My idea for future strikes and possibly older strikes
Anyone who has done a few strikes in the past and watched that steam on the new strike would realise most of it is skippable 5-10 minutes done...
Here's my idea for strikes to make them last a little longer and more fun killing stuff
[b]when you start the strike have one base challenge like have one team mate get 100 kills get a xp boost at the end for the team (obviously base it around the strike omnigul you can easily get 100 kills) or make it a team based objective[/b]
[b]when in a respawn restriction area and you clear out the area (*edit) (of enemies) have an important taken target to kill (could be a bounty for when you land in hunt and kill) and have the ghost say that doesn't look good (make nightfalls a bigger problem aswell and let's face it most people won't be killing skolas any time soon easy way to integrate vip targets but in taken form[/b]
Minimises strike rushers and have a chance to give them legendary engrams or xp boosts or glimmer boost
Remember bump and leave your own comments if your a strike player and have a good day :D