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2/1/2016 10:31:42 PM
5

Epic New Strike Ideas

Sorry if it's been awhile since I've done a list, pretty busy with school. Still considering how positively reviewed the other ones I posted were, I decided to make a couple more. (Edit:in case you haven't seen, I am posting the previous lists in the comments below) The Infernal Machine -[i]A massive Cabal land tank is set to roll over and crush the whole of Freehold. Slip aboard and cripple its engines before Freehold is flattened.[/i] -The 'engines' you find are powered by the telekinetic energy of an advanced Psion Flayer who fights alongside a specialist Phalanx that can wield 4 kinetic shields at once The Lost Command -[i]A disavowed Cabal general has returned with a new mission. Seize the Dreadnaught at any cost. Take him out before he can utilize the power of Oryx's ascendant realm.[/i] -Slip through the portal in the Court of Oryx and track the commander across the whole of the Kings Fall raid until reaching the last boss room. There you will face Valus Tra'arn who fights with two gatling guns until he loses half his health then switches to rocket and melee attacks. The Dyad Minds -[i]Cripple Vex operations on Venus by destroying their two pinnacle axis minds hidden deep in the Endlesss Steps.[/i] -Enter the Black Garden after crossing the portal in the Endless steps. There you will face two bosses at once. Thermidox, Corrective Mind and Prosius, Protective Mind. Thermidox is a high level goblin that while relatively weak, has its true strength due to Prosius (A Harpy). For every death Thermidox suffers, Prosius will spawn two equally powerful goblins indifinitely. Ergo kill Prosius first. It'll be hard since Prosius can only be damaged when summoning goblins. The Forsaken Edge -[i]Deep in the Hellmouth, the Xol Witches weave and stitch forth new atrocities. Now they grow and ready a new God to launch a deadly new crusade on the universe. Descend and slay this newborn abomination.[/i] -You reach the final boss room of Crota's End. You face Kalzok, Forsaken Edge who is meant to become a new Crota. Kalzok is only vulnerable to guardians with the 30 second 'mothers mercy' debuff which is gained by individual Guardian slaying an ultra "Xol Witch". The Daughters of Woe -[i]The death of their Father did not spell the end of the daughters of Oryx. In the furthest reaches of the Dreadnaught their dreaded disciples work and weave to restore their masters. Wipe them out.[/i] -The final boss encounter has you confront seven wizards in a massive room. The Wizards themselves aren't too much trouble but with each one you kill, you summon a 'blighted sword' which are cleaver Knights that cause massive explosions by striking the ground. Sepiks Reborn -[i]Devil Archons have rebirthed Sepiks Prime from the scrap of lesser Servitors. End this machine God before the Devils regain their strength.[/i] Dark Hearts -[i]A taken coven has once again invaded the Black Garden, this time to restore the Black Heart permanently.[/i] Prohibitive Gambit -[i]The Vex on Mars have breached Charlegmane's Vault, a treasure trove of golden age relics. Race beneath the ruins and beat the Vex before they steal all they can[/i] The Exiled Queen -[i]Kaliksa the would be Kell of Exile has landed in the Ocean of Storms, intent on subverting the House of Exile to her cause. Fight through Fallen and Hive to slay this power hungry Baroness.[/i] Shattered Past -[i]Among the desolate asteroids of the Reef, the Cabal are mining the resource rich ruins with unknown intentions. Investigate on behalf of the Awoken and find whatever the Cabal are looking for.[/i] The Burning Beast -[i]The ice plains of Europa are the site of an escalating war between the Vex and the Hive. In desperation the Hive have spawned a new monstrosity they hope will turn the tide. This must not be.[/i] -The final boss is an Ogre with 4 arms that fire solar missiles that track targets.
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  • Considering how much everyone liked the first one I did I thought "Why the hell not another one?" Enjoy. [b]House of the Sun[/b] -[i]The fields of glass on Mercury have become the rallying point for a new Fallen House. Investigate this new force and their interest with the Vex dominated planet.[/i] -The end of the strike has you destroy a powerful hobgoblin strike team that utilizes flamethrowers instead of sniper rifles. You learn that the new Fallen House of the Sun is a collection of outcasts rallied under Variks and Osiris that will eventually ally with the Last City. [b]The Lost Garrison[/b] -[i]Of the many Titan orders lost in the Dark Age, few are as famous as Holbourns Host. Push into Devil territory to find the remnants of this great order and honor their sacrifice.[/i] -You must defeat a powerful Servitor that has been stealing the essence of the fallen Host. It has special adaptive abilities that mean that no two elemental attacks will work consecutively, so you and your fireteam are forced to continually switch your subclass abilities. [b]The Frozen Swarm[/b] -[i]The Ice plains of Europa have become the breeding ground of a deadly new Hive force. Survive the icy landscape and end these abominations.[/i] -I got my fingers crossed that the next DLC will take us to Europa [b]Hezen March[/b] -[i]The Hezen Corrective have renewed their conquest across Venus, attacking in every direction with savage ferocity. Slip behind enemy lines and ascend the Citadel tower to destroy the mastermind of this offensive, the Hezen Axis Mind.[/i] [b]The Shadow King[/b] -[i]For years the House of Kings has hid from direct conflict with the city, working by proxy or deceit. Track down their hidden Kell, and bring them to the light.[/i] [b]Lost Legion[/b] -[i]An aging, but still potent, Cabal fighting force has landed in a forgotten corner of the Cosmodrome. They are hoping for a last chance for glory in a suicide attack on the city. Catch them off guard and cut them down.[/i] [b]Burning Crusade[/b] -[i]No one knows what fascination the ice plains of Europa hold for Kaa'arn the Forsaken Flame. Perhaps curiousity. Perhaps desperation. But it matters little to the City. Find this Taken prince and end his excavation of Golden Age ruins.[/i] -Final Boss is a massive Taken Knight that is super charged with flames.

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