game im waiting for. 100% bro!

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  • I think there should be in the campaign a part where you can be a Recon Spartan that has been sent in to face off an invasion of Covenant. Also a new SMG which should have a scope that zooms in more, and is a little bit like a sniper.

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  • [quote][b]Posted by:[/b] bamzook My tip for ODST 2.... Just don't make it.[/quote] We all hate you. Just kidding but I disagree.

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  • My tip for ODST 2.... Just don't make it.

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  • I want a ODST 2. I doubt they would make it though. I think the campaign should take place somewhere else.

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  • [quote][b]Posted by:[/b] pucas this would be awesome[/quote]

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  • No. Just,...no.

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  • 0
    [quote][b]Posted by:[/b] sniPer aidua Yes Please![/quote] what do you mean???

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  • Yes Please!

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  • 0
    just like having a energy sword a samari sword for the spartans

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  • waste of time and 343's money

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  • this would be awesome

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  • i hate your grunt form

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  • HOLEY F*** YA F***ING LOVE IT

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  • It could be set in the battle of harvest, moving on to the forerunner shield world. il love to see it from the point of an ODST's as they drop from orbit. [Edited on 08.19.2011 4:39 AM PDT]

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  • Every single one is great, but I think in Firefight you start in a ship in low orbit and every time you die you spawn their. You then get the weapons you can and drop.

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