By now we all know how awesome the Grenade Launcher is and how much butt it kicks.
Yep, it kicks a whole bunch of butt, but today I'll show you how unfrigginbelievably useful our beloved ProPipe can be if you know how to use it properly.
To aid me in my quest of informing you, I have prepared a little fotostory.
Imagine this scenario:
[url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913820_Full.jpg]You are being shot by an enemy sniper and pushed back into cover.[/url]
If you peek out for too long, the enemy will take off your hat with ease.
Seems like a desperate situation and guess what, your trusty Grenade Launcher is the desperate measure!
[url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913797_Full.jpg]Seek out your enemy[/url], pop out of your cover and [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913836_Full.jpg]shoot a Grenade right in his direction.[/url]
Remember, you want to hold the trigger down to perform a perfectly timed detonation right under his family jewels.
The only problem is, you can't really see where your grenade is because you are behind cover and can't peek out.
You probably know by now that the ProPipe has this very handy feature of letting you know the [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913878_Full.jpg]distance between you and your grenade.[/url]But how do you know when it is in the vicinity of your enemy?
Let's have a look at the display that is attached to the side of the ProPipe. It shows you the distance and status of your primed grenade. Ok, so as we have seen before, while the grenade is [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913856_Full.jpg]airborne[/url] the display will show you [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913878_Full.jpg]distance and status.[/url]
[url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913866_Full.jpg]When the grenade approaches a player[/url] (friendly or foe), the display will give you [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913862_Full.jpg]additional information about the amount of entities inside the blast radius.[/url]
Notice the skull with the x1 next to it? That's the signal for you to [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913901_Full.jpg]let go of the trigger[/url] and [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913907_Full.jpg]blast your enemy into nirvana.[/url]
Mission accomplished :D
But wait, that's not it! There are more possible applications for this feature. You could plant a grenade near a lift to observe player movement and warn your team about any incoming hostiles.
I bet there are way more uses for this and I would like to hear them from you. Give me your ProPipe tactics!
[quote][b]Posted by:[/b] BravoZulu
That EMP blast the grenade gives off? Same as any other EMP hit, it kills a vehicle's mobility instantly. Great for bringing down Falcons and Banshees to jacking level as well as disabling Ghosts, Wraiths and any other ground-based vehicle.
Take care, as the vehicle can still fire.[/quote]
[quote][b]Posted by:[/b] scmitar1
[url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7917127_Full.jpg]Be careful, because I think dead bodies count as entities.[/url][/quote]
[quote][b]Posted by:[/b] Lacrimor
I'd recommend aiming where they're going to be, because you have to [u]compensate for the time it takes for the Grenade to travel.[/u] Also, it's clearly noted in the Reach manual that this is a [u]medium/long range weapon,[/u] (not quite as long range as a Sniper Rifle though) therefore you can use the emp the same way you use the plasma pistol. I wouldnt reccomend that because ammo is rare, and it's a lot more fun taking out groups of enemies.
Sword Base is fantastic for this weapon, aiming at walls, bouncing them around corners is just awesome-brings back memories of the Magsec handgun from Perfect Dark.
Oh yeah and you can hold the charge for the grenade, effectively turning it into a proximity mine. I don't use that though because the Reload time for this weapon is pretty long and my "mines" usually get destroyed by grenades, however I can see some fantastic scenarios of using this in Infection or CTF![/quote]
[quote][b]Posted by:[/b] Llionboy4
you forgot the main thing, bounce a shot if they are close, only aim high if desperate or aiming at an opponent who is running for their lives(a bounce will slow the grenade and it won't catch them). if you do it right, people get pissed.[/quote]
[quote][b]Posted by:[/b] ATuin Minor
When fighting characters like jackals, try to aim the grenade in primary mode so it air bursts behind them, nullifying their shields. [/quote]
[quote][b]Posted by:[/b] MATCLAN
Regular detonations pack more of a punch than manual detonations but are obviously less of a utility.
But if you want to destroy vehicles use the EMP first to stun them then unload with the regular grenades for more damage.
Also use the normal grenades for groups of enemies as the blast radius is bigger.[/quote]
[b]Mythbusting evolved[/b]
[quote][b]Posted by:[/b] danoob
You might want to see [url=http://halo.wikia.com/wiki/M319_Individual_Grenade_Launcher#Tracking_System]this[/url], and research on it a bit. I have yet to test it out for myself, but with a better explanation the Pro Pipe might impossibly prove even [i]more[/i] useful![/quote]
I tried this and it didn't work.
Here are pictures:
[url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205071&player=R1gaT0ny]I aim at my enemy and the reticle is red.[/url]
[url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205100&player=R1gaT0ny]He starts moving slowly, but steadily.[/url]
[url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205104&player=R1gaT0ny]I shoot while the crosshair is still red.[/url]
[url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205107&player=R1gaT0ny]The grenade travels and I keep my reticule on the opponent.[/url]
[url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205112&player=R1gaT0ny]The grenade misses even though I kept the reticle on my enemy and it was red throughout the entire process.[/url]
I tried this several times over different distances and with both firing modes. I also tried to track land vehicles aswell as airborne targets. It never worked
Myth busted.
...for now. Feel free to test this yourself.
UPDATE:
[quote][b]Posted by:[/b] CabbagesnKings
Actually, that thing on Halopedia was partly right; there is a tracking system, but only for the Falcon-mounted grenade launcher.
As far as the individual launcher goes, your information is spot-on. Good stuff.[/quote]
tl;dr There's a skull icon in the Grenade Launcher's display that shows the amount of players in the blast radius.
[Edited on 05.27.2011 10:03 AM PDT]
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[quote][b]Posted by:[/b] BeeKay Stacker None of that should be news to anyone. At all.[/quote] And yet it still is somehow. lol
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Nice post, never knew about the skull. Thanks for that.
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None of that should be news to anyone. At all.
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Wow. This is really great! I have never noticed that skull icon in the GL. Thread Saved! :D
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[quote][b]Posted by:[/b] Sparlan63 Epic! :D[/quote] Everyone should know this stuff by now.
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Epic! :D
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[quote][b]Posted by:[/b] nightspark [url=http://www.bungie.net/stats/reach/careerstats/weapons.aspx?player=nitespark&vc=3&pf=109]I got a 14.3 K/D with the propipe.[/url] Still trying to get it higher on my ToD, but they are scarce in BTB.[/quote] Damn. I wish got that many kills with one.
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[url=http://www.bungie.net/stats/reach/careerstats/weapons.aspx?player=nitespark&vc=3&pf=109]I got a 14.3 K/D with the propipe.[/url] Still trying to get it higher on my ToD, but they are scarce in BTB. [Edited on 09.30.2011 8:51 PM PDT]
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I find this quite a useful thread. Many people don't pick up the Grenade Launcher mainly because they don't know how to use it properly.
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Why can I still reply to this?
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I still haven't quite gotten the hang of it back yet.
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Good guide, also in capture the flag, or assault, ill get a grenade shot on the item, and go hide somewhere where no one can see you, and when it says "flag taken", or "enemy arming bomb" I let go of that trigger and get them.
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I came back and re-read this because I went on a Halo 3 binge and got out of practice.
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[quote][b]Posted by:[/b] SLVRFOX2099 It is also good for cup check [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=19822948&player=SLVRFOX2099[/url]Fixed link[/url][/quote] Haha! [quote][b]Posted by:[/b] clOaKdOoD [quote][b]Posted by:[/b] RigaTony I shall become the god of propiping![/quote] Sorry, I already hold that spot :P In order to become good with the propipe, you need practice. I managed to get a lot of that in the beta.[/quote] Well then, prepare to say goodbye to your throne! >:D [quote][b]Posted by:[/b] Gazas One of my many problems is judging when the round will reach the enemy and letting go of the trigger too early. The skull is really helpful in that situation but since the round travels fast you need to react fast, which can be hard too if it's too intense.[/quote] Yep it's really hard to use the skull-icon mid-fight. You really need to learn how the grenade behaves so you can detonate them by instinct. You just have to get a feeling for it.
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One of my many problems is judging when the round will reach the enemy and letting go of the trigger too early. The skull is really helpful in that situation but since the round travels fast you need to react fast, which can be hard too if it's too intense.
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[quote][b]Posted by:[/b] RigaTony I shall become the god of propiping![/quote] Sorry, I already hold that spot :P In order to become good with the propipe, you need practice. I managed to get a lot of that in the beta.
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It is also good for cup check http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=19822948&player=SLVRFOX2099
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[quote][b]Posted by:[/b] Chozo Lord Thanks for this thread, it will make the Grenade Launcher a lot more useful for me now. [/quote] Glad I could help! :D I recently noticed how much I suck with the ProPipe. I haven't played a lot in the past few weeks and my skills are really diminishing. I have to start practicing again. I shall become the god of propiping! [Edited on 06.30.2011 9:21 AM PDT]
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Thanks for this thread, it will make the Grenade Launcher a lot more useful for me now.
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[quote][b]Posted by:[/b] GunnerZer0 Nice post. I might try the GL now. :D ...most likely won't though. :P[/quote] Where's the fun in that?
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Nice post. I might try the GL now. :D ...most likely won't though. :P
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[quote][b]Posted by:[/b] GroovyShark123 Wow, never noticed that there was a skull when its near an enemy. Thanks![/quote] Turns out lots of players didn't know about it.
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Wow, never noticed that there was a skull when its near an enemy. Thanks!
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[quote][b]Posted by:[/b] MasterMar22 Thanks, but I sill suck with it.[/quote] Practice makes "Perfection!"
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Thanks, but I sill suck with it.
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[quote][b]Posted by:[/b] x_Paradoxal_x I like to use the EMP hold down the trigger feature. If you get it right under their feet, or right on them pretty much, it'll kill the target with one grenade. If I'm closer, I try to hit them directly without holding the trigger down. Sometimes that explosion will detonate when it hits them. The pro pipe definitely takes the most skill out of any weapon in the game.[/quote] The I usually do, with the Pro Pipe, is aim for an enemy's head so the shor falls and hits their chest or gun. Then before it bounces away I release the trigger and kill them.