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Edited by FreshDonkeyJaw: 11/26/2015 11:36:56 PM
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Design your own Exotic

Design your own exotic and exotic perk, I'll go first. The Juggernaut: Rocket launcher Exotic perk: Juggernaut Rockets Shots fired from the Juggernaut explode as they over-penetrate targets

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  • Edited by aLonelyTaco1337: 1/5/2016 6:34:00 AM
    Name: Manual Override Slot: Primary Rarity: Exotic Type: Scout rifle Base Magazine: 3 Base Impact: 47 Base Rate of fire: 100 Base Stability: 78 Base Reload: 65 Description: "The Vex may be smart, but even the smartest of them have their weaknesses." - Brother Vance, Disciple of Osiris Column 0: Arc damage, Infuse and Exotic perk 1 Column 1: High Friction Chamber, Overcharge Battery and High-Tech Balistics Column 2: Sword of Ageus Column 3: High Caliber Rounds, Perfect Balance Column 4: Exotic perk 2 and Exotic perk 3 Key: High Friction Chamber: +10 impact -16 Reload -8 Stability Overcharge Battery: +2 Magazine size -12 Reload High-Tech Balistics : -1 Magazine Size -20 Stability +18 Impact Exotic perk 1: Rapidly hitting the trigger causes rounds to 'stack' multiplying the damage while still only firing one shot Exotic perk 2: Precision hits with this weapon increase melee damage done shortly after Exotic perk 3: Precision hits with this weapon move one round from your reserve to your clip Quest to unlock: Obtain hard light and visit Brother Vance, he will give you this quest: Kill guardians with Hard Light equipped 0/100% Kills +2% Deaths -3% Then he will give you this: Defeat the Vault of Glass raid with Hard Light equipped And then: Kill 100 Vex ultras without dying 0/100% He will ask for a flawless passage, 120 passage, a Vex core and 10 Atheon heads Find the secret area in the vault of glass to get a Vex core Kill Atheon flawlessly to get an Atheon head.

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  • One primary scout rifle like Jade Rabbit where I can select the type of elemental damage during the game

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  • Hand of Odin Exotic Sniper Arc Unlocked Exotic perk 1; Lightning from above: Each precision kill leaves a bolt of lightning in the enemies place. 5 seconds for first kill, then stacks +2 seconds for each kill after . Exotic perk 2. Wall of lightning: Consecutive precision kills will chain lightning between each other damaging anything caught between.

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  • Weapon Type: Rocket Launcher Weapon Slot: Heavy Weapon Name: The Master's Madness Weapon Description: The drumming……can't you hear it? Auto Unlocked Perk: The Master Race - Rockets fired by this weapon grow faster in velocity the more they are fired, stacks up to 3 times. Stat Perks 1: Low Rate of Fire, Medium Rate of Fire, High Rate of Fire. Single Perk: Tracking Stat Perks 2: More Rockets, Higher Velocity, Higher Impact. Exotic Perk: The Sound of the Drums - After firing four rockets this weapon does more damage. Perk resets after the weapon has no more ammo.

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    • Weapon name: Khvostov 7G-03 Weapon type : Auto Rifle Description: This weapon got you to the city, Brought you home... Started your legend, now continue said legend with it How to get it: A quest that you have to take the weapon to the Gun Smith and fix it up (making it 200 Attack) Then you have to kill 100 of each race of enemy (taken, Fallen, Etc.) Then you upgrade it to a Exotic Exotic perk: This weapon can be used as a Pulse rifle, Scout rifle or a Auto Rifle Perk: Auto Warrior: All targets Glow Red on sight and better radar (Red dots instead of what it normally is) (Auto Rifle) Scout Thief: Kills with this weapon speeds up reload speed and grants longer super, this will stack up for 5 and for each stack up on super it adds 1 second (Scout Rifle) Pulse: If all shots in the mag are head shots, the last bullet causes a massive explosion of all elemental types

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      • Weapon type- Pulse Rifle Name- Friend or Foe Special Perk- each bullet does a different type of elemental damage. For instance since a pulse rifle shoots 3 bullets each bullet will have a different type of damage. 1 bullet can be arc, another can be void, and the next can be solar.

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      • The Chameleon. What's this? Each week at reset, weapon becomes a different type with a different element and a random exotic perk chosen from existing pool of exotic perks.

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      • Star Wars The Force Awakens Special abilities: HYPE TRAIN!!! NOSTALGIA OVERLOAD!!!

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        • Exotic boots Name Lil stompers Exotic perk can equip 2 exotic weapons.

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        • I've designed enough Exotics. https://docs.google.com/document/d/1G-6g7WqxQhIWnxjubuQz1xhwwiRaNjOtziSmzPrlDi0/mobilebasic

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          • Edited by Kaien111: 12/1/2015 9:29:22 PM
            [b]1S1K[/b] Exotic Heavy Sniper Rifle Weapon Description: Aim small, miss small. 1st Perk: Cannot move when shooting down scope. Move to prone position when looking down scope. 2nd Perk: Army of One Selectable Perk: - Skip Rounds - Armor Piercing Rounds - High Caliber Rounds 3rd Perk: Looking down scope does not reveal position to target Primary Stats: Rate of Fire: 10 Impact: 100 Range: 100 Stability: 0 Reload: 50 Magazine: 1 Hidden Stats: Aim assist: 0 Equip Speed: 15 Recoil Direction: 0 Zoom: 20-100 (Movement control adjust zoom value)

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            • Edited by Chimp: 12/2/2015 8:09:29 PM
              Ballerhorn. "Make it rain!" Exotic rocket launcher Exotic perk: Each shot takes 25% of your money in your bank account and sends it to Bungievision. It has low blast radius and velocity but shoots piles of your cash at other players.

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              • I'm Thorny y2 thorn

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              • Call of the covenant Scout rifle "Whisper the words you never spoke" Exotic perk- two bullets in the magazine fire a mini taken captain blast, blinding enemies for three seconds.

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              • Armageddon(Handcannon) [i]"Is that shaking fear? Or excitement?"[/i] [u]Kill em' All[/u](Innate) [i]Precision kills increase damage and reload speed for a short time.[/i] Firefly(1st perk) Snapshot/Send It/Perfect Balance(Middle set) Surplus(Last perk)

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              • Fallout 4 Exotic perk: Disentergrates Destiny "Grabs popcorn" now we wait

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                • Auto fusion rifle: dragons curse Automatic perks:solar damage Dragon fire: burns enemies for 4 seconds Perk 1: glass half full Perk 2: crowd control Exotic perk (mark of the cursed): kills with this weapon causes a small explosion and replenish health.

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                • Deej's Schlong Rocket Launcher Perk: Pee (All Year 1 players in match are covered in Deej's piss, regardless of team) Perk: Lies (All players on opponents team receive Y2 Gally as match reward, but then it shows up as a blue engram in their inventory which decripts into some ether seeds)

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                  • Green death

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                    • Edited by epicsovietninja: 11/27/2015 12:58:17 PM
                      The Witch doctor Exotic sniper rifle Perk: extended mag Exotic perk: The medic. Perks use: revive teammates when ghost is shot.

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                      • The Firecracker exotic rocket launcher Kills with the weapon release thermite grenade style fire lines a "star pattern" Also massive velocity but average blast radius Great for locking down points

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                      • [i]Always remember...[/i] "...and never forget." Auto rifle Kinetic High ROF, low impact Mag size: 80 Exotic perk: [i]never forget[/i]: enemies you damage can be seen through walls for a long period of time, or until you reload.

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                      • Hand cannon The hatred perk: glass half full exotic perk anger: when you have low health you do 5% more damage and magazine can be refilled.

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                      • Before I start I'd like to say this is an awesome post idea, and if enough people post here maybe Bungie will see it NAME: The Incinerator WEAPON TYPE: Exotic Rocket Launcher EXOTIC PERK: Firestorm- If you get a kill with this rocket launcher, the gun will shoot a stream of fire from it for three seconds right after the kill(flamethrower style)

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                        • Edited by CatMan: 11/28/2015 10:15:59 PM
                          Weapon name: Ez as pie Weapon type: auto rifle Perks: 1. it's a auto that can be turned into a pulse and scout rifle with same mid to far range 2. When health is low wep gains 2x damage, 2x stability, and 2x eligibility for short period of time. Or 3. Crouch and you can go invisible for a short period of time -------------------------------------------------------------------------------- Weapon name: blue leben (leben means life in german) Weapon type: scout rifle Perks: 1. Revives teammate when you shoot at their ghost (2 times limit) 2. Headshot kill fill up your super faster 3. Can be fired in auto -------------------------------------------------------------------------------- Weapon name: Ez as pie Weapon type: auto rifle Perks: 1. it's a auto that can be turned into a pulse and scout rifle with same mid to far range 2. When health is low wep gains 2x damage, 2x stability, and 2x eligibility for short period of time. Or 3. Crouch and you can go invisible for a short period of time ------------------------- Weapon name: rokitgjalla Weapon type: hand cannon Perks: 1. Shots fired from this tracks targets 2. impact Splits into clusters creating more damage 3. First two perks only work when your health is in critical condition or randomly. Artifact name: OP Perks: 1. All exotics can be equipped works only in pve 2. Fractions rep goes up faster 3.in pvp, all gear perks will be disabled except for 1 wep and armor piece last few: 1. Hand cannon version of the icebreaker 2. Scout rifle that allows any guardian to blink or go invisible Idk, just dreams of mines. I know these will never happen

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                        • The bungie code Scout rifle Max everything No one must win Exotic perk: error code feast: hitting an enemy will cause it to get an error code and lag out. Grants bonus armor, recovery,agility, super, grenade, melee, and connection strength. Obtanible: you must defeat every bungie employee at once alone, without lagging out

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