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Edited by CitrusTheNile: 8/7/2015 4:27:52 AM
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Gameinformer the Heartbreaker: Goodbye Year One Gear!

So this is an example of Bungie's continued bad game design, lazy programming, and their new solution to vault space in the fact that they are making everything in year one irrelevant and pretty much forcing us to dismantle old stuff for new "better" stuff. Well, I might as well hop on Destiny right now and dismantle all my gear and not touch the game until the DLC comes out. GG Bungie, you know how to make bad game design even worse. What's the point of selling the first two DLC's with the TTK if they are going to be irrelevant and useless? The article says the loot treadmill is similar to an MMO. Any MMO I have had played has a HUGE loot table compared to Destiny's tiny loot table with limited valuable perks and gun types and differences. Any other MMO makes it extremely difficult to get legendary let alone "exotic" weapons and armor as compared to Destiny's easily obtainable loot and on top of making year one guns meaningless they are now making loot easier to get since the drops will be modified via your inventory. Why would someone buy the collectors edition and waste their money to get the first two DLC's if they are meaningless? If the solution I have seen to the old raids it true, then year one players are going to have to regrind to get year one guns in the new difficulty setting on raids that will be up to par with the new weapon ranks. To top everything else off, making year one legendary weapons and aromor useless deemed patch 2.0 irrelevant since we have no idea what the new weapons are going to be like. Patch 2.0 doesn't even make sense now; if we kept year one guns then it would make sense, but now that Felwinter's lie is going to be useless what is the point of reducing shotgun damage and range when Bungie could program all future shotguns to have an extremely low range stat cap. WTF!? My suggested solution to this issue would have to implement leaving old weapons behind as the old DLC's were released. It would have been simple to made old guns irrelevant right away so Guardians would expect something like this to happen, but instead Bungie gave Guardians the hope that they would be able to hold onto those year one guns forever with the first two DLC's and the ability to level them up to the new weapon caps. Etheric light should have never been introduced and the HoW weapons should have made the previous weapons useless, introducing the need to rid yourself of old gear. So the current solution to the problem would be to leave year one weapons and allow them to be upgradeable. If the new weapons are truly better than the old ones, then the Guardians should see the value in the new weapons instead of them being forced to render their old guns useless even though the new guns may not actually be better than year one guns. So now instead of giving the Guardians the choice of keeping year one gear, they are forced with a choice of evaluating the ENTIRE game and determining if it is worth playing or not.
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#Destiny #Rewards

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  • Completely agree. Losing 'year one' gear and armor really is infuriating. I don't think I'm gonna grind through TTK only to have that gear and weapons become irrelevant at some point in the future.

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    • We should be able to decide if we want to use the new weapons or not. Give us a chance to see that the new weapons are better before taking a dump on our beloved gear. We should be the ones to decide to use the new stuff, not have it forced on us.

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      • Phasing out loot is a bad decision when this game has very limited gear in the first place. With each expansion we lose the ability to get certain weapons anyway and that's not right. Now with TTK our old stuff will be left in the dust again. Give us more choices bungie, don't take choices away !!

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      • Sucks for all those people basically wasting their lives time and money just for it all to be taken away, go ahead put new guns in make them better, but making year on guns obsolete? Cmon bungie, what's there to say the dlc after TTK won't do the same? And then another $40 wasted on destiny. All dlcs total will be $80 Bungie. Between your millions of players try to make them happy?

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      • Remember when Bungie stated they wanted people to have lasting stories and attachments to their gear ... gear that evolved and improved alongside the player and his/her adventures? Yeah, they didn't really mean that.

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      • Edited by VintageElite: 8/7/2015 2:57:39 PM
        I agree with this post, the ignorance in a lot of people trying to back up a fail gaming model is amazing. apparently player choice and community consideration wasn't factored in this when designing it all. Yes the game doesn't consist of only exotics, and the legendary guns becoming obsolete to most isnt a big deal, however it is to a lot of players too, as gamer's we should have a choice, not one of that in which involves us paying 40$ to have that option taken away. I get the whole "Having to move on, straying away from the old" but by the looks of it, it feels rushed, and not planned through. Yes no one wants to use the Gjallarhorn for year 3-4 or the fate bringer, people want new things, but taking away, what people like, and forcing change apparently is the way to go. Targerted nerfs such as the Gjallarhorn, till this day i don't understand, they said at gamescon 2015 ign interview to Frank "We want players to use other guns in the heavy category, not just the gjallarhorn for everything" Now please tell me this, with all the "new" guns coming out, i can guarantee a new "Gjallarhorn" weapon will be available, meaning the overall opness of a weapon, what than? Nerf that? With the new array of weapons coming out, i can bet only 2 will be favored, over everything and the same problem will arise. Change brings about new things, new outlook yes, but with the game state so far, i can only see a new "Gjallarhorn" or Fatebringer being used to do things, Example Fate of all fools, for those who watched the PVP video, that thing shreds through people instantly, landing precision shots makes the time to kill in pvp non existent, i can see about 5 nerfs coming for that already. So to those people who think we're just complaining to complain, we're not, cause the issues with the new guns will arise, people will cry for nerfs, because they don't have a certain gun, more issues will come yet again. Cycle, rinse, repeat. Also those who paid 40$ on day one for the season pass, Hey guys guess what? now its useless, cause the majority of the guns you got from the content is either being nerfed or becoming obsolete. YAY !.... P.S all those hours, upon hours spent grinding is now wasted, those people playing for 800+ hours to finally get a Gjallarhorn or Ice Breaker or Fate Bringer, etc only to have it be nerfed or the legendary gun case, obsolete.

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        • Shut up, Meg.

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        • They want you to use the new guns and gear. Stop crying about it or just don't get the dlc.

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        • It's not about the weapons, or the grind.

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          • You clearly don't understand the concept on how a game like this is meant to be played. You're just like the rest of the people clinging onto their precious year one gear. Imagine if bungie allowed you to upgrade year one weapons, how boring would that be? Extremely.

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            • This has given me some hope http://www.ign.com/videos/2015/08/06/destiny-the-taken-king-new-gameplay-ign-live-gamescom-2015 towards the end Deej mentions they have something planned for players who dont want to let go of old weapons. This was his answer in regards to being questioned about vault space. Here is my view. I dont mind being [b]forced[/b] to use new guns as long as they let me [b]keep[/b] the ones i already have. These are weapons that have gotten us to this point and dont deserve to be trashed. Forcing us to dismantle these guns to save space for guns that are only better numerically and not performance wise is poor judgement and makes all content other than TTK irrelavent. Therefore anyone buying the new bundle is over paying for a small amount of relevant content. Hell you could almost rename the vanilla and first 2 expansions "The History of Destiny" and rename TTK "Whats Relevant Now" Honestly id like to see some sort of online storage system. Let me dump all my old gear into a huge online storage space so i at least know i still have the gear if i wanna go back and play old content. That way ingame my vault is clear for all gear that is useful at this time in destiny. Im a collector, that is why i play destiny. If u introduce a whole new collection but tell me the cost is throwing away my old collection....thats very unappealing and enough to make me think twice about purchasing the new replacement dlc (btw thats what this is)

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              • Going after new gear is what makes the game. That and playing with friends. I love fatebringer. Let's just hope there are some new weapons that are sweet, so we can ease the pain.......lol

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              • I'm glad to move past year one weapons, as much as I like fatebringer or VoC, they're reminders that I've been playing and using the [i]same[/i] shit all this time. These items are are bunch of pixels man. Theres no need to be attatched to them. Treat em like an ex girlfriend, let's move on to new and exciting guns. Remember that feeling when you first played destiny and everything was new and fun? Every week you had a new toy to test out and level, every week was another best in slot.

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                • Bad on bungies part? What MMO game have you ever played where the previous expansion weapons/armor were relevant in the new expansion? Quit crying. Move on.

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                  • Actually, the lazy option would have been to let people upgrade year 1 gear, because then they wouldn't need to worry about designing too much new stuff. By invalidating year 1 gear, they're forced to design a whole new armoury; which is exactly what they have done. Year 1 gear was always going to be obsoleted at some point. That's how these kind of games work and it's for the best. New gear means new things to work towards. The majority of people feel a bit bored with the game once they have collected everything, because there is less of an incentive to play. The enjoyment comes from acquiring new gear, and TTK will give us tons of that.

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                  • Man, they're so lazy, they fill the game with shitloads of content to replace the stuff that's already there!

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                  • So Destiny is just like every other MMO? Lets take WoW for example, each time a new expansions comes put the gear from the previous expansion is pretty much useless. Destiny is doing just that with the Taken King, Bungie is making new gear and making all the gear from the previous expansion irrelevant. Also to include TDB and HOW they are both updates to the expansion, we might've payed for the updates but they were updates. Destiny is just entering a new era with Taken King it'll most likely end be good for the game.

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                    • Destiny isn't a tab target MMO. It's core gameplay is FPS. You change the weapons in a tab target MMO, and the most that changes is looks. Else the rest of it is dps shifts etc etc, its stats. Weapons don't have a 'feel'. Destiny has weapons that can be distinguished by something other than raw DPS values. Guns can straight up just feel different. So, this isn't quite the same as other MMOs in that sense.  On top of that, the 'do you want to be married to one gun for 10 years' argument is a crock of shit. I want them to make guns that I enjoy using, and if they can't beat something they made 9 years ago, they've failed to significantly advance the design of the game as well as failing to create new enjoyable weapons. Raw dps disadvantage is a very dumb way to do this. Never mind the bait and switch with etheric light.  I have little doubt this will get overturned with enough bitching.

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                    • This is the way MMO games go old gear is replaced by new gear thats how MMO have been and should be.

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                    • I'm gonna remind everyone of these threads in a couple months when nobody gives a damn about the old weapons anymore

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                      • That is a lot of text

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                      • You can dismantle old legendaries to upgrade the perks of your new legendaries, which could mean a few things: 1- you can give the perks of one weapon to the other by dismantling it and upgrading the other one. 2- you can make one weapon look like another (transmog) 3- that's how you make the regular legendaries as strong as raid gear 4- a mixture of the 3 or even all 3

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                      • Here's the real question. So what? Are you hooked on the perks of the gun? Because you can just reforge now, so that's not a good argument. The skins? You can't decide you like the old ones better before even seeing the new ones. I'm all for balanced weapons. Year 1 weapons weren't balanced. They know this, they've said the same. This is the best solution, new weapons where everything is a viable option. Not 3-6 best in slot weapons and not touching anything else.

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                        • What they've said is "don't worry about playing any installment until the last expansion for that game in the series releases. Nothing up to that point matters beyond simply playing the game. Nothing is achieved." Isn't that bad for business?

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                        • https://pbs.twimg.com/media/CLwPMyMUYAEbbwf.png

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                          • They let you have your favorites for an entire year and it may be like that again this year. Idk why your complaining.

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