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Edited by ByteMyPixels: 10/6/2015 3:41:33 PM
71

Sunbreaker Damage reduction using Math (Spoiler NOT OP)

SUNBREAKER ARE OP!! HOS is too powerful. No, here is why. We know a few things, Titans have best armor, Armor buff in super is roughly 50%, and Titans can live through a high impact sniper head shot with a little health left. So let use some video evidence to shed some light on the Sunbreaker Super Tank occurrence Her Benevolence (Same impact as 1000 Yard Stare and LDR 5001) 417 on a non-super guardian [url]https://youtu.be/cVDqZH1MPQ4?t=4m19s[/url] 417/2=209 Assuming that Sunbreakers have damage resistance and not an HP gain, like all other supers. using this as a control we can see that a titan using HoS must have over 209 health. We can estimate from a Golden Gun Shot how much armor a Titan has. Remember to use Youtube's slow down feature. [url]https://youtu.be/jsn2FtXC8_0?t=1m48s[/url] In this clip around the 1:28 mark we see a Golden Gun hitting for 425. 425/2=213. I know that some times in rare cases a titan can live through a GG shot, Now here is a bladedancer taking a headshot at the same impact sniper, the Icebreaker. [url]https://youtu.be/_YRbuP18t6Y[/url] [b]214 Damage[/b] (Filmed on Sept, 26, 2015 so this is with the current PVP damage model) Here is a Blade Dancer(s), getting golden gunned [url]https://youtu.be/WLXFkAk8M6k[/url][b]214 Damage[/b] (Filmed on Oct 2, 2015 so this is with the current PVP damage model) We know in rare cases sunbreakers live through Golden Guns [url]https://youtu.be/7-lVT6W9eSA?t=7m4s[/url] (Filmed on Sept 15, 2015 so this is with the current PVP Damage Model) I don't know if I can see the health bar. Now we have our estimate. Ok what does this all mean. We can assume that a sunbreaker using hammer of sol has an effective health pool of roughly 215 We know that all Titans have a larger health pool than all Hunters. As evidenced by Planetdestiny.com [url]https://youtu.be/GWbir0tlojk[/url]. So what can we gather from all this. Simply put both Titans and Hunters when activating their super have the same damage reduction. Maybe a slight edge to bladedancer as they took 214 and have a smaller health pool than the Titan, since Titans are already the tanks any percentage of damage reduction is going to seem greater because they just have a bigger health pool to start with. So it would be unfair to have Sunbreaker's take a hit to their damage reduction like other classes that fill the same roll. Even more if you consider they don't have a way to quickly side step to avoid damage like Blink or Shade Step. They need that tanky-ness to counter their lack of mobility. If there is any balance that the sunbreaker needs is maybe 1 less hammer per activation. TL;DR-Titans have the same damage reduction as a current Bladedancer, since it has a higher health pool starting off it gives the illusion of being stronger. The goal is to burst damage them with 215+ Damage before they can get to you. [b]EDIT 1:[/b] [url]https://youtu.be/-WuGeb7xPmM[/url] 55% Damage reduction for sniper headshots. 50% for Golden Gun. This video explains a lot and has the hypothesis of 55% Damage reduction. This does not change the fact that if a Titan will die in the second shot from anything. besides low impact auto rifles. [b]EDIT 2:[/b] Note that I have not insulted anyone with this post. If your reply has anything like "OP is a (insert offensive slur here)" You will be reported and ignored.
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