I feel like I butchered that title, but basically I have noticed something a bit odd about the exotics. It seems that for the most part, the overwhelming amount of Exotic Armor seems to be made for the 'primary' subclass of each class. What do I mean? Look here:
[u]Hunter Exotics[/u]
[b]Helmets[/b]
Gunslinger - 3
Bladedancer - 1
[b]Chest Peices[/b]
Gunslinger - 0
Bladedancer - 1
[b]Gauntlets[/b]
Gunslinger - 1
Bladedancer - 0
[b]Boots[/b]
Gunslinger - 1
Bladedancer - 0
So, in summary, whereas the Gunslinger gets 5 armor pieces made for it, the Bladedancer only gets 2. Why is this? It's the same with all the other classes as well. It's a bit infuriating when I manage to find an exotic armor piece and it doesn't effect any of the three characters I have, given that they are using the secondary sub classes.
-
Edited by KSI Shepard: 9/4/2015 7:10:05 PMRDMs are for both. 2 gaunts for BD. Eao are for both. Alpha chest is for BD(can be for GS, but better for BD). Will edit later for a better list, I'm not paying enough attention ATM.
-
I noticed that with hunter too. At least there are some neutral ones that are good for either subclass