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Destiny 2

Discuss all things Destiny 2.
Edited by Brandon: 1/19/2016 9:53:49 PM
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Cozmo, could we possibly have a "content roadmap" for the future of Destiny?

A lot of things seem to be up in the air right now regarding what kind of development Destiny is going to have in the coming years. Cozmo, any chance we can get an idea of what future content will look like? Are more raids planned? Will there be paid DLC, or are you guys offsetting free DLC with silver transactions? Are there only going to be cosmetic silver events? Is there a schedule? I just I'm just curious as to how the addition of microtransactions is going to affect the future of the series. A straight answer would be cool. Could it maybe be addressed in the weekly update, Deej? Edit: If you guys aren't sure about Destiny's future, why not get us (your "living, breathing universe") involved? I wouldn't mind voting on new features. In a game like this where you want long-term player investment, you need to get the players involved to find out what's going to keep them invested. Edit 2: Our friendly neighborhood Cozmo has popped in to mention that our hunger for information should be (at least partially) quelled this Thursday. Fingers crossed!

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  • Edited by Cozmo_BNG: 1/20/2016 2:10:05 AM
    We will have some info for you in the BWU Thursday. I don't have any more details for you at this time but you can read some comments from Urk in a past [url=https://www.bungie.net/7_Bungie-Weekly-Update--12102015/en/News/News?aid=14179]weekly update[/url] that explains what we have planned. [quote]Hello... It’s Urk. I was wondering if after all these tweets you’d like to meet. To go over everything (in 2016). We get it. Some of you were hoping we’d take the stage at PSX and announce 'The Dark Below II: Darker and Lower' (not a real project in development). Although you hopefully think Sparrow Racing League and the accompanying updates are fresh and fun, you’re worried about the “three week” thing, and what these events mean over the long term of Destiny as we get ready to close out the calendar year. To put it bluntly, you seem worried that there won’t be any more substantial content until we ship another full game, or that all of the content for the rest of Year Two will come in the form of timed events. [b]“2016 is gonna be great. We're working on stuff.”[/b] Good news, everyone! There’s a whiteboard in one of our meeting rooms filled with scribblings and sticky notes that represent the developments planned for Destiny’s not-so-distant future. Events, activities, content, and features designed to keep you happy, entertained, and rewarded throughout the year to come: some events and some activities that will become additions to your Director. The first of these early 2016 experiences will be on a scale close to Festival of the Lost. The second will be far larger than anything you’ve seen since the release of The Taken King. There’s also another significant update to the world and sandbox planned in this same window. It’s true that we’ve updated the playbook based on what we've learned to date, and to better tap into what makes Destiny unique. Last year, we all waited five months and ten days between content drops after December. This year, the plan is to deliver new experiences at a faster clip. To that end, the updates described above are all currently slated to hit across Winter and Spring of 2016, with more to come, as well. [b]“Fun stuff, that's still in development.”[/b] Plans. Stuff. Things. If there’s any one aspect of these words that are most likely to leave you cold, it’s the generic wordplay. [b]“Just tell us exactly what you’re making!”[/b] We plan to. While some of next year’s festivities are designed to surprise, like napalm from a newly forged Dragon’s Breath, we’ll also be rolling out pre-planned announcements on several fronts to keep you up to speed. I’d love to announce it all right now. On Twitter, even. It would do wonders for my follower count, but since the team is currently in development on those projects, it would also be irresponsible. The team just shipped SRL and Update 2.1.0, after all.[/quote]

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